DasRunzen Level 1 of the Dungeon [Shop] Ossojif's Antique Weapon Shop a +0 spear (90 gold) a +0 dagger (60 gold) a +3 hand axe of electrocution (735 gold) a +0 battleaxe of draining (411 gold) a +0 hand axe (90 gold) the +10 rapier "Lifebane" {elec, +Blink Int+7} (2661 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+7). It lets you blink. a +2 short sword of electrocution (585 gold) a +0 spear (90 gold) a +3 rapier (630 gold) a +0 spear (90 gold) a +1 short sword of venom (318 gold) (4, -17, D:1) a +0 club (19, -12, D:1) a +0 whip (27, 14, D:1) 10 gold pieces (28, 7, D:1) a +0 ring mail (37, 34, D:1) 17 stones (40, -11, D:1) a +0 short sword 5 stones (52, 32, D:1) a +0 leather armour (61, -15, D:1) a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +1 short sword of holy wrath 2 boomerangs (61, -8, D:1) a +0 whip (64, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, -9, D:2) 19 stones (5, -10, D:2) a +0 dagger (5, 10, D:2) a +0 dagger (8, -15, D:2) a +0 hand axe (14, -19, D:2) a +0 pair of gloves (23, -16, D:2) a +0 short sword (29, -8, D:2) a +0 robe a +0 dagger (30, -4, D:2) a +0 dagger (31, -21, D:2) a +0 club (33, -22, D:2) a +0 spear (34, -22, D:2) a +0 whip (39, -9, D:2) 26 arrows (44, 5, D:2) a +0 club Level 3 of the Dungeon (12, 26, D:3) a +0 dagger (34, -6, D:3) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 short sword (36, -7, D:3) a +0 club a +0 ring mail (38, -9, D:3) 8 bolts (38, 28, D:3) a +0 club (47, 13, D:3) a +0 dagger a +0 hunting sling 19 stones (54, 18, D:3) 22 bolts Level 4 of the Dungeon [Shop] Jaleukuc's Weapon Shop a +0 flail (45 gold) a +0 flail (45 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (1268 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 dagger of electrocution (91 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) the +10 battleaxe of Tomorrow {antimagic, rPois rC+ Will++ Int-4} (1140 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-4). It protects you from cold. It protects you from poison. It greatly increases your willpower. 26 stones (33 gold) a +0 rapier of speed (182 gold) a +2 glaive of protection (257 gold) the +11 rapier of the Wolf {venom, rF- Str+7 Int+10} (1241 gold) It poisons the flesh of those it strikes. It affects your strength (+7). It affects your intelligence (+10). It makes you vulnerable to fire. a +1 hand axe of electrocution (188 gold) (0, 0, D:4) a staff of air 12 stones a +0 hunting sling (0, 15, D:4) 18 bolts (3, 0, D:4) 2 boomerangs (5, -21, D:4) 5 arrows (5, 10, D:4) a +0 giant club (5, 13, D:4) a +0 helmet (7, -14, D:4) a +0 club (11, 3, D:4) a +0 dagger (12, -13, D:4) a +0 whip (15, -6, D:4) 5 stones a +0 short sword (22, -1, D:4) a +0 short sword 4 stones (24, 12, D:4) a +0 club a +0 halberd (25, 12, D:4) a +0 spear (25, 14, D:4) a +0 leather armour a +0 whip (26, -11, D:4) a +0 leather armour (26, 10, D:4) a +0 leather armour (26, 23, D:4) a +0 whip (28, 2, D:4) 19 stones (30, 10, D:4) a +1 whip of flaming (32, -13, D:4) a +0 leather armour (32, -8, D:4) the +2 chain mail of Slovenliness {rC+ Stlth+} It protects you from cold. It makes you more stealthy. (44, 20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 22 stones (7, -18, D:5) a +0 falchion (14, -25, D:5) a +0 spear (15, -25, D:5) a +0 spear (17, -26, D:5) 19 sling bullets (17, -24, D:5) a +0 spear (24, -5, D:5) a +0 flail (25, 3, D:5) a +0 spear (34, -14, D:5) 32 stones (35, -5, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) 27 stones (13, 7, D:6) a +0 great mace (14, 24, D:6) a +0 plate armour (33, 12, D:6) a +0 leather armour (35, 9, D:6) a +0 spear (40, 25, D:6) a +0 leather armour (43, 4, D:6) 18 bolts (53, 3, D:6) 3 boomerangs (55, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 21 arrows (2, 11, D:7) 2 potions of attraction (8, 1, D:7) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (9, 12, D:7) a steam dragon skeleton