Darkell Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (1, -22, D:1) a +0 whip (3, 3, D:1) 26 stones (18, -8, D:1) 23 bolts (20, 4, D:1) a +0 mace (26, -12, D:1) a +0 robe (33, -4, D:1) a +0 club (36, -2, D:1) a +0 leather armour (41, -6, D:1) 2 stones (43, -6, D:1) a stone (43, 1, D:1) 23 stones (45, -27, D:1) a +0 chain mail (45, -6, D:1) 2 stones (45, 5, D:1) 26 stones (46, -3, D:1) a bread ration Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 35, D:2) a +0 short sword 4 stones (5, 36, D:2) a stone (8, 3, D:2) a +0 falchion (8, 6, D:2) a +0 robe (20, 18, D:2) a +2 scythe of protection a +0 robe (31, 35, D:2) a +0 short sword (34, 28, D:2) 12 poisoned needles a +0 blowgun a +0 dagger (36, 41, D:2) a bread ration (38, 43, D:2) a +0 club (49, 15, D:2) a +0 robe (49, 39, D:2) a +0 club 4 stones (50, 57, D:2) a stone (53, 22, D:2) a +0 hunting sling (53, 32, D:2) a +0 hunting sling (57, 57, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 9, D:3) 2 poisoned needles a +0 blowgun a +0 dagger (6, 8, D:3) a poisoned needle (7, 7, D:3) a poisoned needle (16, 19, D:3) a +1 leather armour of positive energy (33, 8, D:3) a +0 dagger (40, 22, D:3) a +0 whip (53, 17, D:3) a +0 halberd (57, 13, D:3) a cursed -3 club (57, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (10, 16, D:4) a +2 buckler (13, -7, D:4) a +0 giant club (15, -25, D:4) a +0 ring mail (18, -15, D:4) a +0 leather armour (33, 4, D:4) 4 fruits Level 5 of the Dungeon [Shop] Yraskiq's General Store a potion of curing (39 gold) an uncursed staff of fire (325 gold) a potion of curing (39 gold) a scroll of identify (26 gold) a potion of mutation (104 gold) a scroll of identify (26 gold) a +3 flail of holy wrath (302 gold) the +6 chain mail "Niogitat" {*Drain Dex+3 Slay+5} (821 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It causes draining when unequipped. a cursed amulet of inaccuracy (26 gold) (0, 0, D:5) a +0 spear (2, -30, D:5) a +0 whip (2, -16, D:5) a +0 whip (2, -8, D:5) a +0 whip (2, -7, D:5) a +0 spear (3, -4, D:5) a +0 robe a +0 dagger (3, -1, D:5) a +0 leather armour a +0 club (3, 0, D:5) a +0 flail (5, -2, D:5) a +0 robe a +0 dagger (6, -23, D:5) a +0 halberd (6, -1, D:5) a +0 flail (7, -1, D:5) a +0 halberd (7, 0, D:5) a +0 robe a +0 dagger of flaming (8, -10, D:5) a +0 spear (8, -5, D:5) a +0 whip (9, -5, D:5) a +0 spear (10, -16, D:5) a +0 club a +0 robe (11, -17, D:5) a +0 spear a +0 robe (13, -17, D:5) a +0 leather armour a +0 club a +0 spear (13, -13, D:5) a +0 hand axe (13, -4, D:5) a cursed -2 whip (13, -3, D:5) a +0 whip (14, -17, D:5) a +0 halberd (14, -7, D:5) a +0 halberd (14, -6, D:5) a +0 leather armour a +0 whip (14, -1, D:5) a +0 spear (14, 2, D:5) a +0 spear (14, 3, D:5) a +0 halberd a +0 spear (15, -22, D:5) a +0 halberd (15, -21, D:5) a +0 whip a +0 robe (15, -16, D:5) a +0 spear (15, -7, D:5) a +0 halberd 14 stones (16, -15, D:5) a +0 spear (16, -14, D:5) a +0 spear (16, -11, D:5) a +0 flail a +0 scale mail (16, -8, D:5) a stone (17, -9, D:5) a stone (18, -13, D:5) a stone (18, -9, D:5) a stone (19, -10, D:5) a +0 spear (20, -10, D:5) a +0 whip 3 stones (22, -21, D:5) a +0 club (23, -15, D:5) a +0 pair of gloves (23, -7, D:5) a +0 whip (25, -19, D:5) a +0 club a +0 ring mail (27, -22, D:5) a +0 short sword a +0 leather armour (30, -22, D:5) a +0 dagger a +0 robe (48, -3, D:5) a +0 giant spiked club (53, 10, D:5) 24 stones (59, -23, D:5) a +0 robe (60, -7, D:5) a +0 ring mail (62, 11, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +2 robe of cold resistance (0, 2, D:6) a cursed -3 short sword a +0 leather armour (0, 3, D:6) a +0 hand axe a +0 plate armour (0, 4, D:6) a +0 giant club (2, -6, D:6) a +0 dagger (2, -5, D:6) a +2 trident of venom a +0 scale mail (3, -2, D:6) a +0 trident (9, 15, D:6) a +0 shield (12, -10, D:6) a +0 giant spiked club (15, 0, D:6) a +0 vampiric spear a +0 scale mail (19, -12, D:6) 6 tomahawks (20, 20, D:6) a +0 dagger a +0 robe (23, -28, D:6) 11 bolts (25, -2, D:6) a +0 dagger (25, 18, D:6) a +0 dagger a +0 ring mail a +0 mace a +0 ring mail a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (26, -17, D:6) a stone (27, -17, D:6) a stone (27, -16, D:6) 4 stones (28, -21, D:6) a cursed -2 short sword 7 stones (28, -17, D:6) 2 stones (33, 10, D:6) 17 stones (56, 0, D:6) a +0 dagger (59, 25, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) 17 sling bullets (1, -18, D:7) a +0 spear (2, -18, D:7) a +0 halberd (2, -17, D:7) a +2 whip of electrocution (6, 4, D:7) a +0 hand axe (7, 4, D:7) a +0 hand axe a +0 chain mail (8, 4, D:7) a +0 dagger a +0 robe (9, 17, D:7) a +0 dagger (10, 5, D:7) a +0 falchion (11, -15, D:7) 18 stones (23, -5, D:7) a +0 hand axe (25, -3, D:7) a book of Changes (29, -26, D:7) a bread ration (30, -17, D:7) a +0 hand axe a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 7 sling bullets (6, 5, D:8) 14 stones (22, -12, D:8) 12 bolts (49, -1, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets (2, 12, D:9) a +0 ring mail (21, -14, D:9) 33 sling bullets (30, -14, D:9) a +1 cloak (31, -7, D:9) a +0 dagger (39, 11, D:9) a +0 giant club a +0 giant club (47, 11, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Laum's Antique Weapon Boutique a +0 trident (84 gold) the +8 fustibalus of Etirchap {venom, Fragile +Fly Str+4} (1677 gold) It poisons the ammo it fires. It affects your strength (+4). It lets you fly. It will be destroyed if unequipped. a +0 trident (84 gold) a +0 halberd (96 gold) a +1 long sword of slicing (292 gold) a +0 halberd (96 gold) a +4 hunting sling (564 gold) a +2 great sword of holy wrath (568 gold) a +0 halberd (96 gold) (0, 0, D:10) a cursed +0 morningstar a +0 robe (0, 1, D:10) a +4 flail (unseen) (2, 1, D:10) a +0 short sword of venom (unseen) (6, -21, D:10) 23 stones (6, 5, D:10) a +0 short sword a +0 giant club a +0 giant club (9, -1, D:10) a +0 hand axe (9, 0, D:10) the +3 war axe "Voec" {chop, +Rage rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you go berserk. (10, 0, D:10) 5 stones (11, 1, D:10) a +0 hunting sling (12, -24, D:10) a cursed +0 leather armour a cursed +0 mace (14, 1, D:10) a cursed -1 dagger (18, 1, D:10) a +0 whip (19, -1, D:10) a +0 glaive a +0 plate armour (21, -22, D:10) a scroll of noise (24, 0, D:10) a +0 hand axe of flaming (25, -25, D:10) a potion of mutation (25, 1, D:10) a +0 dagger a +0 robe (26, 8, D:10) a +0 mace (27, -25, D:10) a +0 giant spiked club (27, -22, D:10) a potion of magic a +0 robe a +0 short sword (33, -32, D:10) a +0 flail (33, -27, D:10) a +0 dagger (39, -25, D:10) a +0 chain mail (39, -19, D:10) a +0 chain mail (40, -23, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 20 stones (2, -10, D:11) a +0 mace a +0 leather armour (4, -11, D:11) a +2 dagger of speed a +0 robe (4, -9, D:11) a +0 leather armour a +2 morningstar of protection (8, -2, D:11) a +0 war axe (unseen) (8, 13, D:11) 19 sling bullets (9, 7, D:11) a royal jelly (20, -11, D:11) 12 stones (21, -11, D:11) 9 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 16, Lair:1) 12 gold pieces (2, 32, Lair:1) a bread ration (5, 15, Lair:1) 4 fruits (7, 23, Lair:1) 30 sling bullets (19, 6, Lair:1) a +0 long sword (23, 9, Lair:1) 11 stones (39, -5, Lair:1) a +0 plate armour (44, 4, Lair:1) a +0 blowgun (44, 10, Lair:1) a +0 club (61, 9, Lair:1) a bread ration Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (17, -26, Lair:2) a steel javelin (17, -10, Lair:2) a +0 robe (22, 4, Lair:2) a +0 leather armour (23, -19, Lair:2) a steel javelin (24, -21, Lair:2) a +3 halberd a +0 scale mail a steel javelin (25, -20, Lair:2) a steel javelin (27, -20, Lair:2) a steel javelin (28, -26, Lair:2) 21 poisoned needles (37, -30, Lair:2) a +0 plate armour (49, -25, Lair:2) 11 stones (50, -18, Lair:2) a +0 club (59, -5, Lair:2) 12 poisoned needles (60, -4, Lair:2) a fan of gales Level 3 of the Lair of Beasts (0, 0, Lair:3) the +5 scale mail of the Undertaker {rElec} It insulates you from electricity. (0, 19, Lair:3) a crocodile corpse (skeletalised by now) (6, 45, Lair:3) 24 sling bullets (9, 46, Lair:3) a +0 hunting sling (17, 46, Lair:3) a royal jelly (18, 44, Lair:3) a meat ration (24, 28, Lair:3) a cursed -3 long sword (28, -4, Lair:3) a crocodile corpse (31, 25, Lair:3) a book of Changes (34, 18, Lair:3) a +0 quarterstaff (56, 3, Lair:3) the +4 ring mail "Zytiut" {rElec rPois MR- MP+9 Int-5} It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9).