DasRunzen Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 21, D:1) a +0 hunting sling (7, -4, D:1) a +0 club (9, 0, D:1) a potion of attraction (11, 10, D:1) 27 stones (12, -11, D:1) a +0 robe (13, 12, D:1) a +0 hand axe (14, -28, D:1) a +0 hand axe (33, 5, D:1) a +0 club (35, 15, D:1) a +0 dagger (46, 8, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 1, D:2) a +0 scale mail (23, 8, D:2) a +0 dagger (35, -11, D:2) a +0 chain mail (37, -9, D:2) 16 poisoned darts (39, 11, D:2) a +0 ring mail (43, 6, D:2) a +0 flail (51, -14, D:2) a +0 club (52, -27, D:2) 22 bolts (52, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -7, D:3) a +0 ring mail (12, 4, D:3) 14 arrows (19, -19, D:3) 5 curare-tipped darts a +2 short sword of protection (21, -1, D:3) 16 stones a +0 short sword (22, -24, D:3) a +0 robe (24, 2, D:3) a +0 club (26, 10, D:3) a +0 leather armour (30, 3, D:3) 13 stones (48, 0, D:3) 13 bolts (53, -22, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (3, -1, D:4) a +0 spear (3, 3, D:4) 3 boomerangs of dispersal (4, 16, D:4) the +6 hunting sling of Perch {venom, Fragile rN+ Str+7} It poisons the ammo it fires. It affects your strength (+7). It protects you from negative energy. It will be destroyed if unequipped. (6, 5, D:4) a +0 mace (8, 46, D:4) a +0 whip (13, 16, D:4) a +0 leather armour a +0 short sword (13, 17, D:4) a +0 leather armour a +0 short sword (13, 18, D:4) a +0 flail (13, 19, D:4) a +0 robe a +0 dagger a +0 dagger (14, 14, D:4) 12 stones (14, 37, D:4) a +0 dagger a +0 robe (14, 38, D:4) a +0 flail a +0 club (14, 39, D:4) a +0 mace a +0 ring mail (14, 42, D:4) a +0 flail (18, 24, D:4) 17 arrows (29, 13, D:4) a +0 scale mail (32, 11, D:4) 15 sling bullets (33, 9, D:4) a +0 scale mail (35, 8, D:4) a +0 spear (35, 29, D:4) a +0 giant spiked club (36, 25, D:4) a +0 spear (36, 29, D:4) a +0 giant spiked club a +0 spear a +0 whip (36, 31, D:4) a +0 mace (45, 9, D:4) a +0 short sword a +0 ring mail (46, 14, D:4) a +0 hat Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -3, D:5) a +0 halberd (1, -2, D:5) a +0 spear (1, -1, D:5) a +0 mace of protection (13, -8, D:5) a +0 hunting sling (23, 8, D:5) 23 stones (30, 11, D:5) 18 stones (33, -20, D:5) a +0 club a +0 robe (34, -20, D:5) a +0 flail (34, -5, D:5) a +0 club (34, -4, D:5) a +0 scale mail (still there?) a +0 leather armour (still there?) a +2 vampiric dagger (still there?) a +0 ring mail (still there?) a +0 falchion (still there?) (34, -3, D:5) a +0 robe a +0 flail (37, -17, D:5) a stone (37, -15, D:5) a stone (38, -13, D:5) a stone (38, -12, D:5) 6 large rocks (39, -23, D:5) a +0 halberd (39, -16, D:5) a stone (40, -14, D:5) a stone (41, -17, D:5) a stone (46, -21, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) 16 sling bullets (12, 5, D:6) a +0 dagger a +0 leather armour (12, 6, D:6) a +0 club a +0 ring mail (12, 8, D:6) a +0 dagger (13, -6, D:6) a +0 robe (15, 10, D:6) a +0 short sword (33, -9, D:6) a +0 robe (42, -12, D:6) a +0 plate armour (51, -12, D:6) a +0 flail Level 7 of the Dungeon [Shop] Helior's Antique Weapon Boutique a +2 falchion of electrocution (643 gold) a +0 war axe (115 gold) a +0 dagger (66 gold) a +3 scimitar (693 gold) a +0 scimitar (132 gold) a +0 fustibalus (495 gold) (0, 7, D:7) 26 stones (3, 6, D:7) a +0 robe (4, 9, D:7) 25 stones (13, 26, D:7) a scroll of random uselessness (31, -11, D:7) 25 arrows (33, 13, D:7) a +0 falchion (34, -6, D:7) 19 stones (35, -9, D:7) 3 curare-tipped darts (35, 32, D:7) 18 stones (44, -2, D:7) a +0 great mace a +0 giant spiked club (49, 11, D:7) 19 sling bullets (52, -11, D:7) 10 stones Level 8 of the Dungeon (8, -7, D:8) 31 stones (11, 42, D:8) 24 arrows (13, 4, D:8) a +0 trident (13, 35, D:8) 20 arrows (14, 23, D:8) a +0 spear a +0 halberd (17, 16, D:8) a +0 kite shield (17, 37, D:8) a +0 quarterstaff (18, -7, D:8) 3 javelins (25, -5, D:8) 12 stones (30, 33, D:8) a +0 leather armour (34, 32, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Uchiehin's Jewellery Boutique a +4 ring of protection (504 gold) an amulet of guardian spirit (420 gold) a +6 ring of strength (819 gold) a +4 ring of evasion (504 gold) a ring of see invisible (210 gold) a +6 ring of dexterity (819 gold) an amulet of regeneration (420 gold) an amulet of magic regeneration (420 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) a ring of willpower (350 gold) (0, 0, D:9) 2 potions of attraction (7, 6, D:9) the +0 chain mail of Lucidity {+Blink Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It lets you blink. (17, 8, D:9) a +0 dagger (24, 36, D:9) a +0 whip (26, 12, D:9) a +0 shortbow 15 arrows (27, -11, D:9) 16 sling bullets (28, 10, D:9) 15 stones (28, 12, D:9) a +0 dagger 4 poisoned darts a +0 longbow 23 arrows 18 sling bullets (28, 29, D:9) a +0 quarterstaff a +2 scale mail of fire resistance (29, 11, D:9) a +0 longbow (35, -1, D:9) a +0 dagger a +0 robe (45, 38, D:9) a +0 ring mail (46, 11, D:9) a +0 war axe (53, 27, D:9) a +0 club (54, 26, D:9) a +0 flail (54, 28, D:9) a +0 scimitar a +0 chain mail (55, 28, D:9) a +0 short sword a +0 dagger a +0 robe (56, -12, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) 11 stones (1, -9, D:10) a +0 short sword a +0 leather armour a +0 falchion (2, -9, D:10) 18 stones (3, -8, D:10) a +2 antimagic dire flail a +0 chain mail (4, -21, D:10) a +3 dagger of distortion a +0 robe (7, -41, D:10) 6 javelins (12, 0, D:10) a +0 shortbow 20 arrows (13, -2, D:10) a +0 great sword a +1 robe of willpower (15, -49, D:10) 27 stones (15, -27, D:10) a +0 scale mail (21, -31, D:10) a +0 dagger (21, -14, D:10) a +0 long sword (21, -2, D:10) a +0 leather armour (24, -42, D:10) a +0 chain mail a +0 flail a +1 flail of draining a +0 robe a +0 dagger (25, -41, D:10) a +0 whip (25, -40, D:10) a +0 hand axe a +0 trident (26, -40, D:10) a +0 war axe (26, -39, D:10) a +0 ring mail a +0 short sword (26, -19, D:10) an amulet of regeneration (27, -22, D:10) a +0 giant club (29, -50, D:10) a +0 chain mail (29, -13, D:10) a +0 club (31, -34, D:10) a +0 mace (31, -19, D:10) a +0 hand axe (32, -34, D:10) a +0 giant club (34, -28, D:10) a +0 giant spiked club (34, -17, D:10) a +0 dagger (35, -17, D:10) a +2 trident of protection a +0 ring mail a +0 buckler (35, -16, D:10) a +0 glaive a +2 chain mail of fire resistance (36, -17, D:10) a +0 dagger of protection a +0 robe a +0 flail a +0 leather armour (39, -29, D:10) 18 sling bullets (41, -45, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (43, -48, D:10) a +0 vorpal spear a +0 scale mail a gnoll corpse (46, -3, D:10) a +0 leather armour (49, -48, D:10) 4 poisoned darts a +0 dagger (52, -27, D:10) a +0 flail a +0 robe a +0 whip 8 poisoned darts (52, 1, D:10) a +0 shortbow 22 arrows (53, -46, D:10) a +2 spear of flaming a +0 scale mail a gnoll corpse (53, -27, D:10) a +0 giant spiked club (56, -37, D:10) a +0 dagger (62, -40, D:10) a sky beast corpse (62, -30, D:10) a +0 halberd a +0 chain mail (63, -30, D:10) a +0 dagger a +0 robe a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (9, 2, D:11) a +0 shortbow 21 arrows (9, 9, D:11) 7 poisoned darts (11, 13, D:11) 18 sling bullets (11, 28, D:11) 21 stones (12, 0, D:11) 17 stones (13, 4, D:11) a +0 robe (15, 9, D:11) 15 stones (17, 27, D:11) a +0 chain mail (21, 23, D:11) a +0 rapier (28, 1, D:11) a +0 hand axe a +0 ring mail a +0 leather armour 3 silver boomerangs a +0 mace (28, 2, D:11) a +2 dagger of venom a +0 robe a +0 dagger (30, 8, D:11) a +0 morningstar a +0 chain mail a +0 trident (31, 8, D:11) a +0 flail a +0 scale mail a +0 war axe (32, 8, D:11) a +0 great sword (38, 6, D:11) a +0 helmet (43, 7, D:11) 11 poisoned darts (43, 28, D:11) 8 arrows a +0 shortbow (45, 22, D:11) 22 stones (47, 32, D:11) the +3 scythe "Tofraw" {protect, rElec Int+7 Stlth-} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+7). It insulates you from electricity. It makes you less stealthy. (47, 33, D:11) a potion of attraction (47, 34, D:11) a +2 ring mail of willpower (48, 32, D:11) a +0 shortbow (48, 34, D:11) a +0 pair of gloves (49, 32, D:11) a staff of earth (49, 33, D:11) a +0 plate armour (49, 34, D:11) a tin of tremorstones (2/2) (51, 29, D:11) a +0 halberd Level 12 of the Dungeon [Shop] Fuvutu's Magic Scroll Shoppe a scroll of holy word (97 gold) a scroll of silence (97 gold) a scroll of blinking (97 gold) 2 scrolls of identify (52 gold) a scroll of torment (97 gold) a scroll of fear (45 gold) a scroll of torment (97 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) (0, 0, D:12) a +1 halberd 27 stones a +0 robe (1, 20, D:12) 30 stones (2, -5, D:12) a +3 hand axe a +0 robe a +0 great sword a +0 robe a +0 great sword a +0 robe (3, -6, D:12) a +0 hand axe a +0 robe (6, 33, D:12) a +0 flail a +0 robe (6, 34, D:12) a +3 war axe a +0 robe (7, 33, D:12) a +0 dagger a +0 robe (21, 2, D:12) 14 stones (26, 9, D:12) a +0 robe (32, 23, D:12) a +0 robe a +0 spear a +0 robe a +0 spear (32, 24, D:12) a +0 giant club a +0 giant club a +0 robe a +0 mace (33, 7, D:12) a +0 giant club (33, 13, D:12) a +0 great sword (35, 12, D:12) a +0 scythe (37, -13, D:12) a +0 giant club (37, -2, D:12) 11 stones (52, -2, D:12) 27 stones