DasRunzen the Dungeon (0, 0, D) a +2 chain mail of fire resistance (-14, 8, D) a +2 dagger (-13, 8, D) a +2 trident (-12, 8, D) a +2 quarterstaff of draining (-14, 9, D) a +2 falchion (-13, 9, D) a +2 hand axe (-12, 9, D) a +0 flail (-7, 9, D) 10 stones (unseen) (-6, 11, D) a +0 club (10, 18, D) a +0 shortbow 28 arrows (-11, 19, D) a +0 scale mail (-10, 19, D) a +2 mace (-9, 19, D) a +1 quarterstaff of protection (-8, 19, D) a +3 dagger of draining (9, 19, D) an arrow (10, 19, D) an arrow (-11, 20, D) a +3 scale mail (-10, 20, D) a +1 trident of piercing (-9, 20, D) a +0 long sword of holy wrath (-8, 20, D) a +2 hand axe of chopping (8, 20, D) an arrow (19, 20, D) a +0 antimagic war axe a +2 chain mail of cold resistance (27, 21, D) a +0 trident (22, 22, D) a +2 spear of venom (23, 22, D) a +0 whip a +1 scimitar of flaming a stone (14, 23, D) a +0 robe (18, 23, D) a +0 trident a throwing net (22, 23, D) 3 stones (-8, 24, D) a +0 glaive a +0 plate armour (1, 24, D) a +3 plate armour (2, 24, D) a +4 chain mail (1, 25, D) a +3 plate armour (37, 25, D) a +0 club (1, 26, D) a +4 quarterstaff of speed (2, 26, D) a +2 scimitar of holy wrath (38, 26, D) a +3 trident of protection (-10, 27, D) a large rock (1, 27, D) a +2 flail of protection (2, 27, D) the +2 halberd "Jachef" {chop, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (38, 27, D) 4 large rocks (-9, 28, D) 3 large rocks (1, 28, D) a +2 cutlass of electrocution (2, 28, D) a +1 broad axe of freezing (34, 28, D) a lamp of fire (37, 28, D) 18 bolts