DarthKuruptios the Dungeon (2, 3, D) a +2 falchion (3, 3, D) a +2 trident (4, 3, D) a +2 hand axe (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 dagger (8, 4, D) 2 scrolls of vulnerability 5 scrolls of amnesia (9, 4, D) 10 stones an uncursed staff of energy (10, 6, D) a +0 dagger (6, 7, D) a +0 club (8, 9, D) a +1 dagger of electrocution (9, 9, D) a +1 long sword of flaming (4, 10, D) a +0 flail a +0 leather armour (8, 10, D) a +1 quarterstaff of protection (9, 10, D) a +1 trident of piercing (9, 11, D) a +2 hand axe of chopping (8, 12, D) a +3 chain mail (9, 12, D) a +3 chain mail (22, 12, D) a +0 hand axe a +0 ring mail an orc corpse (22, 13, D) the +6 giant spiked club of Lymokhlin {antimagic, Dex+5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+5). (23, 14, D) a cursed -3 rapier (unseen) (0, 15, D) a +0 flail (0, 16, D) a +0 trident a +0 chain mail a +0 short sword (2, 17, D) a +0 dagger a +0 robe (8, 19, D) a giant newt skeleton (17, 19, D) a +0 helmet (18, 19, D) a +5 ring mail (8, 20, D) a +0 dagger a +0 robe (10, 20, D) a kobold corpse (17, 20, D) a +3 plate armour (18, 20, D) a +4 chain mail (8, 21, D) a stone a +0 hand axe (11, 21, D) a hell rat corpse (17, 21, D) a +0 lajatang (17, 22, D) a +2 war axe of freezing (18, 22, D) a +2 rapier of electrocution (17, 23, D) a +2 halberd of protection (18, 23, D) a +2 scimitar of holy wrath