Dungeon Crawl Stone Soup version 0.25-a0-663-gace7076f2c (webtiles) character file. Game seed: 15974864473714932225, levelgen mode: deterministic 44 DasRunzen the Ducker (level 3, -16/29 HPs) Began as a Demigod Gladiator on Mar 24, 2020. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:00:58 (217 turns). DasRunzen the Ducker (Demigod Gladiator) Turns: 217, Time: 00:00:59 Health: -16/29 AC: 4 Str: 17 XL: 3 Next: 22% Magic: 6/6 EV: 13 Int: 14 God: Gold: 15 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Comestibles f - a ration i - 2 chunks of flesh Skills: + Level 2.2 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 1.1 Armour + Level 3.0 Dodging + Level 0.9 Spellcasting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You see here a hound corpse. You butcher the hound corpse. i - 2 chunks of flesh There is a stone staircase leading up, spattered with blood here. You see here a hound skeleton. You start resting. Magic restored. You hear the slow rusting of a very distant drain. Found a leather armour. You see here a leather armour. An ogre comes into view. It is wielding a +0 giant spiked club. Found a scroll labeled LIOCOIQEAJ. The ogre shouts! The ogre completely misses you. You riposte. You hit the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # #.#.# #≈# #.#.# #≈≈##.#.# . ≈≈≈...#.# ###.# ≈≈≈≈..#[####....# .≈≈.≈...........# .≈≈≈.≈..#........ .≈≈.≈...#.###.### .≈≈.≈≈..@..# ≈≈...≈.O.#....# ..≈....#.?.#..# .≈≈≈≈≈.##.##..# ≈≈≈≈..# .# ... ≈≈.≈≈ .# ### ≈≈.. .# ≈≈.. .# You could see an ogre. Vanquished Creatures A hound (D:4) An orc (D:4) 3 bats 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DasRunzen the Demigod Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 133 | D:1 | You fall into a shaft and drop 1 floor! 133 | D:2 | Found a shadowy altar of Dithmenos. 147 | D:2 | You fall into a shaft and drop 2 floors! 169 | D:4 | Reached skill level 1 in Armour 169 | D:4 | Reached XP level 3. HP: 4/29 MP: 4/6 212 | D:4 | Noticed an ogre 217 | D:4 | Demolished by an ogre Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_loops_corners, nicolae_dithmenos_shadow_blocks, grunt_temple_overflow_open D:4: layout_loops_ring, cheibrodos_sewer_entry_bend, kennysheep_crisscross, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Long Blades | 3 | 3.0 Armour | 1 | 1.1 Dodging | 3 | 3.0 Throwing | | 1.7 Spellcasting | | 0.9 Action || total -------------------------++------- Melee: Long sword || 40 Armor: Leather armour || 16 Dodge: Dodged || 42 Rpst.: Long sword || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 63 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 43 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------