DeXoteric Level 1 of the Dungeon (0, 0, D:1) 18 arrows (27, 1, D:1) a +0 whip (31, 1, D:1) a +0 robe (10, 10, D:1) a +0 club (21, 10, D:1) 12 stones (20, 13, D:1) a +0 club (17, 15, D:1) a +0 leather armour (33, 19, D:1) a slice of pizza (5, 24, D:1) a +0 ring mail (39, 25, D:1) a +0 dagger (30, 30, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (-6, 1, D:2) a +0 ring mail (5, 8, D:2) a +0 spear (28, 8, D:2) a cursed +0 club (28, 13, D:2) a +0 dagger (17, 14, D:2) 16 bolts (10, 18, D:2) a stone (-5, 19, D:2) a +0 dagger a +0 hunting sling 22 stones (3, 20, D:2) a +0 hand axe a +0 hunting sling 15 stones (17, 21, D:2) a +0 robe (8, 25, D:2) a cursed -1 club (28, 25, D:2) 27 stones (24, 26, D:2) 2 stones (24, 27, D:2) a stone (1, 28, D:2) a +0 leather armour (21, 28, D:2) 18 stones (20, 31, D:2) a +0 club (-7, 33, D:2) a +0 dagger (-5, 33, D:2) a +0 whip (19, 33, D:2) a +0 dagger 2 stones (-5, 37, D:2) 4 fruits (7, 37, D:2) a +0 club (-12, 38, D:2) 18 stones (12, 39, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +3 hand axe of chopping (1, 0, D:3) a +0 club (5, 0, D:3) a cursed -1 blowgun a +0 mace (7, 0, D:3) a +0 dagger a +0 dagger a +0 robe (10, 0, D:3) a +0 short sword (23, 6, D:3) a +0 whip (23, 8, D:3) a +0 club (28, 9, D:3) a +0 club 7 stones (14, 10, D:3) 21 stones (23, 10, D:3) a stone (28, 10, D:3) a +0 flail (22, 11, D:3) a +0 leather armour a cursed -2 war axe (24, 11, D:3) a +0 flail (28, 12, D:3) a +0 club (19, 13, D:3) 8 stones a +0 hand axe (-10, 14, D:3) a +0 leather armour (28, 15, D:3) 2 stones (-12, 16, D:3) a +0 dagger (28, 17, D:3) a +0 leather armour (-13, 21, D:3) a +0 club (-2, 25, D:3) a +0 dagger (-1, 26, D:3) 16 stones Level 4 of the Dungeon (-34, 2, D:4) a +0 long sword (3, 2, D:4) a +0 robe (21, 17, D:4) a +0 shortbow (8, 23, D:4) a +0 whip 2 stones (-5, 25, D:4) a +0 leather armour (1, 26, D:4) 2 stones (0, 28, D:4) a +0 club (7, 28, D:4) a +0 club a +0 club a +0 short sword (8, 29, D:4) 3 fruits (1, 30, D:4) 21 silver bolts (7, 31, D:4) a +0 dagger (-14, 34, D:4) 20 stones (18, 37, D:4) 15 stones (-24, 41, D:4) a +0 hunting sling (5, 42, D:4) 14 stones (-6, 44, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) a wand of slowing (25) (-26, 12, D:5) a +0 scale mail a +0 dagger (-25, 12, D:5) a +0 ring mail a +0 hand axe (-4, 14, D:5) a +0 leather armour (-9, 22, D:5) 19 bolts of frost (-42, 23, D:5) a +0 giant club (-20, 25, D:5) 2 fruits (-48, 27, D:5) 24 stones (-48, 30, D:5) a +0 dagger (-1, 30, D:5) a slice of pizza (-27, 39, D:5) a +0 trident (-20, 40, D:5) 3 potions of degeneration (-40, 42, D:5) a +0 giant club (-29, 44, D:5) a +0 chain mail (-34, 56, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-8, 1, D:6) 22 stones (-4, 2, D:6) 17 stones (-29, 7, D:6) 3 arrows (4, 10, D:6) a +0 dagger a +0 robe (-30, 11, D:6) a +0 shortbow 19 arrows (2, 11, D:6) 2 large rocks (2, 12, D:6) a +0 dagger a +0 robe (3, 16, D:6) a +0 giant club a +1 dagger of holy wrath a +0 robe (4, 23, D:6) a +0 shortbow (-8, 31, D:6) 8 sling bullets of flame (4, 32, D:6) 4 javelins (12, 34, D:6) a +0 dagger a +0 robe (-21, 35, D:6) a +0 flail a +0 robe Level 7 of the Dungeon [Shop] Camerauwi's Blasphemy Boutique a +1 dagger of draining (148 gold) Kikubaaqudgha's Disquisition on Sinister Rituals (935 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Agony Necromancy 5 g - Cigotuvi's Embrace Necromancy 5 h - Dispel Undead Necromancy 5 a +0 antimagic demon blade (658 gold) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (1296 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +10 Black Knight's horse barding {ponderous, rPois rN+} (887 gold) It protects you from poison. It protects you from negative energy. the cursed +9 Sword of Zonguldrok {reap, *Curse} (1750 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. a +1 vampiric rapier (266 gold) the Compendium of Evil Magic (856 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 f - Cigotuvi's Embrace Necromancy 5 g - Dispel Undead Necromancy 5 h - Death Channel Necromancy 6 (0, 0, D:7) a cursed +0 chain mail (2, 0, D:7) a +0 flail a +0 plate armour (51, 1, D:7) a +0 giant club (5, 4, D:7) a +0 dagger (0, 7, D:7) a +0 hand axe (2, 10, D:7) a +0 trident (29, 16, D:7) a wand of polymorph (3) (42, 23, D:7) a +0 war axe (46, 27, D:7) a +0 shortbow (51, 28, D:7) a +0 trident (60, 41, D:7) a +0 blowgun Level 8 of the Dungeon (17, 22, D:8) a +0 giant club a +0 giant club (8, 38, D:8) a +0 flail the Ecumenical Temple