DarthKuruptios the Dungeon [Shop] Xoluel's Antique Weapon Boutique a +0 hunting sling (36 gold) a +0 dagger (48 gold) a +1 falchion of slicing (72 gold) a +1 demon whip of venom (360 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1264 gold) It protects you from negative energy. a +0 quarterstaff (96 gold) a +0 club (24 gold) a +0 rapier (96 gold) a +0 hand axe (72 gold) a +0 shortbow of freezing (72 gold) a +2 long sword of electrocution (84 gold) a +0 hunting sling (36 gold) [Shop] Xafre's Armour Shop a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +2 buckler of protection (301 gold) a +0 scale mail (56 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} (1 gold) It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 robe (9 gold) a +0 ring mail (56 gold) [Shop] Seastrume's Weapon Boutique a +0 hunting sling (21 gold) a +0 whip (35 gold) a +0 mace (42 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) 5 tomahawks (35 gold) a +0 club (14 gold) 22 arrows (61 gold) 3 stones (4 gold) a +0 spear (42 gold) [Shop] Cuxeuck's General Store 11 arrows of frost (55 gold) 2 potions of haste (200 gold) a potion of lignification (30 gold) a potion of magic (80 gold) a +0 chain mail (45 gold) 10 poisoned needles (40 gold) a +2 hunting sling of freezing (147 gold) a +0 leather armour (20 gold) a scroll of identify (20 gold) 19 stones (19 gold) 25 stones (25 gold) a scroll of blinking (75 gold) a scroll of torment (75 gold) a scroll of identify (20 gold) 14 stones (14 gold) (0, 0, D) a +0 pair of gloves (-4, 2, D) a +0 mace a +0 chain mail a +0 shortbow 22 arrows (0, 2, D) a +0 helmet (-4, 4, D) an arrow 2 tomahawks of returning (0, 6, D) 28 arrows (6, 6, D) a +0 dagger a +0 robe (0, 7, D) a +0 robe (8, 7, D) a +0 longbow 12 arrows (0, 9, D) 11 arrows of frost (4, 9, D) a +0 dagger a +0 robe a +2 dagger of holy wrath a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (4, 10, D) a +2 antimagic halberd a +0 dagger a +0 robe (8, 10, D) 2 arrows (4, 11, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 11, D) 3 arrows (2, 12, D) a +0 quarterstaff a +0 hunting sling 29 sling bullets a +0 leather armour (8, 12, D) an arrow a +0 spear a +0 robe (8, 13, D) an arrow a +1 executioner's axe of flaming (8, 14, D) a mottled dragon hide 2 arrows a +0 great sword a +0 leather armour 9 large rocks (-4, 15, D) a +0 helmet (4, 15, D) a +0 dagger a +0 robe (8, 15, D) a +0 longbow 9 arrows (12, 15, D) a +2 executioner's axe of electrocution (-4, 16, D) the +2 scimitar "Kutin" {freeze, rPois Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. a +0 lajatang a +2 halberd of venom a +2 morningstar of protection a +2 rapier of distortion (4, 16, D) a +4 hunting sling of flaming a +0 dagger a +0 robe (8, 16, D) a +3 war axe of flaming (10, 16, D) a throwing net (-4, 17, D) an uncursed staff of energy (4, 17, D) a +0 dagger a +1 robe (8, 17, D) a +0 mace a +0 plate armour (-4, 18, D) 2 scrolls of amnesia (4, 18, D) a +0 dagger a +0 robe a +2 dagger of venom a +1 robe of fire resistance (4, 19, D) a +3 antimagic great mace a +0 dagger a +2 robe of resistance (12, 19, D) a +2 antimagic executioner's axe a +2 ring mail a +3 war axe of chopping a +0 war axe a +0 animal skin a +0 hand axe (12, 22, D) a +6 battleaxe of chopping a +0 trident a throwing net (10, 23, D) a throwing net (4, 25, D) a +0 battleaxe (4, 26, D) a +0 long sword a +0 chain mail a cursed -1 short sword a +0 plate armour (4, 27, D) a +0 flail a cursed +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (4, 28, D) a +1 battleaxe of electrocution a +0 scimitar a +0 chain mail (8, 28, D) a +0 swamp dragon armour (0, 29, D) a +2 broad axe of chopping 5 curare-tipped needles (4, 29, D) a +0 flail a +0 plate armour (8, 29, D) a +0 storm dragon armour (10, 29, D) a +2 flail of protection a +0 ring mail (4, 30, D) a +0 mace a +0 plate armour a cursed -3 halberd a +0 plate armour (8, 30, D) a +1 cloak (4, 31, D) a +3 dagger of protection a +0 mace a +0 scale mail a +0 glaive a +0 plate armour (8, 31, D) a +0 mottled dragon armour (8, 32, D) a +1 scale mail of fire resistance (8, 33, D) a +0 storm dragon armour (12, 33, D) a +0 short sword a +0 quarterstaff a +0 robe a +0 spear a +0 robe (0, 34, D) 4 needles of sleeping (8, 34, D) a +0 scale mail (12, 34, D) a +3 antimagic executioner's axe a +1 battleaxe of flaming a +0 flail (12, 35, D) a +0 whip a +0 robe (4, 37, D) a +0 trident (8, 37, D) a +1 battleaxe (4, 38, D) a +0 dagger a +2 robe of magic resistance (8, 38, D) a +0 morningstar (4, 39, D) a +0 dagger (8, 39, D) a +1 great sword (16, 39, D) a +3 arbalest of velocity 15 bolts of flame (4, 40, D) a +0 mace a +0 short sword (8, 40, D) the +12 whip "Lagah" {speed, *Confuse rF+ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from fire. It may confuse you when you take damage. (16, 40, D) a +0 trident a +0 robe (4, 41, D) the +11 quick blade of the Ass {flame, rElec rF+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It lets you see invisible. a +0 ring mail (8, 41, D) a +1 longbow (16, 41, D) a bolt of flame a +0 trident a +0 robe (4, 42, D) a +0 scale mail (8, 42, D) a +0 triple sword (16, 42, D) a +4 battleaxe of electrocution (4, 43, D) a +0 hand axe a +0 dagger a +0 robe (8, 43, D) a +1 great mace (0, 44, D) a +0 robe (4, 44, D) a +0 ring mail (8, 44, D) a +1 glaive (12, 44, D) the +6 trident of the Girdle {distort, Dex+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+2). (4, 45, D) a +3 antimagic battleaxe a +0 club a +0 hand axe a +0 scale mail a cursed -3 trident (16, 45, D) a bolt (0, 46, D) a +0 leather armour (8, 48, D) an uncursed ring of poison resistance (8, 49, D) an uncursed ring of poison resistance