Dungeon Crawl Stone Soup version 0.30-a0-169-g06f667207d (webtiles) character file. Game seed: 18031252235582295314 35 Decritt the Magician (level 3, -2/28 HPs) Began as a Djinni Conjurer on Sept 30, 2022. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1692 turns). Decritt the Magician (Djinni Conjurer) Turns: 1692, Time: 00:02:34 Health: -2/28 AC: 2 Str: 6 XL: 3 Next: 55% Gold: 46 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . f - +0 sling rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Missiles i - 6 boomerangs Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} d - a scroll of fear {unknown} e - 2 scrolls of butterflies {unknown} h - 3 scrolls of brand weapon {unknown} Potions c - a potion of ambrosia {unknown} g - a potion of flight {unknown} Skills: * Level 2.3 Fighting + Level 2.9 Dodging - Level 1.5 Stealth - Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 f - Slow Hex 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The ball python attacks as you move away! The ball python misses you. The ball python attacks as you move away! The ball python bites you. The ball python barely misses you. The ball python attacks as you move away! The ball python misses you. The ball python closely misses you. The ball python completely misses you. The ball python grabs you. The ball python constricts you. There is a stone staircase leading up here. The ball python bites you. The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 75% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll hits you with a +0 flail! You die... .....# .....# ...... .....# ....g# ...g.## ...g..###.# ..S.<.....# ##### ......##### #.g@# ##+#.... #.### #...## #.# #...# ###g# ###.# #...# #.#####.#### #..).......# #.########## # You could see a gnoll. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decritt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Decritt set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached skill level 1 in Fighting 198 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 528 | D:1 | Found Oseisih's Book Emporium. 1037 | D:1 | Reached XP level 3. HP: 24/28 MP: 0/0 1037 | D:1 | Learned a level 1 spell: Slow 1692 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, serial_shops, nicolae_square_shop D:2: layout_basic, basic_altar, serial_shops, shop, nrook_uturn, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 3.2 Action || total -------------------------++------- Fire: Sling || 22 Cast: Magic Dart || 28 Searing Ray || 4 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1700 | 1666 | 34 | 516 | 1002 | 2 | 850.0 | Dungeon | 1700 | 1666 | 34 | 516 | 1002 | 2 | 850.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1665 daAuts D:2: 35 daAuts