Dungeon Crawl Stone Soup version 0.28-a0-983-g1de4e0787c (webtiles) character file. Game seed: 13958369275061994522 771 Decritt the Zephyrmancer (level 7, -14/44 HPs) Began as a Tengu Air Elementalist on Dec 3, 2021. Was a Follower of Vehumet. Demolished by a white ugly thing (21 damage) ... on level 6 of the Dungeon. The game lasted 00:13:18 (6089 turns). Decritt the Zephyrmancer (Tengu Air Elementalist) Turns: 6089, Time: 00:13:19 Health: -14/44 AC: 4 Str: 10 XL: 7 Next: 83% Magic: 2/20 EV: 16 Int: 23 God: Vehumet [*.....] Gold: 214 SH: 0 Dex: 19 Spells: 2/10 levels left rFire . . . SeeInvis . z - +6 flail "Urphabbur" {spect, Contam rElec Str+2 Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . x - +2 robe of Courage {Int+6} rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ y - amulet of regeneration HPRegen 0.94/turn e - ring of magical power MPRegen 0.17/turn m - ring of wizardry @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons d - a +2 spectral quarterstaff z - the +6 flail "Urphabbur" (weapon) {spect, Contam rElec Str+2 Dex+4} (You took it off an orc wizard on level 5 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Armour x - the +2 robe of Courage (worn) {Int+6} (You found it on level 5 of the Dungeon) Int: It affects your intelligence (+6). Jewellery b - a ring of ice e - a ring of magical power (left hand) m - a ring of wizardry (right hand) y - an amulet of regeneration (around neck) Wands r - a wand of acid (2) Scrolls c - a scroll of silence {unknown} f - 2 scrolls of immolation h - 2 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} n - a scroll of noise {unknown} o - a scroll of amnesia {unknown} p - a scroll of fear {unknown} s - a scroll of fog {unknown} v - a scroll of summoning {unknown} Potions a - a potion of lignification {unknown} g - a potion of flight {unknown} i - 2 potions of heal wounds k - a potion of attraction {unknown} l - a potion of magic q - 4 potions of curing t - a potion of ambrosia u - 2 potions of brilliance {unknown} w - a potion of might {unknown} Skills: + Level 5.1 Fighting * Level 3.2 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 8.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 19% N/A 1% 4 c - Swiftness Air 39% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 80% 1d7 1% 1 Static Discharge Conj/Air 30% N/A 1% 2 Apportation Tloc 4% N/A 5% 1 Alistair's Intoxication Tmut/Pois 1% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:4 1 runed translucent door, paps's ghost, amateur OpDe Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white ugly thing Aim: a white ugly thing (lightly wounded, empty space bonus: 7/8) The air twists around and strikes the white ugly thing! The white ugly thing is moderately wounded. You see here a scroll of vulnerability. Things that are here: a +0 falchion; a +0 robe; a +4 short sword Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white ugly thing Aim: a white ugly thing (moderately wounded, empty space bonus: 6/8) The air twists around and strikes the white ugly thing! The white ugly thing is heavily wounded. The white ugly thing misses you. There is a stone staircase leading up here. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white ugly thing Aim: a white ugly thing (heavily wounded, empty space bonus: 7/8) The air twists around and strikes the white ugly thing! The white ugly thing is severely wounded. The white ugly thing tentacle-slaps you! The white ugly thing freezes you!! * * * LOW HITPOINT WARNING * * * Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white ugly thing Aim: a white ugly thing (severely wounded, empty space bonus: 7/8) The air twists around and strikes the white ugly thing! The white ugly thing is almost dead. The white ugly thing tentacle-slaps you! * * * LOW HITPOINT WARNING * * * The white ugly thing freezes you!! You die... ...#.....?.#.[.......# ...........#........$# ...........#.........# ...........##.......## (............[......#8# #............[.......... .............).......... ..###........