DarthKuruptios the Dungeon (10, 1, D) a +6 ring of intelligence 3 potions of berserk rage a +0 animal skin a +0 hand axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) the +3 chain mail of Sorghoyti {rPois Dex+4 Stlth+} It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. (63, 1, D) an uncursed staff of power (69, 1, D) an uncursed staff of energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) an uncursed ring of wizardry (73, 2, D) a +0 trident (still there?) an uncursed staff of energy (still there?) (75, 2, D) a +0 trident (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) the +3 rapier "Zaxer" {speed, +Inv} Attacks with this weapon are significantly faster. It lets you turn invisible. (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (61, 4, D) a +0 club (unseen) (62, 4, D) a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +1 triple crossbow of freezing (70, 9, D) a +7 vampiric hand axe (62, 10, D) a +2 rapier of distortion (70, 10, D) an uncursed amulet of stasis (61, 17, D) a +10 plate armour of ponderousness (63, 17, D) a +0 plate armour of fire resistance (64, 17, D) a +1 long sword of holy wrath (71, 17, D) a +0 short sword (72, 17, D) a +2 leather armour of cold resistance (62, 18, D) a +2 crystal plate armour (64, 18, D) a +2 robe of magic resistance (71, 18, D) the +1 scale mail "Siuneecs" {+Blink rElec rPois rC+} It protects you from cold. It insulates you from electricity. It protects you from poison. It lets you blink. (72, 18, D) a +2 triple crossbow of freezing (73, 18, D) an uncursed staff of death (72, 21, D) the +2 glaive of Mana {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (73, 21, D) a +0 long sword (unseen) (62, 22, D) a necrophage corpse (63, 22, D) a necrophage corpse (64, 22, D) a cursed +0 mace (unseen) (71, 22, D) a +0 scimitar (unseen) (72, 23, D) a +6 broad axe of chopping (73, 23, D) a +0 short sword (unseen) (64, 24, D) a +0 falchion (unseen) (71, 24, D) a +0 rapier (72, 24, D) a +1 antimagic war axe (62, 27, D) a plain deck of changes (64, 27, D) an uncursed staff of death (65, 27, D) a +2 flail of protection (71, 27, D) a +2 scale mail of cold resistance (72, 27, D) an uncursed staff of energy (73, 27, D) an uncursed staff of wizardry (62, 28, D) a manual of Charms (63, 28, D) an uncursed staff of energy (71, 28, D) an uncursed staff of wizardry (72, 28, D) a +2 leather armour of fire resistance (73, 28, D) a +1 spear of freezing (62, 31, D) a +0 mace a water moccasin corpse (63, 31, D) a +0 flail a ball python corpse a black mamba corpse (63, 32, D) a +3 quarterstaff of protection (49, 37, D) an uncursed staff of cold (50, 37, D) Laopar's Volume of Snow and Intoxication Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Cure Poison Poison 2 d - Summon Ice Beast Ice/Summoning 4 e - Alistair's Intoxication Transmutation/Poison 4 f - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (51, 37, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (52, 37, D) a +2 robe of magic resistance (53, 37, D) an uncursed staff of wizardry (54, 37, D) an uncursed staff of cold (59, 37, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAt} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (60, 37, D) an uncursed staff of summoning (61, 37, D) a +1 rapier of holy wrath (63, 37, D) a +0 morningstar of draining (70, 37, D) an uncursed amulet of the gourmand (71, 37, D) an uncursed ring of sustain attributes (72, 37, D) an uncursed ring of protection from fire the cursed ring of Jepnahea {rF- Str-6 Dex+3} [ring of strength] It affects your strength (-6). It affects your dexterity (+3). It makes you vulnerable to fire. It has a curse placed upon it. an uncursed ring of fire 4 scrolls of blinking (49, 38, D) a +0 mace of holy wrath (50, 38, D) a +3 falchion of electrocution (51, 38, D) an uncursed staff of conjuration (52, 38, D) an uncursed staff of wizardry (53, 38, D) a +4 quarterstaff of speed (60, 38, D) the +27 Lear's hauberk (61, 38, D) a +4 short sword of venom (62, 38, D) an uncursed staff of fire (63, 38, D) the +7 plate armour of Kikubaaqudgha's Hatred {rC+++} It renders you almost immune to cold. (70, 38, D) a manual of Transmutations (72, 38, D) a +6 blowgun (73, 38, D) a +0 falchion (58, 39, D) a +0 flail (61, 41, D) a +1 antimagic broad axe 5 javelins of penetration (70, 41, D) a +0 falchion (unseen) (71, 41, D) a necrophage corpse (72, 41, D) a +1 flail of protection (unseen) (61, 42, D) a large rock (60, 43, D) 5 large rocks (61, 43, D) an iron dragon corpse (62, 43, D) a +2 mace of protection (still there?) a stone giant corpse (still there?) (61, 44, D) 8 curare-tipped needles (61, 45, D) 3 large rocks