Deathclocker Level 1 of the Dungeon (0, 0, D:1) a -3 ring of evasion (5, 9, D:1) 23 sling bullets (8, 11, D:1) a +0 whip (9, -22, D:1) an uncursed ring of loudness (36, -18, D:1) a +0 robe (38, -17, D:1) 12 poisoned needles (40, -27, D:1) a +0 mace (40, -6, D:1) a +0 robe (40, 4, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 4, D:2) a +0 ring mail (12, -21, D:2) a stone (13, -23, D:2) a +0 club 16 stones (18, -4, D:2) a +0 dagger (24, -15, D:2) a +0 dagger (25, -1, D:2) 4 stones (26, -4, D:2) 3 stones (26, -1, D:2) 3 stones (27, 1, D:2) a +0 hunting sling 13 stones (32, -22, D:2) a +0 whip 3 stones (32, 0, D:2) a +0 dagger (39, -24, D:2) a stone (40, -24, D:2) a cursed +0 chain mail (42, -12, D:2) 5 poisoned needles (44, -23, D:2) a cursed -2 short sword (49, -23, D:2) a +0 ring mail (52, 2, D:2) a +0 ring mail (52, 3, D:2) a +0 shield (57, -13, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) 25 bolts (1, 11, D:3) a +0 robe (4, -19, D:3) a +0 hunting sling (7, 16, D:3) 25 arrows (15, 12, D:3) a +0 scythe a +0 robe (16, -33, D:3) a +2 short sword of speed (17, -37, D:3) 21 stones (18, -31, D:3) a stone (18, -30, D:3) a +0 ring mail (19, -30, D:3) a stone (21, 12, D:3) 9 arrows (29, -37, D:3) 2 needles of confusion (35, -36, D:3) 18 arrows (35, -26, D:3) a +0 whip of venom (37, -38, D:3) 25 stones (38, 3, D:3) 16 arrows (47, -10, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Anox's Antique Weapon Boutique a +0 hand axe (60 gold) the +4 arc blade {discharge, rElec} (1200 gold) It insulates you from electricity. a +0 falchion (60 gold) a +0 quarterstaff (80 gold) a +0 glaive (130 gold) a +0 dagger of venom (88 gold) the cursed +1 long sword of Law {pain, Str+3} (480 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It has a curse placed upon it. the +0 shortbow "Vaklat" {venom, *Corrode rElec MR+ Int+4} (520 gold) It poisons the ammo it fires. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a cursed +0 falchion (2 gold) a cursed -3 long sword (2 gold) a cursed -1 hunting sling (2 gold) a +2 arbalest of flaming (402 gold) (0, 0, D:4) a +0 flail (23, -8, D:4) a +0 falchion a +0 leather armour (31, -13, D:4) a +0 scale mail (33, 13, D:4) a +0 short sword (35, 15, D:4) a +0 flail (45, 15, D:4) a +0 robe (45, 27, D:4) a +0 flail (48, 33, D:4) a +0 dagger a +0 scale mail (49, 30, D:4) a +0 dagger a +0 robe (49, 31, D:4) a +0 dagger a +0 robe (51, 29, D:4) a +0 quarterstaff (57, -1, D:4) a +0 spear (57, 20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -5, D:5) a +0 trident (5, -6, D:5) a +1 ring mail of poison resistance (6, -7, D:5) a cursed -3 dagger a +0 robe (6, -6, D:5) a cursed -1 dagger a +0 robe a +0 flail a +0 ring mail (15, -24, D:5) a +0 dagger of holy wrath (48, -23, D:5) 17 bolts (49, 21, D:5) a +0 chain mail (49, 32, D:5) 22 stones (49, 34, D:5) a +0 ring mail (57, 30, D:5) a +0 centaur barding (59, 1, D:5) an arrow (60, -23, D:5) a +0 leather armour (60, 1, D:5) an arrow (61, 1, D:5) a +0 shortbow 15 arrows Level 6 of the Dungeon (0, 0, D:6) 23 stones (2, -23, D:6) 17 arrows (6, -39, D:6) 25 arrows (10, 11, D:6) a +0 ring mail (12, -2, D:6) a +0 mace (13, -11, D:6) a -2 robe (15, -16, D:6) a +0 short sword a +0 hand crossbow 28 bolts (15, -14, D:6) a stone (16, -16, D:6) a +0 club 3 stones a +0 dagger (17, -16, D:6) a +0 whip (33, -2, D:6) 11 sling bullets (55, -18, D:6) 24 arrows (62, -9, D:6) a +2 hand axe a +0 robe (63, -9, D:6) a +3 spear a +0 robe (64, -9, D:6) a cursed +0 spear a +0 robe Level 7 of the Dungeon (0, 7, D:7) 13 stones (15, 3, D:7) 18 sling bullets (19, -12, D:7) 20 bolts (20, -3, D:7) a +0 pair of gloves (26, -12, D:7) 17 stones (27, -23, D:7) a tomahawk (33, 0, D:7) 19 stones (33, 2, D:7) 31 stones (34, -23, D:7) a +0 ring mail a +0 falchion 2 tomahawks a +0 mace (34, -22, D:7) a +0 hand axe (35, 3, D:7) a +0 robe Level 8 of the Dungeon (5, 12, D:8) 18 arrows (11, -16, D:8) a +0 helmet of see invisible (11, -11, D:8) 7 sling bullets (17, 12, D:8) a +0 giant spiked club a +0 giant spiked club (21, 2, D:8) a +0 robe (21, 9, D:8) 19 poisoned needles (25, -16, D:8) a +0 giant club a +0 giant spiked club (28, -11, D:8) a +0 dagger (30, 7, D:8) the cursed +1 chain mail of Inquiry {rCorr} It protects you from acid and corrosion. It has a curse placed upon it. (30, 8, D:8) a +0 chain mail a +0 scimitar (34, -13, D:8) a stone (34, -12, D:8) a stone (34, -10, D:8) a stone (35, -15, D:8) a +1 short sword of draining a stone a +0 leather armour (43, 14, D:8) 4 stones a cursed -2 dagger a +0 short sword a +0 whip a +0 blowgun 6 poisoned needles a +0 dagger (44, -7, D:8) a +0 giant club (44, 13, D:8) 3 stones a +0 dagger (44, 14, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (1, 11, D:9) a tomahawk (5, 15, D:9) a tomahawk a +0 club a +0 chain mail (7, 16, D:9) a +0 falchion (7, 17, D:9) a +0 chain mail 2 tomahawks a +0 war axe (8, 9, D:9) 25 arrows (12, 12, D:9) a +4 spear (18, 7, D:9) a +0 dire flail a +0 giant club (19, 6, D:9) a +0 giant club (24, 29, D:9) 6 javelins (27, 21, D:9) a +0 robe a +2 scimitar a +0 scimitar a +0 robe (27, 22, D:9) a +0 robe a cursed +4 long sword (28, 22, D:9) a +0 robe a +0 flail (31, -5, D:9) a +0 pair of gloves (37, 2, D:9) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (11, 20, Lair:1) 3 chunks of flesh (15, 30, Lair:1) a +0 chain mail (19, -2, Lair:1) 17 sling bullets (24, 16, Lair:1) a +0 long sword (36, -4, Lair:1) a cursed staff of air (56, 18, Lair:1) 25 stones Level 2 of the Lair of Beasts (1, -3, Lair:2) a spiny frog corpse (skeletalised by now) (1, 20, Lair:2) a +0 leather armour (3, 47, Lair:2) an uncursed staff of poison (17, 32, Lair:2) a +0 ring mail (18, 1, Lair:2) 17 stones (18, 38, Lair:2) a water moccasin corpse (skeletalised by now) (28, 13, Lair:2) a book of Misfortune