DasRunzen the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +5,+16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a sack of spiders (62, 1, D) a scroll of vorpalise weapon (68, 1, D) a +0 robe (69, 1, D) a +0,+0 flail (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (7, 2, D) an uncursed ring of flight a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity 5 potions of might 5 potions of agility 3 potions of berserk rage (62, 2, D) the +3,+9 flail of Suicidal Tendencies {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (62, 3, D) a sheep corpse (rotten by now) (68, 3, D) a +0,+2 scimitar of holy wrath a +0 cloak a rotting draconian corpse a +0,+0 flail a +0 cloak (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a disc of storms (68, 4, D) an uncursed staff of summoning a rotting draconian corpse (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (68, 6, D) a +0,+0 club (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +1 scale mail of cold resistance (62, 9, D) a +0,+2 broad axe of venom (70, 9, D) a plain deck of changes (72, 9, D) an uncursed staff of conjuration a +2,+0 elven scimitar (62, 10, D) a manual of Axes (70, 10, D) a sack of spiders (71, 10, D) a +0,+0 elven scimitar a +0 elven ring mail the ring of Smatelul {rC+ Dex+5} [ring of protection from cold] It affects your dexterity (+5). an elf corpse (72, 10, D) a +0,+0 elven short sword an elf corpse a +3,+1 mace of crushing (62, 11, D) a +1,+0 halberd (72, 17, D) the ring "Vevous Ruge" {Str+6 Stlth+} [ring of strength] It affects your strength (+6). It makes you much more stealthy. (71, 18, D) a stone of tremors (72, 18, D) a scroll of vorpalise weapon (73, 18, D) a +0,+0 elven long sword the +3,+11 dagger "Hydaijoa" {flame, rElec rC- Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. a +0 elven leather armour an elf corpse (70, 19, D) a +3,+2 elven long sword a +3 blowgun of evasion (72, 19, D) a +1,+0 elven long sword a +0 elven leather armour (74, 20, D) a +0,+0 elven long sword an elf corpse (72, 21, D) a +1,+0 elven long sword a +0 elven leather armour (71, 27, D) a +0,+2 orcish flail (72, 27, D) the ring of the Mage {Wiz MR+ Int+3} [ring of wizardry] It affects your intelligence (+3). It affects your resistance to hostile enchantments. (72, 28, D) a lantern of shadows (71, 31, D) a +0,+0 club (unseen) (72, 32, D) a +1 cloak (unseen) (71, 33, D) a +1,+0 elven long sword (unseen) (73, 33, D) a +0,+0 falchion (unseen) (72, 34, D) a +0,+1 dagger