Decritt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom 5 stones (2, -7, D:1) 16 stones (5, 9, D:1) a +0 dagger (15, 28, D:1) a +0 short sword (20, 16, D:1) a +0 ring mail (23, -1, D:1) a +0 short sword (24, 17, D:1) 22 arrows (33, 34, D:1) a +0 dagger (35, 3, D:1) a +2 dagger of draining (39, -4, D:1) 26 stones (42, 38, D:1) a +0 ring mail (46, 20, D:1) a +0 dagger (47, 22, D:1) a +0 club (47, 34, D:1) a +0 dagger (48, 33, D:1) a +0 club Level 2 of the Dungeon [Shop] Silel's Weapon Boutique a +0 short sword (39 gold) 26 stones (33 gold) 21 bolts (54 gold) 10 bolts (26 gold) the +5 morningstar "Oriaggas" {flame, rElec rN+ Str+2 Dex-5} (573 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 spear (39 gold) a +2 short sword of draining (226 gold) 20 stones (26 gold) a +0 mace (39 gold) (12, 15, D:2) a +0 short sword 3 poisoned darts (16, 1, D:2) a +0 dagger (22, 24, D:2) a +0 scale mail (26, -4, D:2) a ring of magical power a +1 morningstar 2 potions of brilliance a +0 war axe (28, 13, D:2) a +0 club (32, -4, D:2) a +0 long sword (42, 15, D:2) 10 arrows (53, 22, D:2) a +0 spear Level 3 of the Dungeon (2, 7, D:3) a +0 spear (17, 19, D:3) 16 stones (17, 22, D:3) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 mace a +0 falchion a +0 scale mail a +0 hand axe (17, 42, D:3) a +0 dagger (18, -5, D:3) 25 arrows (18, 23, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (26, 3, D:3) a +0 ring mail (29, 0, D:3) a +0 whip (35, -6, D:3) a +0 dagger a stone Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -8, D:4) a +0 short sword (6, -36, D:4) 16 stones (8, -44, D:4) a +0 short sword (9, -8, D:4) a +0 club (10, -6, D:4) a +0 short sword a +0 ring mail (10, -2, D:4) a +0 ring mail (11, -6, D:4) a +0 whip (11, -5, D:4) a +0 dagger a +0 robe a +0 trident a +0 leather armour (17, -16, D:4) a +0 club (20, -1, D:4) 23 bolts (22, -41, D:4) 21 stones (22, 0, D:4) a +0 helmet (35, -4, D:4) a +1 hand axe of flaming (37, -21, D:4) a +0 shortbow 19 arrows (37, -8, D:4) 26 stones (38, -6, D:4) a +0 whip 3 stones (39, -15, D:4) a +0 hand axe (40, -8, D:4) a +0 dagger (42, -13, D:4) 19 stones (45, -16, D:4) a +0 falchion (45, -8, D:4) 16 stones (47, -5, D:4) 21 stones (55, -7, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a ring of fire (2, 1, D:5) 6 boomerangs (4, 2, D:5) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) 17 bolts (7, 3, D:8) a +0 flail a +0 leather armour a +0 dagger (7, 4, D:8) a +0 flail (17, 9, D:8) a ring of magical power