Dungeon Crawl Stone Soup version 0.24-a0-271-ga0fc33f724 (webtiles) character file. Game seed: 8524360744076469430 6 Darkell the Scratcher (level 1, 0/9 HPs) Began as a Felid Transmuter on Apr 24, 2019. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:15 (92 turns). Darkell the Scratcher (Felid Transmuter) Turns: 92, Time: 00:00:16 Health: 0/9 AC: 1 Str: 6 XL: 1 Next: 75% Magic: 4/4 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles a - 12 arrows Scrolls b - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.9 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 11% 2 ###.... Spider Form Tmut/Pois #......... 36% 3 ####... Ice Form Ice/Tmut #....... 78% 4 #####.. Blade Hands Tmut #......... 90% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History You scratch the quokka. You bite the quokka. You kill the quokka! A bat comes into view. You see here a quokka corpse. You butcher the quokka corpse. Things that are here: a chunk of flesh; a quokka skeleton d - a scroll labeled UTIAKE EGUYZUD You start resting. Your transformation is almost over. You start resting. A leopard gecko comes into view. A leopard gecko is nearby! Things that are here: a chunk of flesh; a quokka skeleton The leopard gecko hisses angrily. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ##. #.. .. # #.###.##.## #.......... #.#........ ..#lb..# #.#@#.# # #.#.#.# # #.#.#%#.##.# #............ #.##..^.##### # #..### #.##..# #.....# #..#.## # You could see a leopard gecko and a bat. Vanquished Creatures A leopard gecko (D:2) A hobgoblin (D:1) A quokka (D:2) 2 frilled lizards (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkell the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 40 | D:1 | You fall through a shaft! 92 | D:2 | Slain by a bat Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, st_stairs_8, minmay_liquid_box D:2: cheibrodos_old_hovel, layout_loops_ring, first_ration, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 1 Cast: Beastly Appendage || 2 Stab: Sleeping || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------