DarthKuruptios the Dungeon (0, 0, D) a +0 shortbow 8 arrows (0, 2, D) an arrow (0, 7, D) an arrow a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (0, 13, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of freezing (0, 14, D) an uncursed staff of energy (0, 15, D) 2 scrolls of amnesia (4, 34, D) a crocodile corpse (still there?) a spiny frog corpse (still there?) (4, 35, D) the +3 glaive of the Cup {flame, rElec MP-9 Int+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (-9). (0, 50, D) 4 stones