DeXoteric Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (9, 4, D:1) a +0 short sword (13, 10, D:1) a royal jelly (19, 10, D:1) 33 stones (35, 10, D:1) 24 arrows (19, 11, D:1) a +0 club (19, 19, D:1) a +0 mace (28, 32, D:1) a +0 club (27, 34, D:1) a +0 leather armour (31, 35, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Ryonoam {Clar rElec MR- Dex+10} (5080 gold) [amulet of clarity] It provides mental clarity. It affects your dexterity (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. the +1 pair of gloves of Ozulolio {*Corrode rElec rC+ Int-3} (1860 gold) It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It may corrode your equipment when you take damage. the cursed +3 hand axe of the Poles {flame, rC+} (3140 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It has a curse placed upon it. the ring "Tyecs" {rF+ Dex+7 Slay+1 SInv} (3890 gold) [ring of slaying] It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from fire. It lets you see invisible. (0, 0, D:2) 18 stones (-5, 7, D:2) a cursed -1 short sword (2, 7, D:2) 15 sling bullets (1, 17, D:2) an uncursed ring of ice (-2, 18, D:2) a +0 dagger (-1, 20, D:2) a +0 dagger (-8, 23, D:2) a +0 ring mail (29, 28, D:2) 16 stones (-6, 30, D:2) a +0 club (4, 31, D:2) a +0 club (-1, 35, D:2) a +0 short sword (-3, 56, D:2) a cursed +0 dagger (11, 56, D:2) a +0 spear (4, 58, D:2) a +0 ring mail (6, 58, D:2) a +0 leather armour Level 3 of the Dungeon (-2, 2, D:3) an uncursed ring of stealth (-41, 3, D:3) a +0 club (-11, 6, D:3) a +0 dagger a +0 robe (-10, 6, D:3) a +0 dagger a +0 leather armour (-1, 6, D:3) a +0 leather armour (-42, 7, D:3) 13 stones (-15, 7, D:3) a stone (-13, 11, D:3) a +0 dagger a +0 hunting sling 6 stones (-42, 13, D:3) 20 stones a cursed +0 club a cursed -1 hunting sling (-40, 13, D:3) a stone (-12, 13, D:3) a +0 dagger a +0 animal skin a +0 helmet (-46, 14, D:3) a cursed +0 club (-41, 14, D:3) 3 stones (-39, 14, D:3) a stone (-12, 14, D:3) a +0 hunting sling 12 stones (-15, 16, D:3) a +0 club (-36, 17, D:3) a +0 club (-6, 18, D:3) a stone (-5, 19, D:3) a stone (-29, 27, D:3) a +0 robe (2, 27, D:3) 11 sling bullets of flame (-15, 29, D:3) a cursed +0 chain mail (-36, 32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (-30, 14, D:4) a cursed +0 animal skin a +0 animal skin (-20, 18, D:4) a book of Ice (-28, 22, D:4) 26 arrows (-27, 22, D:4) a +0 leather armour (-29, 25, D:4) a +0 hunting sling (-5, 33, D:4) 28 stones (14, 34, D:4) a cursed +0 leather armour (-30, 36, D:4) 27 stones (-26, 41, D:4) 3 tomahawks Level 5 of the Dungeon (0, 0, D:5) 18 arrows (-13, 9, D:5) 6 arrows of flame the Ecumenical Temple