DasRunzen the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +8,-4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) a +6,+1 elven bow of flame (67, 1, D) the +4 robe of the Bard {rN+ Int-2 SInv} It affects your intelligence (-2). It protects you from negative energy. It enhances your eyesight. (68, 1, D) a tome of Destruction (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (73, 3, D) a +0,+0 scythe a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (7, 4, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity 5 potions of might 5 potions of agility (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (73, 4, D) a +0,+0 club a +0 robe (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 42 strawberries (unseen) (10, 5, D) an uncursed ring of flight (62, 5, D) a +2,+0 elven long sword a +0 elven leather armour a +0 elven buckler (10, 6, D) an uncursed staff of energy a crystal ball of energy (68, 6, D) a +0,+0 dagger a +0 robe (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour (unseen) (70, 9, D) the +6 plate armour of the Oligarchy {Str+5 Int-4} It affects your strength (+5). It affects your intelligence (-4). (71, 9, D) an uncursed staff of cold (62, 10, D) a +3 ring mail of magic resistance (70, 10, D) a +0 plate armour of cold resistance (72, 10, D) an uncursed ring of sustenance (62, 17, D) a +2 orcish scale mail of fire resistance (63, 17, D) a +1 ice dragon armour (64, 17, D) an uncursed staff of air (71, 17, D) a +1,+0 elven long sword (72, 17, D) an uncursed staff of poison (62, 18, D) a +0 troll leather armour (64, 18, D) a +1 chain mail of cold resistance (71, 18, D) a +0,+0 elven dagger (72, 18, D) the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. a +2,+1 orcish battleaxe a lamp of fire (73, 18, D) the +2,+11 sling of Innocence {velocity, -Cast Int+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It prevents spellcasting. (71, 19, D) a +3,+0 battleaxe of draining (72, 19, D) a cursed -2,-1 elven long sword (73, 19, D) a +0,+1 elven long sword a +0 elven ring mail (72, 27, D) an uncursed staff of death (73, 27, D) an uncursed staff of power (71, 28, D) a tome of Destruction (72, 28, D) a +2 robe of magic resistance (72, 31, D) a chunk of hell hound flesh (69, 32, D) a chunk of hell hound flesh (70, 34, D) a chunk of hell hound flesh