Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01cb5 (webtiles) character file. Game seed: 6828615611233467338, levelgen mode: deterministic 70 DasRunzen the Ducker (level 3, -6/29 HPs) Began as a Demigod Gladiator on Mar 27, 2020. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (936 turns). DasRunzen the Ducker (Demigod Gladiator) Turns: 936, Time: 00:02:59 Health: -6/29 AC: 5 Str: 17 XL: 3 Next: 76% Magic: 7/7 EV: 13 Int: 14 God: Gold: 76 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Scrolls g - 2 scrolls of identify Potions e - a potion of flight h - 2 potions of curing {unknown} i - 2 potions of berserk rage {unknown} j - a potion of cancellation {unknown} k - a potion of might {unknown} Comestibles f - 6 rations Skills: + Level 2.3 Fighting + Level 3.1 Polearms - Level 1.7 Throwing + Level 1.2 Armour + Level 3.1 Dodging + Level 1.1 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You kill the gnoll! You closely miss the gnoll. The gnoll completely misses you. You puncture the gnoll! The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... #####.##.....##(............. #........##.............. #...#.......)†.........## #..#..#####..........### #....## #............. #...## .....^.......### ###...#..####............ #.......#####......)...# ###[#..####..@gg.........# #...........###..........# #..........## ##........## #.........## ##........# #.........# ######...# #........># ...# #.........# #.... #.........##. ....# #####........# ...... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An ooze (D:1) 3 dart slugs A leopard gecko (D:2) A ball python (D:1) 4 giant cockroaches (D:1) 7 goblins 2 hobgoblins A quokka (D:2) 7 bats A frilled lizard (D:1) 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DasRunzen the Demigod Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 71 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 748 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 795 | D:2 | Reached skill level 1 in Armour 866 | D:2 | Reached skill level 1 in Spellcasting 936 | D:2 | Mangled by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring D:2: layout_rooms, nrook_loot_triangle Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.3 Dodging | 3 | 3.1 Polearms | 3 | 3.1 Armour | 1 | 1.2 Spellcasting | 1 | 1.1 Throwing | | 1.7 Action || total -------------------------++------- Melee: Trident || 133 Use: Scroll || 5 Stab: Distracted || 2 Sleeping || 1 Armor: Leather armour || 33 Dodge: Dodged || 86 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 100 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 54 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------