Dungeon Crawl Stone Soup version 0.28-a0-803-g74956062c1 (webtiles) character file. Game seed: 11754472138062755299 2286 Decritt the Destroyer (level 9, -4/52 HPs) Began as a Deep Elf Conjurer on Nov 7, 2021. Was an Initiate of Vehumet. Slain by a two-headed ogre (20 damage) ... on level 8 of the Dungeon. The game lasted 00:36:40 (10024 turns). Decritt the Destroyer (Deep Elf Conjurer) Turns: 10024, Time: 00:36:41 Health: -4/52 AC: 7 Str: 4 XL: 9 Next: 17% Magic: 10/24 EV: 14 Int: 26 God: Vehumet [......] Gold: 696 SH: 0 Dex: 20 Spells: 23/26 levels left rFire . . . SeeInvis + b - +3 hand axe (elec) rCold + . . Faith + (no shield) rNeg . . . Spirit . z - +2 leather armour {rC+} rPois . Reflect . s - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... p - +0 pair of boots Stlth ++........ n - amulet of faith HPRegen 0.17/turn c - ring of see invisible MPRegen 0.19/turn q - +6 ring of dexterity @: no status effects A: no striking features a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1034 gold pieces. You spent 338 gold pieces at shops. Inventory: Hand Weapons b - a +3 hand axe of electrocution (weapon) Missiles d - a throwing net i - 5 poisoned darts (quivered) Armour p - a +0 pair of boots (worn) s - a +0 helmet (worn) z - a +2 leather armour of cold resistance (worn) Magical Staves g - a staff of death Jewellery c - a ring of see invisible (left hand) n - an amulet of faith (around neck) q - a +6 ring of dexterity (right hand) t - a ring of protection from cold Wands v - a wand of polymorph (3) w - a wand of acid (9) y - a wand of flame (20) Scrolls j - a scroll of amnesia k - a scroll of magic mapping r - a scroll of identify x - a scroll of teleportation Potions a - 5 potions of heal wounds e - a potion of flight {unknown} f - a potion of magic {unknown} h - 2 potions of might {unknown} l - 2 potions of mutation {unknown} m - a potion of lignification {unknown} o - 2 potions of curing {unknown} u - a potion of ambrosia {unknown} Skills: + Level 4.1 Fighting + Level 6.4 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting + Level 9.3 Conjurations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Conjure Flame Conj/Fire 36% 6-21 4% 3 Dazzling Flash Conj/Hex 72% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 27% N/A 8% 3 Summon Small Mammal Summ 44% N/A 9% 1 Flame Wave Conj/Fire 36% 3d8 13% 4 Fulminant Prism Conj/Hex 18% 3d11 13% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 13% 4 Sticky Flame Conj/Fire 36% 2d6 13% 4 Call Canine Familiar Summ 11% N/A 26% 3 Gell's Gravitas Tloc 11% N/A 26% 3 Ignite Poison Fire/Tmut/Pois 11% N/A 26% 3 Inner Flame Hex/Fire 11% N/A 26% 3 Lesser Beckoning Tloc 11% N/A 26% 3 Summon Guardian Golem Hex/Summ 11% N/A 26% 3 Teleport Other Tloc 11% N/A 26% 3 Freezing Cloud Conj/Ice/Air 13% 6-21 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Lugonu Shops: D:3 * Portals: Abyss: D:7 Annotations: D:3 4 runed translucent doors, Crazy Yiuf; d0nkey4's ghost, amateur DjIE D:5 3 runed translucent doors, Zigma's ghost, novice OpNe Message History The two-headed ogre is poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (poisoned, 92% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre barely misses you. The two-headed ogre misses you. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, poisoned, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre looks more healthy. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ...... ...... ... ..... .g# .... ...## #.. .(..# ##### ###.##...... .....##....#(..... ._.......@O....... ####.............. ...#..........((.. ...#......#####.(. ...#.......# ## ####......## ._(....#### .....#. ####### You could see a two-headed ogre. Vanquished Creatures 4 water moccasins An orc warrior (D:6) 2 ice beasts 2 necrophages (D:6) 2 ogres A centaur (D:7) A phantom (D:7) 2 bullfrogs 2 scorpions A wyvern skeleton (D:7) A water moccasin skeleton (D:3) 6 centaur skeletons A jelly (D:4) An orc priest (D:6) 3 gnoll shamans 5 hounds 2 killer bee zombies A hound zombie (D:5) 12 gnolls 4 adders 2 shadow imps A white imp (D:5) 2 ufetubi An adder skeleton (D:4) A worm (D:2) A dart slug (D:4) 3 orcs (D:6) 8 ball pythons 8 bats An endoplasm (D:2) 2 giant cockroaches 5 goblins A hobgoblin (D:2) 4 jackals (D:5) 3 quokkas A frilled lizard (D:3) 11 kobolds 5 rats 114 creatures vanquished. Vanquished Creatures (others) A lurking horror (D:7) 1 creature vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decritt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 410 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 413 | D:1 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Reached skill level 5 in Conjurations 1147 | D:2 | Reached XP level 3. HP: 16/20 MP: 5/10 1992 | D:3 | Found Foruerym's Assorted Antiques. 2027 | D:3 | Found a runed translucent gate. 2033 | D:3 | Noticed d0nkey4's ghost (amateur DjIE) 2044 | D:3 | Found a runed translucent gate. 2044 | D:3 | Found a runed translucent gate. 2247 | D:3 | Identified a scroll of acquirement 2247 | D:3 | Acquired 759 gold pieces 2261 | D:3 | Reached skill level 1 in Fighting 2284 | D:3 | Reached XP level 4. HP: 13/25 MP: 2/12 2423 | D:3 | Found a hazy altar of Hepliaklqana. 2485 | D:3 | Bought a glass ring for 130 gold pieces 2485 | D:3 | Bought a scroll labelled ONIEHA FUCY for 26 gold pieces 2485 | D:3 | Bought a scroll labelled WIQUB HAOFF for 26 gold pieces 2485 | D:3 | Bought a lumpy jasper amulet for 130 gold pieces 2485 | D:3 | Bought a scroll labelled QAABRO XAUFUO for 26 gold pieces 2637 | D:3 | Found a runed translucent door. 2638 | D:3 | Noticed Crazy Yiuf 2813 | D:3 | Noticed a scorpion 2818 | D:3 | Killed a scorpion 2819 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/13 3386 | D:4 | Noticed an ogre 3392 | D:4 | Killed an ogre 3393 | D:4 | Reached skill level 5 in Spellcasting 3393 | D:4 | Reached XP level 6. HP: 11/35 MP: 6/15 4816 | D:5 | Entered Level 5 of the Dungeon 5078 | D:5 | Noticed an ice beast 5086 | D:5 | Killed an ice beast 5172 | D:5 | Noticed Zigma's ghost (novice OpNe) 5332 | D:5 | Found a runed translucent gate. 5332 | D:5 | Found a runed translucent gate. 5332 | D:5 | Found a runed translucent gate. 5358 | D:5 | Reached XP level 7. HP: 40/40 MP: 10/17 6944 | D:6 | Reached XP level 8. HP: 35/46 MP: 17/20 7500 | D:6 | Reached skill level 5 in Dodging 7546 | D:6 | Found a basalt altar of Yredelemnul. 8154 | D:7 | Found a corrupted altar of Lugonu. 8154 | D:7 | Found a one-way gate to the infinite horrors of the Abyss. 8907 | D:7 | Found a broken altar of Ashenzari. 9069 | D:7 | Found a staircase to the Ecumenical Temple. 9078 | Temple | Entered the Ecumenical Temple 9361 | Temple | Became a worshipper of Vehumet 9620 | D:7 | Found an ornate altar of the Wu Jian Council. 9633 | D:7 | Reached XP level 9. HP: 48/52 MP: 17/23 9987 | D:8 | Found a glowing silver altar of Zin. 9987 | D:8 | Found a shimmering altar of Xom. 9987 | D:8 | Noticed an angel 10014 | D:8 | Noticed a two-headed ogre 10024 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, gammafunk_ghost_split, serial_shops, shop_fountains, grunt_decor_resistance, uniq_crazy_yiuf_cottage D:4: layout_loops_ring D:5: layout_basic, gammafunk_ghost_split D:6: layout_basic, mainiacjoe_overflow_brackets D:7: layout_rooms, cheibrodos_ashenzari_chains, mainiacjoe_overflow_small_starburst, minmay_temple_entry_mist, kennysheep_doodads, hangedman_decor_clover_reticule, amcnicky_altar_lugonu_corruption D:8: cheibrodos_barr_body, layout_cave_pools, grunt_temple_overflow_order_and_chaos_1, nicolae_tso_swordbearing_angel, serial_gnoll_camp, gnoll_camp_mini_basic, gnoll_camp_mini_house, gnoll_camp_huts_basic, gnoll_camp_mini_loothouse, gnoll_camp_medium_02 Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 9 | 9.3 Fighting | 1 2 3 4 | 4.1 Spellcasting | 4 5 6 8 9 | 9.1 Dodging | 3 4 6 | 6.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 21 | | 3 || 24 Spear | 9 | | || 9 Throw: Dart | 10 | 10 | 95 || 115 Cast: Magic Dart | 47 | 34 | 29 || 110 Searing Ray | 6 | 13 | 49 || 68 Use: Scroll | 3 | 4 | 5 || 12 Stab: Sleeping | 1 | | || 1 Armor: Robe | 2 | | || 2 Leather armour | 5 | 5 | 15 || 25 Dodge: Dodged | 25 | 10 | 60 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10030 | 9775 | 255 | 3399 | 4685 | 9 | 1114.4 | Dungeon | 9720 | 9481 | 239 | 3399 | 4494 | 8 | 1215.0 | Temple | 309 | 293 | 16 | 0 | 191 | 1 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2044 daAuts D:7: 1707 daAuts D:4: 1683 daAuts D:2: 1153 daAuts D:3: 1138 daAuts D:5: 1112 daAuts D:1: 842 daAuts Temple: 309 daAuts D:8: 37 daAuts