Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 8435615758140204643 0 DatAppie the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Feb 19, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (46 turns). DatAppie the Magician (Djinni Hedge Wizard) Turns: 46, Time: 00:00:43 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 18% N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 36% N/A 8% 1 e - Conjure Flame Conj/Fire 9% 6-21 24% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, DatAppie the Djinni Hedge Wizard. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. There is a fountain of clear blue water here. Unknown command. There is a fountain of clear blue water here. You reach down and open the door. An endoplasm comes into view. There is an open door here. Found a mace. A kobold comes into view. It is wielding a +0 short sword. Found a leather armour. The endoplasm quivers. A ball python comes into view. A rat comes into view. Found a smoky red potion. The endoplasm freezes you. You are frozen. You feel a terrible chill! The rat bites you but does no damage. You barely miss the endoplasm. The endoplasm misses you. The rat closely misses you. You hit the rat. You kill the rat! The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ## ... ########## .... # .........#..... #. ##.#@....... ###. !#†J##..... ....# #.#........ #..#S##[#.####... #...#)K#..# #..#.##.#.# #.........# ###...###....# ###.# #####.... You could see an endoplasm and a kobold (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DatAppie the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | DatAppie set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, minmay_small_reverse_x Action || total -------------------------++------- Melee: Dagger || 3 Armor: Robe || 1 Dodge: Dodged || 2