Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 3 DeXoteric the Magician (level 1, 0/13 HPs) Began as a Formicid Wanderer on Dec 19, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (144 turns). DeXoteric the Magician (Formicid Wanderer) Turns: 144, Time: 00:01:07 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 55% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 8 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles g - a bread ration Skills: + Level 0.2 Fighting * Level 0.8 Maces & Flails - Level 2.4 Stealth - Level 4.3 Spellcasting Level 1.0 Fire Magic Level 2.4 Earth Magic Level 1.3 Poison Magic You had 8 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal closely misses you. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. There is an open door here. The jackal bites you. You die... ########### .....{..h.## #######'#..#### ##..{h{g.##.h..# ##.h######.##.h.# ##.##ha...##.##{h# #.##.#####)##.#..# #.#.## .##.#.#..# #.#§#%###.#.#.#..#### #.#≈#.#<#≈#.#≈#{..>.### #.#.#.'##.#.#.#g.##.... #.#.##...##.#.#........ #.##.#'###.##.#†######. ##.##.....##.##.....# You could see 2 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | DeXoteric the Formicid Wanderer began the quest for the Orb. 0 | D:1 | DeXoteric set off with: a book of Minor Magic, the Guide on the Frostbite, a potion of curing, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 144 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 16