DecibelRebel Level 1 of the Dungeon (0, 0, D:1) a +0 club (25, 8, D:1) a +0 dagger a +0 club (48, 9, D:1) 21 bolts (22, 11, D:1) 16 poisoned needles (12, 12, D:1) a +0 club (13, 12, D:1) 4 stones (15, 12, D:1) a +0 club (23, 14, D:1) a +0 club (-10, 16, D:1) 6 arrows (-14, 18, D:1) an uncursed ring of sustain attributes (-13, 18, D:1) a +0 club (35, 18, D:1) 11 poisoned sling bullets (36, 18, D:1) 10 gold pieces (37, 18, D:1) 13 gold pieces (35, 19, D:1) a +0 robe (36, 19, D:1) a scroll of magic mapping (37, 19, D:1) 15 gold pieces (35, 20, D:1) 3 gold pieces (36, 20, D:1) 2 throwing nets (37, 20, D:1) 11 gold pieces (40, 22, D:1) 15 stones (42, 28, D:1) a +0 dagger (21, 32, D:1) a cursed -3 dagger (28, 34, D:1) a +0 club (16, 35, D:1) 16 arrows (29, 35, D:1) a +0 club (28, 36, D:1) a +2 short sword of venom Level 2 of the Dungeon (0, 0, D:2) 16 stones (7, 3, D:2) a +0 club (-27, 6, D:2) a +0 whip (-35, 7, D:2) 17 stones (-25, 7, D:2) a +0 club (-6, 13, D:2) 19 arrows (-6, 18, D:2) a +0 club (-7, 19, D:2) a cursed +0 dagger (-17, 23, D:2) a +0 shield a +0 war axe a +0 ring mail of fire resistance a +0 scale mail (-4, 39, D:2) a +0 club (12, 39, D:2) 23 arrows (-14, 48, D:2) 18 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 12 stones (-6, 3, D:3) a +0 club (-36, 4, D:3) 6 arrows (-35, 8, D:3) a +0 dagger a cursed +0 leather armour (0, 9, D:3) a +0 dagger (-43, 12, D:3) a +0 dagger (-17, 16, D:3) a +0 trident (-46, 29, D:3) a +0 ring mail (-34, 29, D:3) a +0 club (-3, 29, D:3) 12 bolts (-34, 30, D:3) a +2 vampiric dagger (2, 30, D:3) a +0 club (-47, 32, D:3) a +0 hunting sling (6, 33, D:3) a +0 club Level 4 of the Dungeon [Shop] Keygegat's Antique Weapon Shop a cursed +0 club (23 gold) the +8 Wrath of Trog {antimagic, *Rage} (2300 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. a +0 short sword (69 gold) a +0 long sword (80 gold) the +2 long sword "Blob" {slice, *Contam +Fly rElec rC+++} (195 gold) It inflicts extra damage upon your enemies. It renders you almost immune to cold. It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. a +0 trident (80 gold) a cursed -3 battleaxe (149 gold) a +4 hand crossbow of flaming (80 gold) a +1 morningstar of protection (92 gold) a +2 hand axe of freezing (69 gold) a cursed -2 short sword (69 gold) (0, 0, D:4) a +0 dagger (16, 17, D:4) 9 poisoned needles (-13, 18, D:4) 10 poisoned needles (-23, 19, D:4) a +0 hand axe (26, 23, D:4) 24 stones (33, 24, D:4) a +0 dagger a +0 robe (15, 26, D:4) a +0 mace (33, 26, D:4) a +1 dagger of draining a +0 leather armour a +0 club a +0 dagger a +0 robe (-13, 27, D:4) a +0 pair of gloves (6, 41, D:4) a +0 whip a +0 leather armour (5, 42, D:4) a +0 giant spiked club (-1, 48, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 21 stones (-44, 9, D:5) a +0 ring mail (-44, 11, D:5) 12 bolts (-40, 17, D:5) a +0 giant club (-13, 18, D:5) a +1 flail of holy wrath (-30, 20, D:5) a +0 giant club (-8, 23, D:5) 17 poisoned needles (-29, 25, D:5) a +0 ring mail (-4, 27, D:5) a +0 robe (6, 33, D:5) a +0 leather armour (-10, 37, D:5) a +0 hand axe (-25, 38, D:5) a +0 shortbow 9 arrows (-19, 46, D:5) 19 stones (-13, 48, D:5) a +0 ring mail (-4, 49, D:5) 15 poisoned needles (2, 52, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-4, 6, D:6) a +0 leather armour (29, 11, D:6) 8 tomahawks (13, 18, D:6) a +0 dagger (23, 19, D:6) an arrow (24, 20, D:6) an arrow (25, 20, D:6) an arrow (26, 20, D:6) an arrow (27, 20, D:6) a +0 shortbow 8 arrows (27, 21, D:6) an arrow (27, 22, D:6) an arrow (-20, 24, D:6) 14 stones (18, 27, D:6) a +1 rapier of venom a +0 leather armour (0, 32, D:6) 13 stones (14, 41, D:6) 13 stones (-3, 43, D:6) a +0 dagger a +0 robe (2, 47, D:6) 23 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +2 whip of freezing (-4, 7, D:7) 14 stones (41, 8, D:7) a +0 great mace (20, 13, D:7) 6 javelins (5, 22, D:7) a +0 giant club (0, 25, D:7) a +0 animal skin (33, 25, D:7) 26 arrows (39, 25, D:7) 26 stones (29, 28, D:7) a cursed -2 giant spiked club (-6, 29, D:7) a +0 animal skin (46, 34, D:7) a +0 hand axe (48, 35, D:7) a +0 club a cursed -1 flail (48, 36, D:7) a +0 leather armour a +0 club (52, 39, D:7) an uncursed staff of conjuration (59, 53, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (-14, 3, D:8) a +1 falchion of freezing (15, 5, D:8) a +0 dagger (-15, 9, D:8) a necrophage corpse (skeletalised by now) (24, 9, D:8) a +0 trident (-17, 12, D:8) a +0 giant club (38, 12, D:8) a +0 ring mail (0, 19, D:8) a +0 dagger (28, 19, D:8) a cursed -2 mace an orc corpse (17, 38, D:8) an adder skeleton (30, 40, D:8) 26 stones (19, 42, D:8) a +0 leather armour (22, 43, D:8) a +0 short sword a +2 vampiric whip a gnoll skeleton (23, 43, D:8) a +0 whip a +0 mace a +0 chain mail a +0 spear (24, 43, D:8) a +0 spear a gnoll skeleton the Ecumenical Temple