Darkell Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 9, D:1) a +0 dagger (2, 29, D:1) 26 stones (3, -10, D:1) 19 stones (4, 30, D:1) a +0 ring mail (5, -7, D:1) a +0 dagger (16, -1, D:1) a +0 club (17, -4, D:1) a +0 mace (22, 13, D:1) a +0 leather armour (35, 14, D:1) 15 stones (39, 7, D:1) 2 javelins (41, -11, D:1) a +0 whip (43, -10, D:1) a stone (44, -10, D:1) a stone (44, -3, D:1) 8 stones (49, 11, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -26, D:2) a +0 club (9, -5, D:2) 27 stones (12, -13, D:2) 20 stones (15, -14, D:2) a +0 dagger (22, 6, D:2) a +0 club (24, -24, D:2) a +0 club (29, -24, D:2) a +0 robe (29, -17, D:2) a +0 plate armour (30, 5, D:2) a stone (32, 5, D:2) 2 stones (34, 6, D:2) a cursed +0 club (35, -24, D:2) a +0 club (38, -20, D:2) a +0 scale mail (39, 8, D:2) 17 stones (40, -20, D:2) 9 stones (43, 0, D:2) a +0 hand axe (unseen) (43, 2, D:2) a +0 dagger (unseen) (44, -8, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 3, D:3) 16 stones (9, 8, D:3) a +0 flail (10, 6, D:3) a +0 ring mail a +0 dagger (10, 7, D:3) a +0 leather armour a +0 club (19, 32, D:3) a +0 chain mail (20, 36, D:3) 23 arrows (24, 41, D:3) a +0 leather armour (25, 41, D:3) a +0 club (26, 40, D:3) a +0 trident (26, 42, D:3) a +0 ring mail (28, 28, D:3) a +0 club (32, 26, D:3) a +0 club (48, -1, D:3) 9 gold pieces (55, 21, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (7, -14, D:4) 14 arrows (7, -13, D:4) a +0 pair of gloves (9, 5, D:4) a +0 club (9, 7, D:4) a +0 dagger of venom a +0 dagger (9, 8, D:4) 22 arrows (9, 9, D:4) a +0 spear a +0 animal skin a +0 helmet (9, 10, D:4) a +0 club a +0 club a +0 dagger (10, 5, D:4) a +0 club a +0 dagger (12, -15, D:4) 17 stones (13, 9, D:4) 25 stones (14, -10, D:4) a +0 robe (14, 12, D:4) a +0 leather armour (15, 19, D:4) a +0 giant club (16, -8, D:4) a +0 spear (16, -7, D:4) a +0 flail (17, -1, D:4) 16 poisoned needles (19, -9, D:4) a +0 plate armour (25, -6, D:4) a +2 war axe of electrocution a +0 dagger a +0 ring mail a +0 hand axe of electrocution a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (31, -3, D:4) a +0 halberd 2 throwing nets (35, -15, D:4) 15 poisoned needles Level 5 of the Dungeon [Shop] Qenadd's Distillery a potion of cancellation (112 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of degeneration (14 gold) 2 potions of curing (84 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) [Shop] Malleo's Gadget Shop a box of beasts (260 gold) a wand of paralysis (15/24) (221 gold) a wand of flame (4/48) (39 gold) a wand of digging (9/24) (338 gold) a box of beasts (260 gold) a wand of iceblast (9/15) (169 gold) a wand of digging (9/24) (338 gold) [Shop] Ydific's Assorted Antiques a wand of enslavement (9/24) (319 gold) a scroll of remove curse (87 gold) the +10 trident of Efovay {flame, *Noise rPois Dex+4 SInv} (2221 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It lets you see invisible. It may make noises in combat. a fan of gales (1160 gold) a scroll of fog (58 gold) a +0 hunting sling (43 gold) an uncursed ring of resist corrosion (580 gold) a scroll of noise (29 gold) a +0 pair of gloves (130 gold) a potion of curing (87 gold) [Shop] Agudit's Magic Scroll Emporium a scroll of fog (28 gold) a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) [Shop] Cuen's Assorted Antiques a scroll of magic mapping (105 gold) an uncursed staff of conjuration (750 gold) a scroll of teleportation (90 gold) a cursed +0 leather armour (3 gold) an uncursed staff of wizardry (750 gold) a Necronomicon (3312 gold) 2 potions of resistance (600 gold) a cursed -2 dagger (3 gold) a +0 hand axe (90 gold) a wand of random effects (27/48) (435 gold) a +1 ring of protection (90 gold) a scroll of amnesia (105 gold) (0, 0, D:5) a +0 quarterstaff (7, 5, D:5) a +0 hand axe a cursed +0 scale mail a +0 short sword a +1 mace of protection (8, -5, D:5) a +0 short sword (8, 5, D:5) a +2 flail of protection (9, -32, D:5) an arrow (9, 5, D:5) a +0 dagger (10, -45, D:5) a +0 scale mail (10, -30, D:5) an arrow (11, -33, D:5) 33 sling bullets (11, -31, D:5) 2 arrows (13, -14, D:5) a +0 dagger a +0 robe (14, -14, D:5) a +0 dagger a +0 robe a +0 mace a +0 leather armour (16, -32, D:5) a +0 shortbow 4 arrows (16, -14, D:5) 16 stones (18, -38, D:5) 13 poisoned needles (18, -6, D:5) 22 stones (22, 1, D:5) a +0 giant spiked club (32, -26, D:5) an arrow (32, -12, D:5) a +0 hand axe a +0 leather armour (32, -1, D:5) a +1 pair of gloves (33, -26, D:5) an arrow (35, -26, D:5) 2 arrows (37, -26, D:5) an arrow (39, -26, D:5) a +0 shortbow 13 arrows (40, 1, D:5) the +4 mace "Puzoc" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). Level 6 of the Dungeon [Shop] Wenaz's Book Emporium a book of Misfortune (240 gold) a book of Misfortune (240 gold) a book of Clouds (540 gold) a book of Changes (300 gold) a book of Necromancy (360 gold) a book of Power (540 gold) a book of Changes (300 gold) a book of Spatial Translocations (780 gold) Sif Muna's Incunabulum of Aerial Ignition (600 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Ring of Flames Charms/Fire 7 the Incunabulum of the Damaging Mountains (644 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Leda's Liquefaction Hexes/Earth 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Party Tricks (600 gold) (0, 0, D:6) a +0 glaive (2, 0, D:6) a +0 short sword a +0 leather armour (3, 0, D:6) a +0 dagger of venom a +0 robe (21, -30, D:6) 11 stones (23, -30, D:6) a +0 halberd a +0 plate armour (24, -30, D:6) a +0 hand axe (25, -9, D:6) a +0 leather armour (27, -30, D:6) a +0 dagger a +0 robe (44, -16, D:6) 16 stones (48, -5, D:6) 26 stones (58, -22, D:6) a +0 dagger 4 tomahawks of returning a +0 ring mail (58, -9, D:6) a cursed +0 helmet (65, -16, D:6) a +0 hand axe a +0 leather armour (65, 18, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -34, D:7) 8 bolts (2, -18, D:7) a +0 flail a +0 ring mail a cursed +0 falchion a +0 robe a +0 scimitar a +0 robe (4, -17, D:7) a +0 robe a +2 scimitar of freezing a +0 chain mail a cursed -1 dire flail (6, -14, D:7) a +0 robe a +0 scimitar (8, 0, D:7) a +0 dagger (14, -25, D:7) a leopard gecko corpse (skeletalised by now) (20, -21, D:7) a stone (21, -23, D:7) a +0 dagger a +0 whip a +0 short sword a +0 short sword 6 stones (21, -22, D:7) 2 stones (22, -23, D:7) a +0 dagger a +0 dagger a +0 short sword (22, -11, D:7) a cursed -2 giant club a +0 giant club (23, -24, D:7) a +0 short sword a stone (25, -10, D:7) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (28, -5, D:7) a +0 morningstar a cursed +0 robe (29, -5, D:7) a +0 dagger a cursed +0 robe a +0 dagger a +0 leather armour (30, -17, D:7) 24 stones (30, -5, D:7) a +0 dagger (33, -12, D:7) a +0 dagger (33, -5, D:7) 19 stones (35, -14, D:7) 18 stones (41, -10, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) 13 stones (15, 3, D:8) 22 sling bullets Level 10 of the Dungeon (0, 0, D:10) a scroll of blinking (8, 19, D:10) a +0 giant club (unseen) (9, 7, D:10) a potion of heal wounds (9, 19, D:10) an arrow (11, 10, D:10) 7 gold pieces (11, 15, D:10) a book of Ice (11, 16, D:10) a royal jelly (14, 33, D:10) a +0 flail of protection (17, -2, D:10) a hound corpse (20, 0, D:10) a cursed +0 robe the Ecumenical Temple