DarthBeliar Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -10, D:1) a +0 leather armour (8, -13, D:1) a +0 club (13, -11, D:1) a +0 mace (14, 8, D:1) 14 poisoned darts (20, -25, D:1) a +0 dagger (21, -16, D:1) 8 poisoned darts (23, -3, D:1) a +0 club (24, -28, D:1) 19 arrows (24, -8, D:1) a +0 ring mail (35, -46, D:1) a +0 hand axe (35, 6, D:1) 21 stones (46, 8, D:1) a +0 hunting sling (47, -23, D:1) 13 sling bullets (48, -38, D:1) a +0 robe (48, -29, D:1) a +0 club (48, -13, D:1) a +0 dagger (50, -41, D:1) 15 bolts (54, -1, D:1) a +0 spear (56, 7, D:1) a +0 dagger of protection (57, 7, D:1) a +0 club (58, 7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -53, D:2) 23 arrows (5, -3, D:2) 2 atropa-tipped darts (5, -1, D:2) a +0 club (6, -56, D:2) a +0 ring mail (7, -29, D:2) 15 stones (9, -26, D:2) a stone (11, -25, D:2) a stone (13, -25, D:2) a +0 hunting sling 29 stones a +0 leather armour (15, -39, D:2) a +0 quarterstaff (21, -34, D:2) a cursed -1 dagger (22, -43, D:2) a +0 scale mail (22, -12, D:2) a cursed -2 dagger (24, -43, D:2) a +0 flail (26, -39, D:2) a +0 hand axe (26, -36, D:2) a cursed +0 leather armour (38, -39, D:2) a +0 dagger (38, -2, D:2) 9 stones (40, -20, D:2) an uncursed amulet of inaccuracy (51, -41, D:2) a +0 club (57, -23, D:2) 19 bolts Level 3 of the Dungeon (2, 15, D:3) a +0 pair of boots (5, 13, D:3) a +0 leather armour (6, -14, D:3) a +0 ring mail (8, 23, D:3) a +0 dagger a +0 robe (15, 4, D:3) 11 stones (17, -8, D:3) a +0 mace (27, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 12 arrows (7, 33, D:4) a cursed -1 club (7, 45, D:4) the +1 dagger of Hacking and Slashing {vorpal, MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (11, 48, D:4) a +0 club (27, 29, D:4) a +0 mace (30, 18, D:4) a +0 short sword (32, 47, D:4) a +0 hand axe a +0 leather armour a +0 war axe a +0 mace a +0 ring mail (33, 46, D:4) a +0 club a +0 leather armour (33, 47, D:4) a +0 trident (34, 8, D:4) a +0 dagger a +0 robe (36, 48, D:4) a +0 dagger (52, 23, D:4) 10 poisoned darts (55, 2, D:4) 11 arrows (55, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 23 bolts (5, 2, D:5) a +0 club (6, 3, D:5) a +0 giant club a +0 short sword a +0 robe a +0 dagger a +0 mace of protection (7, 31, D:5) a +0 dagger a +0 robe (8, 31, D:5) a +0 trident a +0 ring mail (9, 13, D:5) the +6 spear "Binam" {vorpal, rElec Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (9, 32, D:5) a +0 dagger of speed a +0 robe (13, 14, D:5) a +0 club (14, 30, D:5) a +0 dagger (15, 3, D:5) a +0 dagger a +0 robe (16, 13, D:5) a +0 long sword (26, 6, D:5) a +0 dagger (29, -1, D:5) 21 stones (34, 23, D:5) an arrow a +0 pair of boots (34, 26, D:5) a +0 shortbow 20 arrows (35, 26, D:5) 17 stones (37, -5, D:5) a +0 mace (39, 25, D:5) a +0 ring mail (48, 7, D:5) a +0 ring mail (53, -6, D:5) a +0 trident (55, -10, D:5) a +0 giant spiked club (66, 41, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 22 arrows (3, -4, D:6) a +0 hand axe a +0 leather armour (3, -2, D:6) a +0 club a +0 leather armour (4, -4, D:6) a +0 flail a +0 chain mail (5, -4, D:6) a +0 dagger a +0 robe a +0 flail (14, -26, D:6) a +0 war axe (21, -1, D:6) 15 stones (25, 0, D:6) 13 stones (29, -22, D:6) a +0 halberd (30, -22, D:6) a +0 whip (30, -21, D:6) a +0 halberd (30, -2, D:6) a +0 robe (31, 10, D:6) a +0 long sword (31, 20, D:6) 14 poisoned darts (34, 10, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (34, 11, D:6) a +0 mace a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, -11, D:7) 2 boomerangs (7, -18, D:7) a +0 mace (9, -3, D:7) a +0 club a +0 ring mail (11, -3, D:7) a cursed +0 dagger a +0 robe (14, -15, D:7) a +0 falchion a +0 robe (35, -16, D:7) a +0 halberd a +0 robe a cursed +4 scimitar of freezing (35, -15, D:7) a +0 robe a cursed -1 spear (36, -24, D:7) a +0 leather armour a +0 whip (36, -15, D:7) a +0 club a +0 robe a +0 morningstar (37, -15, D:7) a throwing net (37, -14, D:7) a +0 robe a +1 scimitar (38, -23, D:7) a +3 whip (41, -30, D:7) an uncursed staff of summoning (43, -8, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) a +2 mace of protection 2 throwing nets a +1 scale mail of positive energy (1, -2, D:8) a +0 ring mail a +0 hand axe a +0 robe a cursed +0 short sword (1, 0, D:8) a +0 flail (unseen) the Ecumenical Temple