Decritt Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -4, D:1) 14 bolts (8, -2, D:1) a +0 dagger (16, -15, D:1) 13 bolts (18, -22, D:1) 23 sling bullets (36, 27, D:1) 14 bolts (37, -4, D:1) a cursed -2 club (41, -2, D:1) a +0 dagger (48, -11, D:1) a +0 robe (53, 0, D:1) a +0 mace (53, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -5, D:2) a +0 leather armour (6, 27, D:2) a +0 flail a +0 short sword (8, 27, D:2) a +0 spear (9, 17, D:2) a cursed -2 flail (12, 2, D:2) a +0 short sword (12, 6, D:2) 9 arrows (14, 6, D:2) a +0 dagger (15, -5, D:2) a +0 club (16, 9, D:2) a +0 whip a +0 flail (18, 9, D:2) 4 stones a +0 scale mail a +0 spear (24, 31, D:2) a +0 robe (26, 34, D:2) a cursed +0 dagger (32, 2, D:2) a +0 robe (35, 18, D:2) 17 sling bullets (36, 41, D:2) a +0 ring mail (39, 2, D:2) a +1 cloak (47, 40, D:2) 78 stones (48, 33, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 trident (0, 2, D:3) a +0 falchion a +0 flail (5, -1, D:3) a +0 mace (20, 3, D:3) a +0 spear (27, -9, D:3) 19 stones (28, 0, D:3) a +0 dagger (28, 1, D:3) 7 stones (29, -4, D:3) 14 stones (29, 1, D:3) a +0 hand axe (30, -26, D:3) a +0 club (52, -8, D:3) 15 arrows (52, -5, D:3) a +0 club Level 4 of the Dungeon (11, 39, D:4) 27 bolts (12, 21, D:4) a +0 dagger a +0 robe a +0 hand axe (12, 23, D:4) a +0 club (12, 35, D:4) a +0 chain mail (15, 11, D:4) a +0 mace (21, -2, D:4) 13 bolts (30, 9, D:4) the +5 short sword of Due Proportion {antimagic, *Drain rPois rF+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from fire. It protects you from poison. It causes draining when unequipped. (33, 3, D:4) a +0 spear (51, 21, D:4) a +0 hand axe a +0 leather armour a cursed -1 flail a +0 leather armour (52, 20, D:4) a +0 leather armour (52, 21, D:4) a +0 whip a +0 ring mail a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 0, D:5) a +0 leather armour a +0 mace a +0 leather armour a +0 whip a cursed +0 robe a +0 dagger a +0 trident (9, -4, D:5) a +0 long sword (12, 8, D:5) a +0 chain mail (16, 9, D:5) a +0 robe a +0 hand axe (17, -19, D:5) 4 javelins (20, -13, D:5) a +0 rapier a +3 leather armour of fire resistance (21, 15, D:5) 17 stones (30, 10, D:5) a +2 robe of magic resistance a +0 scythe (31, -18, D:5) a +0 robe (31, -7, D:5) a +0 trident (35, 12, D:5) a +0 trident (50, -31, D:5) a +0 hand axe (51, -19, D:5) a +0 war axe (51, -15, D:5) a +0 leather armour (53, 6, D:5) 16 stones (57, -10, D:5) a +0 club a +0 robe (57, -9, D:5) a +0 dagger a +0 robe (57, 9, D:5) 3 stones (57, 14, D:5) 5 javelins (58, 8, D:5) a stone a cursed +0 scale mail a +0 dire flail of holy wrath (59, 8, D:5) a stone (59, 9, D:5) a stone (62, 7, D:5) 21 stones a +0 ring mail a cursed +0 falchion Level 6 of the Dungeon [Shop] Hetrud's Assorted Antiques a +0 broad axe (132 gold) a scroll of teleportation (99 gold) a wand of acid (7) (726 gold) a scroll of identify (66 gold) a +1 whip of venom (330 gold) a +0 kite shield (148 gold) a book of Frost (1155 gold) the +4 hand axe of the Lair of Beasts {flame, rC- rN+ Int+4} (1254 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. a scroll of silence (247 gold) (0, 0, D:6) a +0 mace (4, -5, D:6) a +0 shortbow 9 arrows (4, -4, D:6) 4 arrows (4, 1, D:6) 2 arrows (6, -2, D:6) 10 stones (19, -25, D:6) a +0 club 4 boomerangs a +0 ring mail (22, -33, D:6) a +0 short sword (25, 13, D:6) a +0 falchion (27, 4, D:6) a +0 whip of freezing a +0 robe (29, 2, D:6) a +0 chain mail (51, -14, D:6) a +1 vorpal spear Level 7 of the Dungeon (9, -41, D:7) a +0 dagger (13, -32, D:7) the +7 tower shield of Divine Surprise {rElec rF++ Regen+ Dex-2} It affects your dexterity (-2). It greatly protects you from fire. It insulates you from electricity. It increases your rate of regeneration. (32, -39, D:7) a +0 dagger 5 boomerangs (33, -46, D:7) an arrow a +0 shortbow (35, -44, D:7) an arrow (35, -36, D:7) a +0 flail a +2 leather armour of magic resistance a +0 spear (36, -43, D:7) an arrow (36, -39, D:7) a +0 robe a +0 dagger (36, -37, D:7) a +2 dagger of draining (36, -24, D:7) a +0 hunting sling (36, -15, D:7) a +0 flail 15 stones (37, -38, D:7) a +0 leather armour a +0 club (37, -15, D:7) a +1 dagger of holy wrath (still there?) a +0 robe (still there?) (37, -14, D:7) a +0 trident of protection (still there?) a +0 ring mail (still there?) a +0 ring mail (still there?) (37, -13, D:7) a cursed -3 dagger a +0 robe (37, -12, D:7) a stone (38, -41, D:7) 2 arrows (38, -39, D:7) a +0 whip a +0 scale mail a +2 antimagic spear (38, -11, D:7) 3 stones (39, -40, D:7) 7 arrows (47, -60, D:7) a +0 whip (50, -9, D:7) a +0 mace (52, -10, D:7) a +0 trident a +0 chain mail (53, -12, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a poisoned dart (3, 5, D:8) a poisoned dart (4, -2, D:8) a poisoned dart (4, -1, D:8) 2 poisoned darts (still there?) a scroll of enchant armour (still there?) (4, 0, D:8) 4 poisoned darts (4, 1, D:8) a poisoned dart (4, 2, D:8) 2 poisoned darts (4, 3, D:8) a +3 scimitar (still there?) a +0 robe (still there?) a +3 hand axe (still there?) a +0 robe (still there?) (4, 4, D:8) a +2 great sword a +0 robe (5, 2, D:8) 2 poisoned darts (5, 5, D:8) a cursed +3 morningstar a cursed +0 robe (6, 0, D:8) a poisoned dart (7, 0, D:8) a poisoned dart the Ecumenical Temple