Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 12702329249661277426 222 Decritt the Magician (level 6, 47/47 HPs) Began as a Djinni Hedge Wizard on Nov 30, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:07:55 (1550 turns). Decritt the Magician (Djinni Hedge Wizard) Turns: 1550, Time: 00:07:56 Health: 47/47 AC: 3 Str: 9 XL: 6 Next: 19% Gold: 72 EV: 12 Int: 14 (17) God: SH: 0 Dex: 13 rFire + + . SeeInvis . o - +0 short sword of the Saviour {holy, rElec rPois} rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons o - the +0 short sword of the Saviour (weapon) {holy, rElec rPois} (You found it on level 2 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. rPois: It protects you from poison. Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 cloak (worn) Scrolls a - a scroll of amnesia {unknown} Potions j - a potion of resistance m - a potion of brilliance Skills: * Level 3.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 13% N/A 6% 2 c - Mephitic Cloud Conj/Pois/Air 13% N/A 12% 3 d - Slow Hex 52% N/A 4% 1 e - Blink Tloc 26% N/A 6% 2 f - Cigotuvi's Dreadful Necr/Pois/Air 26% N/A 6% 2 g - Freeze Ice 52% 1d6 4% 1 h - Ensorcelled Hibernat Hex/Ice 26% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You occasionally lose the ability to read scrolls when taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +0 club; a goblin corpse Things that are here: a bat corpse; a hobgoblin skeleton Found three items. Found 14 gold pieces. You see here a scroll labelled DITTEHOSIE. Autopickup is now on. a - a scroll labelled DITTEHOSIE You see here a potion of mutation. d - a potion of mutation Really quaff the potion of mutation? You feel extremely strange. You feel clever. Your large bone plates disappear. You occasionally lose the ability to read scrolls when taking damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *****###**,#....)...).....# *,,,,.$.##,#.##.#####...[.. *,**##....,#.##.## ###.##. *,*##.....##.##..## #.##. *,*#.......#.##.#.#####.##. *,*............###......... *******,*#..:....#.##.#.####.###. ,,,,,,,,**#.....##.###.## #.# ## ,******** *#....@..# #.# #.# # ,* ##..##### #.# #.# # ************##*#### #.# #.# # **,*,,*,,*,,,###..####.# #.# # **,**,**,,,###.....)†..# #.# # **,,*^,,,###.#....###).#####.# # ***,,,,###......#'# ##.......# # **,,,###....#.###.# ######### * **,###.#....###...# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A gnoll (D:1) A worm (D:2) A dart slug (D:1) 4 ball pythons (D:1) 3 bats 2 endoplasms (D:2) A giant cockroach (D:1) 4 goblins 6 hobgoblins 6 kobolds 2 quokkas A frilled lizard (D:1) 5 rats 38 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decritt the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Decritt set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Cigotuvi's Dreadful Rot, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 168 | D:1 | Found a faded altar of an unknown god. 172 | D:1 | Reached skill level 1 in Fighting 479 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 479 | D:1 | Learned a level 1 spell: Freeze 809 | D:2 | Identified the +0 short sword of the Saviour {holy, rElec | rPois} 971 | D:2 | Reached XP level 4. HP: 5/33 MP: 0/0 1250 | D:2 | Noticed Sigmund 1285 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1285 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1359 | D:2 | Killed Sigmund 1360 | D:2 | Reached XP level 5. HP: 15/41 MP: 0/0 1360 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1360 | D:2 | Reached XP level 6. HP: 17/47 MP: 0/0 1549 | D:2 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 1549 | D:2 | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1549 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1550 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, nicolae_ecumenical_snake_handling D:2: minmay_razor_zed, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.8 Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 3 || 3 Cast: Magic Dart | 77 | 29 || 106 Call Imp | 1 | 4 || 5 Blink | 1 | || 1 Use: Scroll | 1 | 8 || 9 Potion | | 6 || 6 Armor: Robe | 2 | 7 || 9 Dodge: Dodged | 7 | 10 || 17 Block: Other | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1549 | 1530 | 19 | 362 | 818 | 2 | 774.5 | Dungeon | 1549 | 1530 | 19 | 362 | 818 | 2 | 774.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 888 daAuts D:2: 660 daAuts