Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 429600249010060018 2 DasRunzen the Slasher (level 1, -2/17 HPs) Began as a Demigod Gladiator on May 21, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (26 turns). DasRunzen the Slasher (Demigod Gladiator) Turns: 26, Time: 00:00:09 Health: -2/17 AC: 4 Str: 15 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of teleportation {unknown} Skills: + Level 1.8 Fighting + Level 2.7 Long Blades - Level 1.7 Throwing + Level 0.1 Armour + Level 2.7 Dodging + Level 0.0 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History There is a huge open gate here. The hobgoblin shouts! You hear a bark! A jackal comes into view. The jackal barks! The ball python barely misses you. You riposte. You slash the ball python! You kill the ball python! A jackal comes into view. The jackal moves out of view. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. You hit the jackal but do no damage. The jackal barely misses you. You riposte. You hit the jackal but do no damage. A quokka comes into view. The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... K#...........#o# ######'''####### #...........# #...........# . ###.......###.. ..##'''''##.... ...$............ ..........##..## .........@h....# ........#.J#..... ......#.##.#.$### ......#.. >. ... .....## #.. #.. ## ..# ## ..# ... You could see an endoplasm and a jackal. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DasRunzen the Demigod Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 26 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, serial_park_tiny_pond Action || total -------------------------++------- Melee: Long sword || 8 Armor: Leather armour || 4 Dodge: Dodged || 4 Rpst.: Long sword || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 13 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 13 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts