Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 9142810199539981333 111 DeathSun the Cudgeller (level 4, -4/27 HPs) Began as a Gargoyle Gladiator on Feb 6, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (2202 turns). DeathSun the Cudgeller (Gargoyle Gladiator) Turns: 2202, Time: 00:03:06 Health: -4/27 AC: 14 Str: 17 XL: 4 Next: 92% Magic: 4/4 EV: 5 Int: 11 God: Gold: 136 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg + . . Spirit . r - +0 plate armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth i - amulet of the acrobat HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) r - a +0 plate armour (worn) Jewellery i - an amulet of the acrobat (around neck) p - an amulet of regeneration Scrolls f - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of magic mapping {unknown} o - a scroll of noise {unknown} Potions g - a potion of brilliance {unknown} k - a potion of curing m - a potion of invisibility {unknown} n - a potion of berserk rage {unknown} q - a potion of heal wounds {unknown} Skills: + Level 2.7 Fighting * Level 5.2 Maces & Flails - Level 1.7 Throwing - Level 2.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 100% 3 Kindle Blastsparks Fire/Tloc/Air 0% 2d10 100% 3 Portal Projectile Hex/Tloc 0% N/A 100% 3 Leda's Liquefaction Hex/Erth 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 *= Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You closely miss the orc. The orc hits you but does no damage. You closely miss the orc. The orc priest miscasts a cantrip. The orc hits you but does no damage. x2 You hit the orc. The orc is lightly wounded. The orc hits you but does no damage. You sock the orc! You kill the orc! The frilled lizard hisses. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Things that are here: a +0 club; a boomerang; an orc corpse You sock the orc priest! The orc priest is severely wounded. The orc priest looks braver for a moment. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .. #### ... #rl #'# #o# #.# #@# #.# #.####.## ##.###........ ###...##..###.## #.........# ....#...##......# # ##.########## #.# #.# You could see an orc priest, a frilled lizard and a rat. Vanquished Creatures Terence (D:2) An iguana (D:3) An adder (D:3) A worm (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 3 endoplasms 3 giant cockroaches 3 hobgoblins 4 jackals 2 quokkas 3 bats 4 frilled lizards 2 goblins (D:1) 7 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathSun the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 187 | D:1 | Reached XP level 2. HP: 15/17 MP: 2/2 831 | D:2 | Reached skill level 4 in Maces & Flails 972 | D:2 | Reached XP level 3. HP: 20/21 MP: 3/3 983 | D:2 | Found Risheyj's Jewellery Emporium. 1030 | D:2 | Found Berik's Assorted Antiques. 1035 | D:2 | Noticed Terence 1044 | D:2 | Killed Terence 1185 | D:2 | Identified the +11 sling "Luqeshreo" {drain, Drain rElec | Dex+2} 1289 | D:2 | Reached XP level 4. HP: 25/26 MP: 4/4 1962 | D:3 | Reached skill level 5 in Maces & Flails 2202 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], st_stairs_13, uniq_terence D:3: layout_loops_corners, good_gods_temple_1, chequers_serial_rivers_micro_a, minmay_misc_feat_hallway Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 4 5 | 5.2 Fighting | | 2.7 Throwing | | 1.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 100 | 82 || 182 Punch | | 1 || 1 Throw: Javelin | | 1 || 1 Use: Potion | | 1 || 1 Armour: Leather armour | 37 | 15 || 52 Plate armour | | 45 || 45 Dodge: Dodged | 79 | 45 || 124 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2236 | 2135 | 101 | 0 | 1722 | 3 | 745.3 | Dungeon | 2236 | 2135 | 101 | 0 | 1722 | 3 | 745.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 819 daAuts D:1: 794 daAuts D:3: 622 daAuts