DasRunzen Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (7, 12, D:1) a +0 short sword (8, -7, D:1) 25 stones (15, 3, D:1) a +0 dagger (15, 27, D:1) a +0 dagger (17, -28, D:1) a +0 dagger (17, -15, D:1) 20 stones (17, 6, D:1) a +0 club (17, 7, D:1) a +0 club a +0 hunting sling (20, -15, D:1) 22 stones (21, -24, D:1) 15 poisoned darts (30, -27, D:1) a +0 ring mail (31, -5, D:1) 24 sling bullets (35, -26, D:1) a +0 short sword 2 stones (35, -24, D:1) 2 stones (37, 23, D:1) a +0 robe (40, -4, D:1) a +0 scale mail (40, -3, D:1) a +0 leather armour (44, 8, D:1) a +0 club (52, -6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, -23, D:2) a +0 club (14, -22, D:2) a +0 dagger (15, -8, D:2) a +0 dagger (27, -42, D:2) 17 stones (27, -13, D:2) a cursed -3 club (28, -44, D:2) 16 stones (38, 6, D:2) a +0 great mace Level 3 of the Dungeon (14, 23, D:3) a +0 hunting sling (16, -9, D:3) a +0 dagger (17, 16, D:3) a +0 dagger (18, 16, D:3) a stone (22, -13, D:3) a +0 club (22, 10, D:3) a +0 dagger (23, 13, D:3) a stone (24, 9, D:3) a +0 dagger (29, -23, D:3) a +0 whip (30, -22, D:3) 2 stones (33, -21, D:3) 18 stones (34, -22, D:3) a stone (41, 1, D:3) 25 bolts (46, -14, D:3) a +0 club (53, 0, D:3) a stone (53, 1, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 bolts (0, 3, D:4) a +0 flail (1, 3, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (3, -19, D:4) a +0 mace (3, 4, D:4) a +0 hand axe a +0 ring mail (3, 5, D:4) a +0 whip a +0 leather armour (6, -16, D:4) 32 stones (8, 2, D:4) 18 stones (14, -15, D:4) 17 arrows (16, 2, D:4) 17 bolts (17, -3, D:4) 2 javelins (17, -1, D:4) 21 stones (18, 4, D:4) a +0 chain mail (19, 1, D:4) 15 stones (22, 2, D:4) a +0 trident (33, -41, D:4) a potion of mutation Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 28, D:5) a +0 shortbow 15 arrows (3, 12, D:5) a +0 falchion (3, 13, D:5) a +0 giant spiked club (7, 21, D:5) a +0 spear (7, 25, D:5) a +0 short sword (8, 25, D:5) 2 arrows (18, 9, D:5) 11 poisoned darts (20, 29, D:5) 14 arrows (22, 10, D:5) 24 stones (22, 16, D:5) 13 stones (25, 11, D:5) a scroll of random uselessness (27, 6, D:5) a +0 leather armour (29, -1, D:5) a +0 ring mail (29, 9, D:5) 27 stones (32, -3, D:5) a +0 dagger a +0 robe (33, 0, D:5) a +0 hand axe (33, 1, D:5) a +0 falchion a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 scale mail (33, 2, D:5) a +0 dagger a +0 ring mail (36, 12, D:5) a +0 spear (39, 4, D:5) 18 stones (39, 22, D:5) 31 arrows (48, 12, D:5) an uncursed ring of teleportation (51, 11, D:5) 20 arrows Level 6 of the Dungeon [Shop] Guwel's Elemental Accessories a wand of flame (18) (140 gold) a tin of tremorstones (2/2) (560 gold) an uncursed staff of air (350 gold) the Guide on Cold (782 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Frozen Ramparts Ice 3 no d - Metabolic Englaciation Hexes/Ice 5 yes e - Simulacrum Ice/Necromancy 6 no (0, 0, D:6) 6 sling bullets (1, 6, D:6) 19 stones (6, -6, D:6) a +0 hand axe 2 boomerangs (13, -36, D:6) a +0 shortbow 10 arrows (17, -7, D:6) a +0 dagger (21, -2, D:6) 18 stones (25, 0, D:6) a +0 giant club (28, -21, D:6) a potion of lignification (30, -19, D:6) a +2 spear of venom (31, -36, D:6) 14 arrows (38, -31, D:6) 12 bolts (39, 0, D:6) a +0 club (39, 1, D:6) a +0 dagger a +0 robe (39, 2, D:6) a +0 dagger (46, -40, D:6) a +0 ring mail (54, -36, D:6) a +0 plate armour (56, -46, D:6) a +0 ring mail (56, 2, D:6) 15 stones Level 7 of the Dungeon (20, -12, D:7) a +0 dagger (22, 3, D:7) a +0 club (23, -11, D:7) a +0 hand axe (23, 9, D:7) a cursed +0 robe (28, -33, D:7) a +0 club (31, 15, D:7) a +0 shortbow (still there?) 13 arrows (still there?) (33, -9, D:7) a +0 robe (35, -33, D:7) a +0 hand axe (37, -14, D:7) a +0 long sword (40, -6, D:7) an arrow (40, -1, D:7) 2 arrows (40, 1, D:7) a +0 shortbow 19 arrows (42, 13, D:7) a +0 flail (53, 8, D:7) 24 arrows Level 8 of the Dungeon [Shop] Guokkuch's Antique Weapon Emporium a +0 flail (98 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1993 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +4 vorpal trident (761 gold) a cursed -1 quarterstaff (2 gold) a +0 rapier (112 gold) a +4 arbalest of flaming (842 gold) a +4 vorpal flail (761 gold) a cursed -2 war axe (2 gold) a +0 club (28 gold) a +0 vampiric war axe (350 gold) a +0 hand axe of electrocution (266 gold) a +0 scimitar (112 gold) (0, 0, D:8) a scroll of immolation (1, -1, D:8) the +0 leather armour "Hero's Friend" {Harm rC+ Int+3 Slay-6} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It increases damage dealt and taken. (1, 0, D:8) 14 gold pieces (1, 32, D:8) a +0 chain mail (3, 1, D:8) 3 potions of degeneration 2 potions of attraction (3, 2, D:8) 24 stones (14, 16, D:8) a +0 dagger 2 silver boomerangs a +0 ring mail (16, 16, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 6, D:8) a +0 short sword a cursed -2 trident 2 boomerangs (17, 7, D:8) a +0 dagger a +0 leather armour a +0 ring mail a +0 dagger a +0 robe (17, 16, D:8) a +0 giant club a +0 giant club (22, 23, D:8) a +0 war axe a +0 chain mail a +0 club (25, 41, D:8) a +0 great sword (26, 45, D:8) a +0 robe (27, 24, D:8) a +0 mace (42, 15, D:8) a +0 dagger a +0 robe a +0 mace (43, 10, D:8) 26 sling bullets (43, 15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 24 arrows (12, -4, D:9) a cursed +0 short sword (14, -42, D:9) a +0 robe (15, -4, D:9) a +0 short sword (16, -26, D:9) a potion of attraction (16, -3, D:9) a +0 short sword 2 stones (16, 1, D:9) a +0 dagger (18, -4, D:9) a stone (19, -31, D:9) 2 stones (19, -4, D:9) a stone (21, -4, D:9) a stone (25, -30, D:9) 3 stones (25, 15, D:9) a +0 flail a +0 club (26, 15, D:9) a +0 vorpal trident a +0 leather armour (30, -4, D:9) a scroll of noise (38, -22, D:9) 18 bolts (39, -30, D:9) 8 stones (41, -24, D:9) a +0 long sword (49, 13, D:9) 7 arrows a +0 dagger (50, 10, D:9) a stone a +0 short sword (50, 14, D:9) 3 stones (50, 15, D:9) a +0 mace (51, 13, D:9) a +0 long sword (52, 12, D:9) a +0 club (53, -39, D:9) 15 poisoned darts (55, 18, D:9) a +0 dagger (64, -39, D:9) a +0 leather armour (64, -27, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a stone (0, 2, D:10) a stone (1, 3, D:10) a stone (2, 2, D:10) a stone (4, 0, D:10) a stone (4, 1, D:10) a stone (5, 0, D:10) a quokka corpse (skeletalised by now) (5, 1, D:10) a +0 falchion of protection a +0 leather armour an orc corpse (skeletalised by now) (7, 0, D:10) a +0 dagger a +0 robe (8, 4, D:10) a stone (11, -6, D:10) a +1 glaive a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (34, 6, D:10) a +0 vorpal trident an orc corpse (skeletalised by now) (46, 3, D:10) a black bear corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of resist corrosion (0, 3, D:11) a scroll of enchant weapon (4, -1, D:11) a potion of lignification (6, 8, D:11) a scroll of identify (11, 13, D:11) 4 gold pieces (27, 23, D:11) 17 gold pieces (34, 18, D:11) a +0 long sword a +0 robe an ice cave (0, 0, IceCv) a +0 scale mail (7, -1, IceCv) a +0 hand axe (8, -1, IceCv) 12 arrows (8, 0, IceCv) 12 gold pieces (8, 1, IceCv) 35 gold pieces