Dungeon Crawl Stone Soup version 0.30-a0-154-gb106f4c828 (webtiles) character file. Game seed: 8056326773271352133 38 Decritt the Magician (level 3, -5/28 HPs) Began as a Djinni Conjurer on Sept 27, 2022. Slain by Terence ... wielding a +0 falchion (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1890 turns). Decritt the Magician (Djinni Conjurer) Turns: 1890, Time: 00:02:04 Health: -5/28 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 24 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . f - +0 sling rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of vulnerability {unknown} c - a scroll of magic mapping {unknown} e - a scroll of identify {unknown} Potions d - a potion of attraction {unknown} g - a potion of mutation {unknown} Skills: * Level 2.0 Fighting + Level 1.2 Armour + Level 2.7 Dodging - Level 1.5 Stealth - Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 f - Beastly Appendage Tmut 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence hits you with a +0 falchion! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (81% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the goblin. The goblin is severely wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray hits Terence. Terence is almost dead. The searing ray hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion! You die... ####### #.....# #.....# #.....# #####.....# #########....@....# #.............@...# #.................# #...............).# +................... #........†...####.... ........#....# .... ........#....## ... ........+....... You could see Terence. Vanquished Creatures A dart slug (D:2) 2 ball pythons (D:1) 5 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:2) 2 frilled lizards (D:1) 2 kobolds (D:1) 6 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decritt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Decritt set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 401 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 435 | D:1 | Reached skill level 1 in Fighting 1071 | D:1 | Found a faded altar of an unknown god. 1124 | D:1 | Reached skill level 1 in Armour 1211 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 1211 | D:1 | Learned a level 1 spell: Beastly Appendage 1798 | D:2 | Found a glowing golden altar of the Shining One. 1880 | D:2 | Noticed Terence 1890 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, shapermc_ecumenical_altar_flowoftime, kennysheep_pointless_box D:2: layout_basic, basic_altar, grunt_decor_fettered, grunt_decor_junction, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Armour | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 46 Punch || 2 Fire: Sling || 21 Cast: Magic Dart || 48 Searing Ray || 3 Armor: Robe || 13 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1897 | 1876 | 21 | 195 | 1491 | 2 | 948.5 | Dungeon | 1897 | 1876 | 21 | 195 | 1491 | 2 | 948.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1630 daAuts D:2: 267 daAuts