Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 8373772896710051675 7962 DasRunzen the Conjurer (level 10, -15/80 (83) HPs) Began as a Demigod Conjurer on Feb 9, 2021. Demolished by a skeletal warrior ... wielding a +0 halberd (26 damage) ... on level 10 of the Dungeon. The game lasted 00:25:07 (11951 turns). DasRunzen the Conjurer (Demigod Conjurer) Turns: 11951, Time: 00:25:08 HP: -15/80 (83) AC: 9 Str: 16 XL: 10 Next: 74% MP: 19/32 EV: 17 Int: 22 God: Gold: 265 SH: 0 Dex: 20 Spells: 10/21 levels left rFire + . . SeeInvis . q - +0 great sword "Micigroi" {vorpal, rF+ rC+ MP+9} rCold + . . Faith . (shield currently unavailable) rNeg + . . Spirit . a - +0 robe rPois . Reflect . c - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . D - +1 pair of gloves Will +.... p - +0 pair of boots Stlth ++........ u - amulet of magic regeneration HPRegen 0.23/turn f - +6 ring of dexterity MPRegen 0.48/turn o - ring of positive energy @: lightly drained A: high mp 1 a: no special abilities You were on level 10 of the Dungeon. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 565 gold pieces. You spent 300 gold pieces at shops. Inventory: Hand Weapons q - the +0 great sword "Micigroi" (weapon) {vorpal, rF+ rC+ MP+9} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It affects your magic capacity (+9). B - the +5 trident "Tormentor" {vorpal, *Contam Int+3 SInv} (You found it on level 9 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you see invisible. It causes magical contamination when unequipped. Armour a - a +0 robe (worn) c - a +2 helmet (worn) p - a +0 pair of boots (worn) D - a +1 pair of gloves (worn) Magical Staves r - an uncursed staff of poison z - an uncursed staff of conjuration Jewellery f - a +6 ring of dexterity (left hand) g - a cursed ring of teleportation {unknown} o - a ring of positive energy (right hand) u - an amulet of magic regeneration (around neck) Wands i - a wand of flame (9) s - a wand of enslavement (11) w - a wand of iceblast (7) A - a wand of disintegration (35) Scrolls h - 9 scrolls of remove curse l - 10 scrolls of identify m - 6 scrolls of teleportation n - 2 scrolls of magic mapping v - a scroll of fear y - 2 scrolls of amnesia Potions b - 5 potions of heal wounds e - 3 potions of flight j - 4 potions of curing k - a potion of invisibility t - a potion of berserk rage x - a potion of might C - a potion of lignification {unknown} Skills: + Level 5.7 Fighting + Level 4.5 Long Blades + Level 5.6 Armour + Level 6.0 Dodging - Level 1.7 Stealth * Level 6.3 Spellcasting + Level 6.9 Conjurations + Level 2.8 Translocations + Level 2.9 Fire Magic + Level 2.9 Air Magic + Level 2.9 Poison Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 74% 1% 2 c - Blink Tloc N/A 4% 2 d - Conjure Flame Conj/Fire 28% 3% 3 e - Mephitic Cloud Conj/Pois/Air 25% 4% 3 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 44% 6% 3 Iskenderun's Mystic Bla Conj/Tloc 28% 12% 4 Call Imp Summ 6% 13% 2 Slow Hex 6% 13% 2 Fulminant Prism Conj/Hex 11% 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:4 Lair: D:8-11 Orc: D:9-12 Shops: D:7 : D:8 [ D:10 ? Annotations: D:6 2 transporters, DasRunzen's ghost, novice DgCj Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 halberd (heavily damaged, 19% to evade) The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. (Press . to maintain the ray.) The skeletal warrior hits you from afar with a +0 halberd. The searing ray hits the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior hits you from afar with a +0 halberd!! The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. The skeletal warrior closely misses you. The searing ray hits the skeletal warrior. The skeletal warrior is heavily damaged. You finish channeling your searing ray. The skeletal warrior hits you from afar with a +0 halberd!! * * * LOW HITPOINT WARNING * * * The skeletal warrior hits you from afar with a +0 halberd!! You die... #######.######## #.# #.# #)# #.# # #.# ##.# #.#.# #..# #####.#.# ######.## #...#(..# ....##.# ########.#.###.# ###..#.#########..z))...#.....# ##..........##@######.#.#.### ###.######....# ..#.#.# ##.# ###..# ###.#.# #..# #### #.(.#.# #.## #####.# #.# #.. #.# ### # #.# # #.# You could see a skeletal warrior. Vanquished Creatures 2 two-headed ogres 2 manticores Psyche (D:8) Joseph (D:8) Maggie (D:8) A troll (D:7) Grinder (D:6) Sigmund (D:6) A water moccasin (D:9) 2 orc warriors An ice beast (D:5) 3 phantoms 4 sky beasts 4 black bears 3 centaurs 3 ogres A big kobold (D:8) 5 bullfrogs 7 scorpions A water moccasin skeleton (D:9) 15 wights A quasit (D:9) A bullfrog skeleton (D:4) A centaur zombie (D:9) 3 jellies 5 hounds 7 orc priests 6 orc wizards 3 centaur skeletons 3 iguanas 3 worker ants A hound zombie (D:6) 2 hound skeletons (D:8) A worker ant zombie (D:5) 10 adders A shadow imp (D:7) A white imp (D:6) 2 ufetubi An adder skeleton (D:7) 4 worms 2 dart slugs 2 leopard geckos 25 orcs 9 bats 14 giant cockroaches 8 goblins 5 hobgoblins 9 jackals 7 kobolds 5 quokkas 2 ball pythons 11 frilled lizards A jackal zombie (D:7) A leopard gecko skeleton (D:9) A leopard gecko zombie (D:7) A quokka skeleton (D:8) A quokka zombie (D:8) 9 rats 229 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DasRunzen the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 442 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 573 | D:1 | Learned a level 2 spell: Searing Ray 1231 | D:2 | Reached skill level 1 in Fighting 1251 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1293 | D:2 | Reached skill level 1 in Armour 1782 | D:2 | Reached XP level 4. HP: 31/35 MP: 10/10 2412 | D:3 | Found a sacrificial altar of Ru. 2595 | D:3 | Reached XP level 5. HP: 31/41 MP: 11/11 3409 | D:4 | Found a radiant altar of Vehumet. 4373 | D:4 | Found a staircase to the Ecumenical Temple. 4550 | D:5 | Entered Level 5 of the Dungeon 4575 | D:5 | Reached XP level 6. HP: 48/48 MP: 13/13 5308 | D:5 | Reached XP level 7. HP: 56/56 MP: 8/15 5393 | D:5 | Got an encrusted great sword 5394 | D:5 | Identified the cursed +0 great sword "Micigroi" {vorpal, | rF+ rC+ MP+9} (You found it on level 5 of the Dungeon) 6181 | D:6 | Reached skill level 5 in Conjurations 6214 | D:6 | Reached skill level 1 in Long Blades 6453 | D:6 | Found a transporter. 6480 | D:6 | Reached XP level 8. HP: 56/64 MP: 17/17 6518 | D:6 | Found a transporter. 6519 | D:6 | Noticed Sigmund 6540 | D:6 | Killed Sigmund 6871 | D:6 | Noticed Grinder 6873 | D:6 | Paralysed by Grinder for 2 turns 6876 | D:6 | Paralysed by Grinder for 5 turns 6885 | D:6 | Killed Grinder 6980 | D:6 | Noticed DasRunzen's ghost (novice DgCj) 7079 | D:6 | Found a shimmering blue altar of Sif Muna. 7629 | D:7 | Reached skill level 5 in Dodging 7770 | D:7 | Reached XP level 9. HP: 63/72 MP: 19/19 7852 | D:7 | Found Qusu's Book Emporium. 7889 | D:7 | Bought a book of Minor Magic for 300 gold pieces 8026 | D:7 | Learned a level 2 spell: Blink 8030 | D:7 | Learned a level 3 spell: Conjure Flame 8034 | D:7 | Learned a level 3 spell: Mephitic Cloud 8066 | D:8 | Noticed a manticore 8084 | D:7 | Killed a manticore 8085 | D:7 | Reached skill level 5 in Spellcasting 8359 | D:7 | Reached skill level 1 in Translocations 8359 | D:7 | Reached skill level 1 in Fire Magic 8359 | D:7 | Reached skill level 1 in Air Magic 8359 | D:7 | Reached skill level 1 in Poison Magic 8561 | D:8 | Noticed Maggie 8600 | D:8 | Killed Maggie 8601 | D:8 | Reached skill level 5 in Fighting 8601 | D:8 | Reached skill level 5 in Armour 8938 | D:8 | Noticed Psyche 8951 | D:8 | Killed Psyche 9286 | D:8 | Noticed Joseph 9306 | D:8 | Killed Joseph 9321 | D:8 | Reached XP level 10. HP: 70/81 MP: 17/22 9596 | D:8 | Noticed a manticore 9596 | D:8 | Noticed a two-headed ogre 9607 | D:8 | Killed a manticore 9609 | D:8 | Killed a two-headed ogre 10093 | D:8 | Found Seras's Antique Armour Shop. 10355 | D:9 | Got a polished trident 10363 | D:9 | Identified the +5 trident "Tormentor" {vorpal, *Contam | Int+3 SInv} (You found it on level 9 of the Dungeon) 10497 | D:9 | Noticed a two-headed ogre 10830 | D:9 | Killed a two-headed ogre 11431 | D:9 | Found a broken altar of Ashenzari. 11439 | D:9 | Found a shadowy altar of Dithmenos. 11442 | D:9 | Found a radiant altar of Vehumet. 11478 | D:9 | Found a blossoming altar of Fedhas. 11525 | D:10 | Entered Level 10 of the Dungeon 11525 | D:10 | Found Foesodd's Magic Scroll Shop. 11534 | D:10 | Found a burning altar of Makhleb. 11891 | D:10 | Noticed a skeletal warrior 11951 | D:10 | Demolished by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, bh_walls_and_bars D:2: layout_loops_cross, minmay_puff D:3: layout_basic, nicolae_ru_great_annihilating_truth, minmay_misc_feat_rows D:4: layout_basic, minmay_temple_entry_statues_fountains, chequers_avenue, st_stairs_10, minmay_splitting_lines, grunt_ministairs_13, vehumet_altar_wand_db D:5: layout_basic D:6: layout_loops_ring, lemuel_blue_sif_altar, gammafunk_ghost_mausoleum, uniq_sigmund, uniq_grinder D:7: layout_rooms, serial_shops, shop, kennysheep_generic_room_9 D:8: wad_guarded_room, layout_basic, serial_shops, nicolae_shop_behind_doors, hangedman_minor_gate_pass, uniq_joseph, uniq_psyche, uniq_maggie D:9: layout_small_grid, grunt_temple_overflow_cloverleaf D:10: layout_roguey, erik_lair_orcish_takeover, serial_shops, shop, basic_altar, wad_mini_maze Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 3 4 5 6 | 6.0 Spellcasting | 2 3 4 5 6 | 6.3 Fighting | 1 2 3 4 5 | 5.7 Armour | 1 2 3 4 5 | 5.6 Conjurations | 4 5 6 | 6.9 Long Blades | 1 3 4 | 4.5 Translocations | 1 2 | 2.8 Fire Magic | 1 2 | 2.9 Air Magic | 1 2 | 2.9 Poison Magic | 1 2 | 2.9 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Short sword | 38 | 123 | | || 161 Great sword | | | 127 | 118 || 245 Cast: Magic Dart | 64 | 2 | | || 66 Searing Ray | 2 | 5 | 26 | 9 || 42 Mephitic Cloud | | | 6 | 1 || 7 Conjure Flame | | | 1 | 4 || 5 Use: Scroll | 4 | 10 | 8 | 2 || 24 Stab: Sleeping | 1 | 10 | 3 | 3 || 17 Distracted | | 1 | 1 | 2 || 4 Invisible | | 1 | | || 1 Confused | | | 4 | 1 || 5 Armor: Robe | 11 | 34 | 74 | 71 || 190 Dodge: Dodged | 31 | 92 | 168 | 147 || 438 Rpst.: Great sword | | | 50 | 39 || 89