DarthKuruptios the Dungeon (10, 1, D) a +6 ring of intelligence 7 potions of magic a +0 animal skin a +0 hand axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) a disc of storms (36, 1, D) an uncursed ring of ice (37, 1, D) a scroll of brand weapon (38, 1, D) a lamp of fire (39, 1, D) a plain deck of destruction (41, 1, D) a wand of hasting (3) (42, 1, D) an uncursed ring of poison resistance (49, 1, D) a +3 short sword of draining (50, 1, D) a scroll of fog (51, 1, D) a +1 hunting sling of flaming (53, 1, D) a Young Poisoner's Handbook (54, 1, D) a +2 helmet of see invisible (55, 1, D) a +1 naga barding of cold resistance (61, 1, D) a +2 scale mail of poison resistance (62, 1, D) an uncursed staff of fire (63, 1, D) a +2 ring mail of fire resistance (69, 1, D) a +0 dagger (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) the amulet of Mnoff {+Blink rC- Regen+ SInv} [amulet of regeneration] It makes you vulnerable to cold. It enhances your eyesight. It lets you blink. It increases your rate of regeneration. (38, 2, D) a +0 hand crossbow of flaming (39, 2, D) a legendary deck of destruction (40, 2, D) an uncursed staff of air (41, 2, D) a +0 ice dragon armour (42, 2, D) an uncursed staff of earth (49, 2, D) a +1 shortbow of evasion (50, 2, D) a book of Geomancy (51, 2, D) a book of Annihilations (52, 2, D) a lantern of shadows (53, 2, D) a crystal ball of energy (55, 2, D) a +3 shortbow of flaming (73, 2, D) a crystal ball of energy (75, 2, D) an uncursed staff of earth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (73, 4, D) a cursed -2 giant club (74, 4, D) a +0 giant spiked club (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (68, 5, D) a +6 war axe of freezing a +0 robe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (51, 6, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (52, 8, D) a +7 antimagic broad axe (61, 9, D) a +2 helmet of see invisible (62, 9, D) a +4 quarterstaff of draining (70, 9, D) a +0 dagger (72, 9, D) a plain deck of defence (72, 10, D) a book of the Tempests (62, 12, D) a +3 great sword a +0 robe (70, 12, D) a +0 dagger (unseen) (71, 12, D) a +2 hand axe of electrocution a cursed +0 robe a +0 dagger a +0 robe (72, 12, D) a +0 dagger (unseen) (49, 13, D) an uncursed staff of air (50, 13, D) a +0 ring mail of fire resistance (51, 13, D) a +2 shortbow of velocity (53, 13, D) a +2 robe of magic resistance (54, 13, D) a +0 battleaxe of freezing (55, 13, D) a cursed -4 ring of evasion (72, 13, D) a +0 club (unseen) (50, 14, D) an uncursed staff of fire (51, 14, D) the +0 robe "Zugeosk" {Regen+ Dex+6} It affects your dexterity (+6). It increases your rate of regeneration. (53, 14, D) an uncursed staff of power (54, 14, D) a Fen Folio (55, 14, D) a Fen Folio (71, 17, D) Sif Muna's Almanac of Spatial Black Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Recall Summoning/Translocation 3 d - Passage of Golubria Translocation 4 e - Agony Necromancy 5 Trog disapproves of the use of such an item. (54, 18, D) a +0 morningstar (62, 18, D) the Papyrus of Warped Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Apportation Translocation 1 c - Control Teleport Charms/Translocation 4 d - Passage of Golubria Translocation 4 e - Excruciating Wounds Charms/Necromancy 5 f - Bolt of Draining Conjuration/Necromancy 5 Trog disapproves of the use of such an item. (71, 18, D) a +3 hand axe of chopping (73, 18, D) a +6 dagger of freezing (52, 20, D) a +0 mace a +0 mace (53, 20, D) a large rock (52, 21, D) a +2 antimagic executioner's axe 4 large rocks (63, 21, D) a +4 arbalest of flaming 2 silver javelins (70, 21, D) a cursed -3 dagger (unseen) (71, 21, D) a +0 spear a +0 blowgun 4 curare-tipped needles a +2 buckler (72, 21, D) a +4 rapier (unseen) (52, 22, D) a large rock (49, 25, D) a +0 club (51, 25, D) an uncursed staff of death (52, 25, D) a +0 long sword (53, 25, D) a +0 short sword (54, 25, D) a cursed ring of loudness (55, 25, D) a book of the Sky (51, 26, D) a cursed staff of poison (53, 26, D) the cursed +0 robe "Vuunyurch" {+Fly rF+ MR+ Str+3 Dex-3} It affects your strength (+3). It affects your dexterity (-3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (61, 27, D) the +0 scale mail of Sloth {rElec rCorr MP-9 SInv Stlth+} It insulates you from electricity. It affects your magic capacity (-9). It enhances your eyesight. It protects you from acid and corrosion. It makes you more stealthy. (62, 27, D) a +1 long sword of slicing (63, 27, D) an uncursed staff of air (64, 27, D) a +4 chain mail of cold resistance (65, 27, D) a +1 quarterstaff of pain (71, 27, D) the cursed +2 hand crossbow of Soolulan {velocity, rPois rF- MR+} Any bolt fired from it inflicts extra damage. It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 27, D) the +4 plate armour of the Blue Skies {rCorr} It protects you from acid and corrosion. (73, 27, D) a +1 halberd of flaming (62, 28, D) a cursed -5 ring of intelligence (63, 28, D) a +0 long sword (71, 28, D) an uncursed staff of wizardry (72, 28, D) an uncursed staff of energy (73, 28, D) a +3 battleaxe of freezing (53, 29, D) a +2 short sword of protection (unseen) (54, 29, D) a +0 hand axe (unseen) (51, 30, D) a +0 dagger (still there?) a +1 lajatang of electrocution (still there?) (52, 30, D) a +0 scythe of slicing a +0 plate armour an orc corpse (skeletalised by now) (61, 30, D) a +0 long sword (unseen) (62, 30, D) the cursed +2 halberd of the Poles {vamp, +Inv rN+ Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +0 ring mail (63, 30, D) a +0 short sword (still there?) a +2 battleaxe of flaming (still there?) (64, 30, D) a +0 long sword (51, 31, D) a +0 dire flail (unseen) (52, 31, D) a +1 vampiric halberd a +0 whip a +0 shortbow of flaming a cursed +0 dagger an orc corpse (skeletalised by now) (53, 31, D) a +0 scimitar (unseen) (61, 31, D) a +0 rapier (unseen) (63, 31, D) the +4 broad axe of Odorenur {chop, Contam rPois Int+8} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from poison. It causes magical contamination when unequipped. the +4 broad axe of Odorenur {chop, Contam rPois Int+8} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from poison. It causes magical contamination when unequipped. 2 arrows of flame (still there?) a +3 greatsling of flaming (still there?) a +0 long sword (still there?) (64, 31, D) a +2 long sword of holy wrath (73, 31, D) a +0 mace (unseen) (63, 34, D) an arrow of flame (50, 37, D) a book of Party Tricks (52, 37, D) a +2 leather armour of positive energy (54, 37, D) a plain deck of summoning (60, 37, D) a +1 ring mail of magic resistance (61, 37, D) a +2 robe of magic resistance (63, 37, D) an uncursed staff of power (69, 37, D) an uncursed ring of protection from cold (71, 37, D) a +0 trident (73, 37, D) a +0 trident (53, 38, D) a +2 trident of venom (59, 38, D) a +1 mace of protection (60, 38, D) a book of Alchemy (63, 38, D) a cursed staff of conjuration (72, 38, D) a +0 shortbow (73, 38, D) a +2 leather armour of magic resistance (72, 40, D) the +6 trident of Sunlight {pierce, rPois rN+ Str-2 Dex+3 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It makes you less stealthy. (58, 41, D) a +0 bardiche (unseen) (71, 41, D) an uncursed staff of cold (unseen) (72, 41, D) a +1 shortbow of velocity 6 arrows (73, 41, D) a +4 spear of distortion (74, 41, D) a +0 trident (unseen) (59, 42, D) a +7 hand axe of venom a +0 long sword a +0 plate armour a +0 great mace a +0 chain mail (60, 42, D) a +0 great sword (unseen) (61, 42, D) an uncursed staff of death (unseen) (71, 42, D) a +0 shortbow (unseen) (72, 42, D) the +10 broad axe of Trog's Hatred {venom, rElec rF+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. (59, 43, D) a +0 great sword (unseen) (60, 43, D) a +1 antimagic glaive a bolt 6 large rocks (72, 43, D) 2 tomahawks 9 arrows (51, 44, D) a +5 antimagic quarterstaff (59, 44, D) a large rock (59, 45, D) a large rock (61, 45, D) 2 large rocks