Decritt Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, 7, D:1) a +0 robe (17, 15, D:1) a +0 falchion (18, -21, D:1) a +0 mace (20, -24, D:1) a +0 dagger (27, 36, D:1) a +2 scythe of flaming (unseen) (36, 30, D:1) a +0 club (56, 33, D:1) a hell hog corpse (57, 35, D:1) a hell hog corpse Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -19, D:2) a +0 whip a stone (1, -18, D:2) a +0 chain mail (3, 24, D:2) 5 stones (9, -10, D:2) 3 stones (12, -16, D:2) a +0 short sword 2 stones (19, -18, D:2) a +0 hand axe (24, -14, D:2) a +0 plate armour (27, -4, D:2) a +0 club (29, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 4, D:3) a stone (7, 11, D:3) 3 boomerangs (9, -39, D:3) a +0 hand axe (16, -19, D:3) a +0 mace (32, -23, D:3) a +0 hand axe (36, 3, D:3) a stone a +0 short sword (38, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 3 potions of degeneration (11, 33, D:4) a +0 giant spiked club (15, 3, D:4) a +0 short sword (53, 24, D:4) a +2 dagger of pain a +0 cloak a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (25, -2, D:5) 5 poisoned darts (25, 23, D:5) 2 stones Level 6 of the Dungeon (9, -1, D:6) a +0 flail a +0 scale mail (11, -2, D:6) a +0 dagger a +0 robe (12, -2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 22, D:7) a +0 short sword (5, 13, D:7) a +0 quarterstaff a +0 dagger a +0 leather armour (5, 24, D:7) a +0 dagger (6, 13, D:7) a +0 chain mail a +0 mace a +0 arbalest (7, 18, D:7) 3 stones a +0 short sword a +0 club 2 boomerangs a +0 flail (7, 19, D:7) a +0 ring mail a +0 falchion (8, 14, D:7) 2 stones (9, 15, D:7) 3 stones a +0 dagger (9, 16, D:7) a +0 leather armour a +0 dagger (11, 30, D:7) a +0 giant spiked club (18, 40, D:7) a +0 leather armour (38, 4, D:7) a +0 hand axe (39, 5, D:7) a +0 hand axe (40, 6, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (27, -33, D:8) a +0 short sword a +0 cloak (31, -36, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour (31, -35, D:8) a +2 long sword of holy wrath a +0 plate armour (32, -36, D:8) a +0 whip (32, -35, D:8) a +0 club 3 boomerangs a +0 club (33, -36, D:8) a +0 dagger a +0 robe (34, -31, D:8) a +0 dagger (40, -4, D:8) a +2 whip of flaming a +0 robe Level 9 of the Dungeon [Shop] Xuf Mysh's Antique Armour Shoppe a +0 pair of boots (112 gold) a +0 pair of gloves (112 gold) a +3 leather armour (475 gold) Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (9, -3, D:10) 5 stones Level 11 of the Dungeon (36, 49, D:11) a +0 whip (66, 59, D:11) a +0 robe Level 12 of the Dungeon [Shop] Xismuor's Antique Armour Boutique a +1 ring mail of fire resistance (432 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +1 chain mail of poison resistance (364 gold) a +0 pair of gloves (121 gold) a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 pair of boots of stealth (310 gold) (0, 0, D:12) a wand of flame (14) 4 potions of magic a wand of mindburst (10) a wand of acid (13) (18, -7, D:12) a +0 dagger Level 13 of the Dungeon [Shop] Eloabapt's Distillery a potion of degeneration (16 gold) 2 potions of brilliance (128 gold) a potion of might (64 gold) a potion of magic (128 gold) [Shop] Gifud's Antique Weapon Shoppe a +0 long sword (115 gold) a +0 glaive (214 gold) a +0 arbalest (148 gold) a +0 sling (49 gold) a +2 battleaxe of flaming (782 gold) a +1 demon blade of venom (825 gold) a +0 short sword of venom (184 gold) a +0 giant club (56 gold) a +5 great mace of protection (1148 gold) [Shop] Baneuniz's Jewellery Boutique a ring of resist corrosion (380 gold) a +6 ring of strength (684 gold) an amulet of regeneration (570 gold) a ring of see invisible (285 gold) a +6 ring of dexterity (684 gold) a +5 ring of evasion (684 gold) an amulet of the acrobat (570 gold) a ring of magical power (380 gold) a +6 ring of strength (684 gold) a +5 ring of evasion (684 gold) a ring of flight (332 gold) (6, 1, D:13) a +0 mace Level 14 of the Dungeon [Shop] Rimuvij's Antique Armour Shoppe a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 pair of gloves (139 gold) a +0 leather armour (62 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +3 scale mail of poison resistance (713 gold) a +0 pair of boots (139 gold) (8, -17, D:14) a +0 ring mail (25, -3, D:14) a +0 hat Level 15 of the Dungeon (0, 0, D:15) 3 stones (5, 16, D:15) 4 stones (6, -2, D:15) a +1 scimitar of flaming (12, 16, D:15) a +0 club (14, 4, D:15) a +4 ring of slaying the ring "Lous" {MP+9 Int+3} [ring of magical power] Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the amulet of Kylis {Spirit rPois Will- Regen+ Str+6} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+6). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. a +2 pair of gloves of stealth the ring "Kemumm" {MP+9 Str+6 SInv} [ring of see invisible] Str: It affects your strength (+6). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a staff of conjuration the ring of the Will of the Gods {Int+4 Dex+6 Slay+3} [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a staff of fire the +8 short sword of Tension {elec, Drain rC+++ rN+++ Int-3} Int: It affects your intelligence (-3). rC: It renders you almost immune to cold. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. the ring of Discord {rN+ Will+ Dex+4 Stlth-} [ring of willpower] Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you less stealthy. the staff of the Singing Shrike {rN+ Dex+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. the +6 mace of Fee Simple {heavy, Will++} Will: It greatly increases your willpower. the +6 sword of Cerebov {flame} the +7 staff of the Meek {protect, meekguard} the orb of Ubioq {mayhem, Regen+} Regen: It increases your rate of health regeneration. the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. the ring "Humi" {*Slow Fly rElec rF+++ Stlth+} [ring of flight] rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Fly: It grants you flight. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. the staff of the Vanishing Princes {Drain rC+ rN+++ Str+3 Dex+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff of Slow Death {rF+ rN+ Str+5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rF: It protects you from fire. rN: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the amulet "Teebaggu" {Acrobat rPois Int+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). rPois: It protects you from poison. the ring "Zieletz" {Dex+2 SInv} [ring of see invisible] Dex: It affects your dexterity (+2). SInv: It lets you see invisible. the +6 rapier of Dithmenos's Whim {chaos, rPois rCorr Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +5 scythe "Finisher" {speed, execute} the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. the +7 whip "Nuroriof" {venom, rPois rN++ Dex-4 Stlth+} Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. a lightning rod (4/4) (14, 5, D:15) the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. 3 scrolls of enchant armour the ring of the Hare {EV+10} [ring of evasion] EV: It affects your evasion (+10). (15, 4, D:15) the +1 quarterstaff "Icosaorch" {elec, rC++ Int+3 Stlth+} Int: It affects your intelligence (+3). rC: It greatly protects you from cold. Stlth: It makes you more stealthy. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. the ring of Geufylec {Wiz +Blink} [ring of wizardry] It improves your spell success rate. +Blink: It lets you blink. the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. the +8 glaive of World's End {holy, rElec rPois Int-2} Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. the +4 falchion "Paipt" {freeze, Drain Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. the +0 spear "Weto" {flame, rPois Str-3 Int+6 SInv} Str: It affects your strength (-3). Int: It affects your intelligence (+6). rPois: It protects you from poison. SInv: It lets you see invisible. the +7 war axe of Incongruity {protect, rElec rN+ rCorr Stlth-} rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. the +5 rapier of the Middle {freeze, rPois Will++ rCorr Dex-3} Dex: It affects your dexterity (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. the +3 battleaxe of the Stopping Gods {freeze, rF- Int+8} Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. the +5 morningstar "Obyapew" {freeze, rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. the +1 mace "Qotzo" {freeze, rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. the +0 ring mail of Ru's Hope {+Inv Will+ rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +3 trident "Xugihite" {heavy, rF+++ rN+ Str-5 SInv} Str: It affects your strength (-5). rF: It renders you almost immune to fire. rN: It protects you from negative energy. SInv: It lets you see invisible. (16, 4, D:15) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC: It affects your AC (+5). *Corrode: It may corrode you when you take damage. the +6 arbalest "Damnation" {damnation} the +0 dire flail of Hell's Wrath {venom, Will+ Str+3 SInv} Str: It affects your strength (+3). SInv: It lets you see invisible. Will: It increases your willpower. the staff of the Moon {+Blink rPois rF+ rC- rN+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (45, -20, D:15) a +1 orcbow of draining (45, -13, D:15) 2 large rocks (46, -18, D:15) 5 stones (46, -14, D:15) a +0 robe (46, -8, D:15) 2 potions of magic the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 1, Orc:1) a +0 club a +0 leather armour (2, 3, Orc:1) a +0 dagger a +0 leather armour (3, 1, Orc:1) a +0 dagger a +0 robe (4, 0, Orc:1) a +0 hand axe (4, 2, Orc:1) a +0 flail (5, 0, Orc:1) a +0 club a +0 leather armour (5, 1, Orc:1) a +2 scimitar of draining 3 throwing nets a +0 chain mail (5, 2, Orc:1) a +0 short sword (6, 1, Orc:1) a +0 giant spiked club (37, 31, Orc:1) a +2 hand axe of flaming (37, 32, Orc:1) a +0 club (38, 30, Orc:1) a +0 falchion a +0 mace a boomerang of dispersal a +0 ring mail a +0 whip (58, 25, Orc:1) a +0 giant spiked club (60, 19, Orc:1) a +0 leather armour a +0 dagger (60, 22, Orc:1) a +0 chain mail a +0 dire flail (60, 24, Orc:1) a +0 plate armour a +0 battleaxe (62, 19, Orc:1) a +0 short sword (62, 22, Orc:1) a +0 mace (63, 25, Orc:1) a +0 robe a +0 chain mail a +0 club (63, 26, Orc:1) a +0 robe a +2 dagger of venom (63, 27, Orc:1) a +0 club (64, 24, Orc:1) a +0 mace (64, 27, Orc:1) a +0 giant club (64, 29, Orc:1) a +2 dagger of draining (65, 26, Orc:1) a +0 hand axe (65, 28, Orc:1) 3 boomerangs a +0 club (66, 23, Orc:1) a +0 giant club (66, 28, Orc:1) a +0 short sword (66, 29, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Eniel's Magic Scroll Shoppe a scroll of teleportation (54 gold) a scroll of enchant weapon (135 gold) a scroll of teleportation (54 gold) a scroll of revelation (135 gold) a scroll of identify (36 gold) a scroll of vulnerability (72 gold) a scroll of torment (171 gold) a scroll of enchant weapon (135 gold) [Shop] Kafeorub's Assorted Antiques a +0 trident (73 gold) a +0 shortbow (63 gold) a potion of lignification (63 gold) a wand of acid (8) (705 gold) a potion of might (84 gold) a +0 leather armour (42 gold) a +1 pair of boots (241 gold) a ring of protection from fire (525 gold) a +4 ring of protection (756 gold) [Shop] Kaontug's Armour Shoppe a +0 pair of gloves (76 gold) a +1 pair of gloves (195 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) a +3 chain mail of poison resistance (399 gold) a +0 robe (11 gold) a +2 helmet (280 gold) [Shop] Etifri Arphue's Jewellery Shoppe an amulet of reflection (480 gold) an amulet of reflection (480 gold) a +6 ring of dexterity (576 gold) a ring of resist corrosion (320 gold) a ring of ice (400 gold) a ring of willpower (400 gold) a ring of resist corrosion (320 gold) a ring of resist corrosion (320 gold) a ring of positive energy (320 gold) a +5 ring of evasion (576 gold) [Shop] Igueboaq's Jewellery Shoppe a ring of protection from cold (425 gold) a +5 ring of evasion (612 gold) a ring of willpower (425 gold) a ring of flight (297 gold) an amulet of reflection (510 gold) an amulet of faith (680 gold) a ring of positive energy (340 gold) a +4 ring of protection (612 gold) a ring of see invisible (255 gold) a ring of resist corrosion (340 gold) (37, -3, Orc:2) a +0 glaive a +0 chain mail (38, -3, Orc:2) a +0 battleaxe a +4 halberd a +0 plate armour (42, 2, Orc:2) a +0 short sword (43, 1, Orc:2) a +0 battleaxe a +0 chain mail (43, 4, Orc:2) a +2 antimagic dire flail a +0 orcbow a +0 plate armour (46, 3, Orc:2) 3 scrolls of vulnerability a scroll of amnesia a potion of berserk rage Level 1 of the Elven Halls (0, 0, Elf:1) 4 boomerangs (12, 39, Elf:1) a +2 heavy war axe (14, 11, Elf:1) a +0 rapier (32, 34, Elf:1) a +0 leather armour (32, 36, Elf:1) a -2 spear (40, 51, Elf:1) a +0 chain mail a +0 dagger (43, 21, Elf:1) a +0 long sword (46, 49, Elf:1) a +0 leather armour a +0 long sword (46, 50, Elf:1) a +0 ring mail a +0 short sword a +0 leather armour a +0 long sword a +0 shortbow a +0 buckler a +1 short sword of flaming (47, 28, Elf:1) 6 javelins a +0 chain mail a +1 scimitar of flaming a +0 leather armour a +0 buckler (47, 29, Elf:1) a +2 battleaxe of freezing a +1 heavy trident the +0 leather armour "Seukus" {Fly} Fly: It grants you flight. a +2 morningstar of protection 2 silver javelins a +0 ring mail (47, 31, Elf:1) 4 large rocks (47, 42, Elf:1) a +0 long sword (47, 46, Elf:1) a +0 leather armour a +0 short sword (47, 48, Elf:1) a +0 long sword (48, 42, Elf:1) a +0 long sword (48, 46, Elf:1) a +0 long sword (49, 49, Elf:1) a +0 leather armour a +0 dagger (53, 39, Elf:1) 6 curare-tipped darts Level 2 of the Elven Halls (0, 0, Elf:2) 6 stones (1, 3, Elf:2) a +0 dagger (1, 4, Elf:2) a book of Ice (4, 1, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (5, 2, Elf:2) a +0 long sword a +0 leather armour a +0 buckler a +0 dagger a +0 short sword a +0 ring mail (6, 2, Elf:2) a +0 long sword a +1 trident of protection (19, -1, Elf:2) 7 stones (24, 3, Elf:2) a +0 dagger of venom (26, 3, Elf:2) a +0 rapier (27, 2, Elf:2) a +0 long sword (40, -41, Elf:2) the +4 ring mail "Reczumm" {rElec rN++ Int-2} Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (50, -25, Elf:2) a +0 long sword (51, -25, Elf:2) a +0 long sword (51, -24, Elf:2) a +0 longbow a +0 long sword (52, -27, Elf:2) a +0 dagger a +0 shortbow of freezing a +0 leather armour (54, -22, Elf:2) a +0 chain mail a +0 rapier Level 3 of the Elven Halls [Shop] Jimaku's Neck Hole a +0 cloak (81 gold) a scarf of resistance (576 gold) a scarf of resistance (576 gold) an amulet of regeneration (540 gold) an amulet of guardian spirit (540 gold) an amulet of guardian spirit (540 gold) [Shop] Eklexov's Magic Scroll Boutique a scroll of enchant weapon (120 gold) a scroll of identify (32 gold) a scroll of amnesia (64 gold) 3 scrolls of fog (192 gold) a scroll of fog (64 gold) a scroll of brand weapon (152 gold) [Shop] Popixujo's Weapon Shop a +0 great mace (110 gold) a +0 lajatang (255 gold) a +5 scimitar of holy wrath (581 gold) a +0 scimitar of freezing (156 gold) a +0 falchion (51 gold) a +1 long sword of holy wrath (226 gold) 4 stones (6 gold) a +0 club (17 gold) [Shop] Jyriecs's Antique Weapon Boutique a +0 shortbow (78 gold) a +1 great sword of holy wrath (486 gold) a +0 battleaxe of venom (254 gold) a +4 arbalest of electrocution (863 gold) a +0 hand axe (78 gold) a +0 longbow (169 gold) a +0 sling of draining (122 gold) a +0 flail (91 gold) a +4 orcbow of freezing (735 gold) (0, 0, Elf:3) a +0 long sword (3, 2, Elf:3) a +3 hand axe of electrocution (10, 24, Elf:3) Sif Muna's Handbook of Sculpting Spells Type Level a - Passwall Transmutation/Earth 2 b - Petrify Transmutation/Earth 4 c - Blade Hands Transmutation 5 (22, 44, Elf:3) a book of the Warp (23, 43, Elf:3) a +0 mace (23, 44, Elf:3) a scroll of identify (24, 42, Elf:3) a wand of acid (7) (24, 43, Elf:3) a +4 dagger of venom (29, -12, Elf:3) a +0 buckler (36, 9, Elf:3) a scroll of identify (36, 21, Elf:3) the Opusculum on Unholy Ceremonies Spells Type Level a - Necrotise Necromancy 1 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Death Channel Necromancy 6 d - Haunt Necromancy/Summoning 7 (48, -7, Elf:3) a +0 heavy long sword a +0 shortbow (49, -10, Elf:3) a +0 rapier a +0 ring mail (49, -8, Elf:3) a +0 long sword a +0 leather armour a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of resist corrosion (23, 15, Lair:1) 6 stones (24, -9, Lair:1) +0 steam dragon scales (47, 1, Lair:1) a +2 spear of venom Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (18, -10, Lair:3) a +0 hat (22, 18, Lair:3) a +0 war axe Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 large rocks (3, 21, Lair:5) 5 stones (10, 24, Lair:5) a +0 dagger a +2 robe of willpower (16, 26, Lair:5) a +0 robe (22, 23, Lair:5) a +0 dagger (23, -6, Lair:5) a +0 flail (23, -1, Lair:5) an Everburning Encyclopedia (24, 25, Lair:5) a Young Poisoner's Handbook (25, 25, Lair:5) a +0 dagger (29, 25, Lair:5) a +0 dagger a +0 robe (45, 21, Lair:5) a +0 dagger a +0 robe (49, 21, Lair:5) a book of Conjurations (51, 24, Lair:5) a +1 executioner's axe of draining Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff (0, 7, Swamp:1) an amulet of guardian spirit (8, -4, Swamp:1) a scroll of identify (8, 11, Swamp:1) a scroll of identify (14, 3, Swamp:1) a +0 scimitar (47, -17, Swamp:1) 2 scrolls of amnesia (55, -43, Swamp:1) a scroll of enchant weapon (65, -25, Swamp:1) 6 stones (68, -28, Swamp:1) a stone Level 2 of the Swamp (0, 2, Swamp:2) 6 large rocks Level 3 of the Swamp (2, 5, Swamp:3) a +0 war axe a +0 animal skin (5, 4, Swamp:3) a +0 spectral quarterstaff a +0 robe Level 4 of the Swamp (21, -27, Swamp:4) a scroll of identify Level 1 of the Spider Nest Level 2 of the Spider Nest Level 3 of the Spider Nest (9, 0, Spider:3) a +0 leather armour a +0 war axe (11, -2, Spider:3) a +0 leather armour a +0 hand axe (12, 0, Spider:3) a +0 robe a +0 hand axe (13, -3, Spider:3) a +0 leather armour a +0 hand axe (13, -2, Spider:3) a +0 robe a +0 hand axe a +1 robe of willpower a +0 hand axe (18, -8, Spider:3) a +0 chain mail (45, 9, Spider:3) 4 stones (54, -1, Spider:3) a scroll of torment Level 4 of the Spider Nest (23, -21, Spider:4) a potion of magic (23, -17, Spider:4) an orb of wrath Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 scimitar of Abuse {vamp, rF++ Will- Str-5 Int+2} Str: It affects your strength (-5). Int: It affects your intelligence (+2). rF: It greatly protects you from fire. Will: It decreases your willpower. (0, 1, Slime:5) the +0 chain mail of Chimes {Str+4} Str: It affects your strength (+4). (0, 2, Slime:5) the Directory of the Discharge Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Iskenderun's Battlesphere Conjuration 5 (0, 9, Slime:5) Dimimun's Incunable of the Throng and the Jaunt Spells Type Level a - Call Imp Summoning 2 b - Portal Projectile Hexes/Translocation 3 c - Summon Hydra Summoning 7 d - Disjunction Translocation 8 (1, -8, Slime:5) the +5 shortbow of Ewohiul {antimagic, rElec rF- Str+5} Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (7, 9, Slime:5) the +9 morningstar "Zunkauko" {freeze, rCorr Str+3 Stlth-} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (16, 2, Slime:5) the orb "Ahauwkuha" {guile, rN+} rN: It protects you from negative energy. (17, 1, Slime:5) the Compendium of Malisons Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Flash Conjuration/Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 Level 1 of the Vaults (0, 0, Vaults:1) 4 poisoned darts (8, -3, Vaults:1) a +0 arbalest (10, -6, Vaults:1) a +0 great mace of holy wrath a +0 scale mail (17, -20, Vaults:1) a +0 arbalest (39, -17, Vaults:1) a +0 falchion a +0 scale mail (45, 2, Vaults:1) a +0 shortbow (47, 2, Vaults:1) a +0 long sword a +0 scale mail (56, -52, Vaults:1) a +0 shortbow (56, -48, Vaults:1) a +0 scale mail (56, -23, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (58, -48, Vaults:1) a +0 dagger (58, -47, Vaults:1) a wand of flame (2) (58, -46, Vaults:1) a potion of degeneration (60, -47, Vaults:1) a +0 ring mail a +0 great mace (61, -47, Vaults:1) a +0 arbalest (62, -50, Vaults:1) a +0 shortbow (62, -42, Vaults:1) a +0 robe (62, -29, Vaults:1) a +0 chain mail a +0 war axe (63, -50, Vaults:1) a +0 trident (63, -46, Vaults:1) a +0 robe a +0 dagger (63, -42, Vaults:1) a +0 quarterstaff (64, -50, Vaults:1) a +0 leather armour (64, -46, Vaults:1) a +0 scale mail a +0 war axe a +0 arbalest (64, -42, Vaults:1) a +0 broad axe (64, -28, Vaults:1) a +0 war axe a +0 arbalest a +0 scale mail a +0 great mace a +0 scale mail a +0 war axe (64, -24, Vaults:1) a +0 scale mail (65, -50, Vaults:1) a +0 chain mail (65, -42, Vaults:1) a +0 flail (65, -28, Vaults:1) a +0 chain mail a +0 dire flail a +0 great mace a +0 plate armour a +0 scale mail a +0 dire flail (66, -50, Vaults:1) a +0 shortbow (66, -42, Vaults:1) a +1 halberd of venom Level 2 of the Vaults [Shop] Cixaubb's Book Emporium a book of Misfortune (612 gold) a book of Conjurations (340 gold) a book of Chaos (850 gold) a book of Conjurations (340 gold) a book of the Senses (544 gold) Sun Boat's Beginning Course on Spellcasting (204 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Shock Conjuration/Air 1 c - Apportation Translocation 1 a book of Ice (850 gold) a book of Power (714 gold) a book of Blood (476 gold) (23, -33, Vaults:2) a +0 ring mail (24, -35, Vaults:2) a scroll of identify (39, -13, Vaults:2) a wand of polymorph (4) (45, -8, Vaults:2) a wand of flame (10) (47, -7, Vaults:2) a +0 pair of gloves (50, -17, Vaults:2) a +0 chain mail (53, -11, Vaults:2) a wand of roots (5) Level 3 of the Vaults [Shop] Ymot Lao's Distillery a potion of degeneration (17 gold) a potion of degeneration (17 gold) a potion of might (68 gold) a potion of lignification (51 gold) (0, 0, Vaults:3) a +3 war axe a +0 plate armour (0, 3, Vaults:3) a +0 dire flail a +0 animal skin (0, 5, Vaults:3) a +0 war axe a +2 chain mail of cold resistance (6, 6, Vaults:3) a +0 mace (9, -4, Vaults:3) a +0 pair of gloves (24, -14, Vaults:3) a +0 war axe a +0 ring mail (29, -7, Vaults:3) a +0 robe a +0 dagger (29, -6, Vaults:3) a +0 chain mail a +2 heavy glaive (31, -7, Vaults:3) a +0 scale mail a +0 great mace (31, -3, Vaults:3) a +0 chain mail a +0 great mace (31, 0, Vaults:3) a +0 arbalest (32, 0, Vaults:3) a +0 arbalest a +0 chain mail a +2 bardiche (32, 1, Vaults:3) a +0 arbalest (32, 2, Vaults:3) a +0 chain mail a +3 war axe (43, -42, Vaults:3) a +0 war axe (43, 9, Vaults:3) a +0 sling (48, -36, Vaults:3) 8 stones (48, -28, Vaults:3) a +0 great sword a +0 chain mail (49, -31, Vaults:3) a +0 troll leather armour a +1 long sword a +0 chain mail (49, -30, Vaults:3) a +0 arbalest (49, -29, Vaults:3) a +3 long sword of holy wrath a +0 chain mail a +0 arbalest (49, -3, Vaults:3) a condenser vane (50, -28, Vaults:3) a +0 arbalest a +0 arbalest (51, -34, Vaults:3) a +1 morningstar of distortion a +0 leather armour (51, -29, Vaults:3) a +0 arbalest (52, 14, Vaults:3) a wand of polymorph (7) Level 4 of the Vaults [Shop] Learyg's Jewellery Boutique the amulet "Ylimm" {Reflect rN++ MP-9 SH+5} (480 gold) [amulet of reflection] It reflects blocked missile attacks. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). SH: It affects your SH (+5). a ring of ice (400 gold) a ring of poison resistance (320 gold) a ring of protection from fire (400 gold) a +6 ring of intelligence (576 gold) the amulet of Haoqaqur {Faith +Inv Int+5} (1032 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+5). +Inv: It lets you turn invisible. an amulet of magic regeneration (480 gold) a +5 ring of evasion (576 gold) an amulet of reflection (480 gold) (0, 0, Vaults:4) a +0 war axe a +0 ring mail (11, 7, Vaults:4) a +2 halberd of flaming (20, 24, Vaults:4) a +4 scale mail (24, -6, Vaults:4) a +0 falchion a +0 ring mail (26, -11, Vaults:4) a +0 dagger a +0 robe (33, 11, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 flail (35, 12, Vaults:4) a +0 flail (40, -25, Vaults:4) a scroll of identify (40, -24, Vaults:4) 20 gold pieces (41, -25, Vaults:4) a +0 pair of boots (41, -24, Vaults:4) a potion of mutation Level 5 of the Vaults (0, 0, Vaults:5) a +0 mace a +0 ring mail (4, -47, Vaults:5) a +0 dire flail a +0 dire flail (4, -45, Vaults:5) a +0 dire flail a +0 dire flail (8, -44, Vaults:5) 6 stones (8, -6, Vaults:5) a +0 scale mail (9, -44, Vaults:5) a book of Cantrips (9, -42, Vaults:5) a +0 quarterstaff of draining (10, -43, Vaults:5) a ring of resist corrosion (11, -44, Vaults:5) a +3 heavy falchion (11, -43, Vaults:5) a +2 leather armour of willpower (11, -39, Vaults:5) +0 shadow dragon scales a +0 battleaxe a +0 chain mail (12, -48, Vaults:5) a +1 great mace of protection a +0 ring mail (12, -43, Vaults:5) a scroll of noise (12, -42, Vaults:5) a staff of poison (12, -23, Vaults:5) a wand of acid (2) (13, -46, Vaults:5) a +5 arbalest (13, -44, Vaults:5) a book of the Earth (13, -43, Vaults:5) a wand of mindburst (7) (13, -42, Vaults:5) a wand of acid (5) (13, -38, Vaults:5) 4 large rocks (14, -48, Vaults:5) a +0 flail a +0 leather armour (14, -46, Vaults:5) a +4 heavy falchion a +0 scale mail a +0 morningstar a +0 scale mail (14, -44, Vaults:5) a +1 leather armour of poison resistance (14, -38, Vaults:5) a +0 falchion a +0 scale mail (14, -14, Vaults:5) a +0 ring mail (14, -13, Vaults:5) 5 stones (14, -12, Vaults:5) a wand of paralysis (7) (15, -43, Vaults:5) the +4 falchion of the Building King {distort, rF++ Str-3 Int-4 Dex+8} Str: It affects your strength (-3). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+8). rF: It greatly protects you from fire. (15, -42, Vaults:5) a potion of berserk rage (16, -46, Vaults:5) a +0 great sword of flaming (16, -44, Vaults:5) 5 stones (16, -43, Vaults:5) a +5 heavy falchion (16, -15, Vaults:5) a staff of poison (16, -3, Vaults:5) a +0 dagger (17, -43, Vaults:5) a +3 scale mail of cold resistance (17, -42, Vaults:5) a +0 pair of gloves (17, -40, Vaults:5) the Incunable of Twinkling Illusion Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Imp Summoning 2 c - Summon Forest Summoning/Translocation 5 d - Dragon's Call Summoning 9 (17, -39, Vaults:5) a wand of flame (11) (17, -36, Vaults:5) a staff of earth (18, -43, Vaults:5) the +11 falchion of Iqipest {heavy, *Noise rN+ Will+ Stlth+} rN: It protects you from negative energy. *Noise: It may make noises in combat. Will: It increases your willpower. Stlth: It makes you more stealthy. (18, -40, Vaults:5) a staff of cold (18, -39, Vaults:5) a ring of protection from fire the amulet of Moderation {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). a ring of protection from fire a ring of positive energy (18, -37, Vaults:5) a wand of paralysis (5) (18, -36, Vaults:5) a +0 great mace the +6 falchion "Newtslayer" {heavy, *Noise Fly rN+++ Str+3} Str: It affects your strength (+3). rN: It renders you almost immune to negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (19, -39, Vaults:5) a book of Decay (20, -44, Vaults:5) 3 stones (20, -42, Vaults:5) a wand of flame (8) (20, -41, Vaults:5) a potion of degeneration (20, -37, Vaults:5) a +0 robe (22, -47, Vaults:5) 5 large rocks (26, -15, Vaults:5) a +3 plate armour of fire resistance (26, -11, Vaults:5) a +0 scimitar (43, -36, Vaults:5) a wand of flame (8) (45, -47, Vaults:5) a staff of fire (47, -36, Vaults:5) a +3 lajatang of speed (48, -3, Vaults:5) a staff of death (49, -5, Vaults:5) a +0 pair of boots (49, -4, Vaults:5) a scroll of identify (49, -3, Vaults:5) a +1 sling of flaming (50, -4, Vaults:5) a +0 sling (54, -12, Vaults:5) a +0 buckler (55, -12, Vaults:5) a book of Storms (56, -50, Vaults:5) a +0 scale mail a +0 morningstar (56, -12, Vaults:5) a +0 halberd (56, -11, Vaults:5) a +0 rapier (57, -50, Vaults:5) a +0 arbalest (57, -10, Vaults:5) a wand of mindburst (9) (58, -51, Vaults:5) 5 large rocks (58, -50, Vaults:5) a +2 morningstar of draining a +0 dire flail a +0 dire flail (59, -50, Vaults:5) a +0 long sword a +0 leather armour a +1 battleaxe of freezing (59, -49, Vaults:5) a +0 battleaxe of freezing (60, -48, Vaults:5) a +0 long sword a +0 leather armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 spear (11, 30, Crypt:1) a scarf of invisibility (15, 4, Crypt:1) a +0 short sword (15, 26, Crypt:1) a scroll of identify (16, 4, Crypt:1) a +0 scimitar (19, 3, Crypt:1) a +0 trident (21, 23, Crypt:1) a +0 pair of boots (26, 4, Crypt:1) a +0 scimitar (27, 4, Crypt:1) a +0 war axe of freezing (29, 4, Crypt:1) a +0 flail (33, -11, Crypt:1) a +0 club (39, 4, Crypt:1) a +0 robe (42, 22, Crypt:1) the +0 pair of boots of Vehumet's Hope {Rampage rPois Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (44, 23, Crypt:1) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Level 2 of the Crypt (34, 17, Crypt:2) a +0 dagger a +0 robe (36, 21, Crypt:2) a +0 dagger a +1 robe of cold resistance a +0 war axe a +0 chain mail a +0 hand axe a +0 arbalest a +2 chain mail of fire resistance a +0 robe a +0 giant club (36, 30, Crypt:2) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (36, 34, Crypt:2) a +0 leather armour a +2 vampiric rapier (37, 18, Crypt:2) a +0 trident (37, 19, Crypt:2) a +2 robe of cold resistance a +0 dagger (37, 34, Crypt:2) a +0 club (38, 38, Crypt:2) a +0 scale mail a +1 robe of positive energy (39, 18, Crypt:2) a +0 chain mail a +0 long sword a +0 short sword (39, 39, Crypt:2) a +0 plate armour a +2 great sword of freezing (40, 36, Crypt:2) a +0 robe (40, 38, Crypt:2) a +0 leather armour a +0 dagger Level 3 of the Crypt (3, 0, Crypt:3) a +0 morningstar a +0 great mace (4, 5, Crypt:3) a staff of poison a wand of mindburst (3) (4, 6, Crypt:3) a +0 helmet of intelligence (5, 6, Crypt:3) an amulet of the acrobat (6, 6, Crypt:3) an amulet of regeneration (6, 52, Crypt:3) a scroll of silence (7, 51, Crypt:3) a book of Displacement (9, 32, Crypt:3) a wand of flame (10) (15, 21, Crypt:3) the +7 mace "Djinni's Doom" {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. a +6 ring of strength (21, 26, Crypt:3) a +0 flail (29, 1, Crypt:3) a +1 glaive of venom (30, 0, Crypt:3) 4 atropa-tipped darts (31, -2, Crypt:3) a book of Minor Magic (31, 0, Crypt:3) a wand of roots (7) (32, -3, Crypt:3) a wand of paralysis (7) (32, 0, Crypt:3) a +0 leather armour (32, 58, Crypt:3) a +2 quick blade of pain (34, 0, Crypt:3) a +2 crystal plate armour (46, 40, Crypt:3) a +0 shortbow (49, 6, Crypt:3) the +2 leather armour "Foig" {Dex+2} Dex: It affects your dexterity (+2). (50, 0, Crypt:3) 6 stones (50, 24, Crypt:3) a +0 long sword (51, 0, Crypt:3) a +0 chain mail (51, 23, Crypt:3) a +0 eveningstar of draining (51, 24, Crypt:3) a +0 battleaxe of electrocution (51, 25, Crypt:3) a +7 orcbow of flaming Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 robe (3, -11, Tomb:1) a +0 mace (3, 2, Tomb:1) an amulet of regeneration (13, 20, Tomb:1) a +0 ring mail (24, -16, Tomb:1) a scroll of amnesia (35, 17, Tomb:1) a +0 short sword (36, 17, Tomb:1) 20 gold pieces (still there?) a +0 chain mail (still there?) a +3 great mace (still there?) (37, 9, Tomb:1) a book of Cantrips (39, 7, Tomb:1) a +2 battleaxe of freezing Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 chain mail a +0 great mace (2, 2, Tomb:2) a +0 short sword (2, 4, Tomb:2) a staff of poison (8, 6, Tomb:2) a +0 plate armour a +3 great mace of flaming (9, 3, Tomb:2) a potion of attraction (11, 6, Tomb:2) a +0 ring mail (12, 5, Tomb:2) 5 atropa-tipped darts (14, 1, Tomb:2) a book of Dangerous Friends (17, 5, Tomb:2) a +0 robe (17, 12, Tomb:2) a +0 chain mail (19, 1, Tomb:2) a +3 plate armour a +3 great sword of draining (19, 16, Tomb:2) a +0 trident (21, -2, Tomb:2) an amulet of faith (22, -5, Tomb:2) a +0 scimitar (23, 15, Tomb:2) a +0 glaive (23, 16, Tomb:2) a +3 glaive (24, -6, Tomb:2) a book of the Tundra (24, -4, Tomb:2) a +0 battleaxe (28, 5, Tomb:2) a wand of flame (8) (28, 17, Tomb:2) a +0 plate armour a +1 great sword of draining (33, -7, Tomb:2) a +1 pair of gloves (38, 17, Tomb:2) a +0 plate armour a +3 great mace of freezing Level 3 of the Tomb of the Ancients (0, 7, Tomb:3) the +10 plate armour of Awe {Int+3} Int: It affects your intelligence (+3). (1, 7, Tomb:3) the +6 great sword "Imareat" {freeze, *Corrode *Slow Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. (1, 8, Tomb:3) Vian's Directory of the Distorted Panacea Spells Type Level a - Lesser Beckoning Translocation 2 b - Spider Form Transmutation/Poison 3 c - Passage of Golubria Translocation 4 d - Disjunction Translocation 8 (2, 9, Tomb:3) the Incunabulum of Subzero Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Animate Armour Summoning/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Polar Vortex Ice 9 (4, 9, Tomb:3) the Lectures on Ensorcelling Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Anguish Hexes/Necromancy 4 d - Silence Hexes/Air 5 the Vestibule of Hell (27, 1, Hell) a +1 scythe of venom (30, 1, Hell) a +0 plate armour a +1 demon trident Level 1 of the Iron City of Dis (10, 5, Dis:1) a +2 great sword of draining a +0 plate armour (11, -9, Dis:1) a +3 great sword a +0 plate armour Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (0, 12, Dis:3) a +0 morningstar (6, 5, Dis:3) a +3 plate armour a +3 great mace of flaming (7, 3, Dis:3) a +0 morningstar (7, 4, Dis:3) a +0 giant club a +0 giant club (8, 1, Dis:3) a +0 morningstar (8, 6, Dis:3) a +0 morningstar Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 flail (2, -1, Dis:7) a wand of mindburst (12) (3, 5, Dis:7) a +0 great mace (5, -13, Dis:7) a +0 giant club (5, 5, Dis:7) a +0 morningstar (8, -22, Dis:7) the +1 plate armour of the Cobbler {rF- Str+6 Int-3 Dex+2} Str: It affects your strength (+6). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. (20, -18, Dis:7) the +5 falchion of Deformation {pain, rF+ rC+ Stlth+} rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (39, -12, Dis:7) a wand of paralysis (6) (40, -11, Dis:7) a +6 heavy quarterstaff (40, 11, Dis:7) a +0 giant club (41, -12, Dis:7) a book of Dreams (42, -11, Dis:7) a +1 morningstar of draining (43, -12, Dis:7) a ring of resist corrosion (46, -12, Dis:7) a ring of flight (48, -12, Dis:7) a +2 chain mail of fire resistance (49, -11, Dis:7) a staff of conjuration (50, -12, Dis:7) a wand of roots (3) (51, -22, Dis:7) a staff of poison (51, -17, Dis:7) a book of Misfortune (51, -11, Dis:7) a +1 shortbow of electrocution (51, 2, Dis:7) a book of Hexes (52, -17, Dis:7) +1 pearl dragon scales (52, 5, Dis:7) a +2 flail of holy wrath (54, 5, Dis:7) a +0 giant club (55, 2, Dis:7) a +0 giant club (57, -24, Dis:7) a +2 morningstar of protection (57, -19, Dis:7) Sif Muna's Elucidation of Weird Concussion Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Leda's Unmaking Conjuration/Earth 6 c - Chain Lightning Conjuration/Air 9 (57, -1, Dis:7) a +3 antimagic sling (60, -23, Dis:7) a +0 great mace of freezing a +0 plate armour (61, -24, Dis:7) a +1 great mace of protection Level 1 of Gehenna (12, 17, Geh:1) a +0 great sword of flaming Level 2 of Gehenna Level 3 of Gehenna (16, -2, Geh:3) a +1 demon whip of electrocution Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a +3 demon whip of electrocution (1, 1, Geh:7) a +0 great sword of flaming (3, -20, Geh:7) a +2 demon whip of venom (5, -22, Geh:7) a +0 demon whip (28, -8, Geh:7) a +0 demon whip of venom (30, -4, Geh:7) a +0 demon whip (34, -22, Geh:7) a +0 demon whip of venom (34, -13, Geh:7) the Codex of Cinders Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Starburst Conjuration/Fire 6 c - Fire Storm Conjuration/Fire 9 (34, -11, Geh:7) Great Wizards, Vol. II (38, -13, Geh:7) a staff of death (38, -9, Geh:7) a Necronomicon (39, -11, Geh:7) a +2 ring mail of cold resistance (40, -9, Geh:7) a ring of flight (41, -13, Geh:7) a wand of paralysis (4) (41, -10, Geh:7) an amulet of guardian spirit Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a wand of roots (4) (1, 1, Coc:7) a book of Transfigurations (2, 0, Coc:7) a +0 great sword (3, 0, Coc:7) a +0 cloak (45, -39, Coc:7) a +1 heavy war axe (46, -37, Coc:7) a wand of mindburst (11) (47, -39, Coc:7) 3 datura-tipped darts (47, -38, Coc:7) a wand of acid (5) (48, -39, Coc:7) a wand of paralysis (5) (52, -5, Coc:7) a +0 war axe of holy wrath (52, -4, Coc:7) a book of the Wilderness (52, -3, Coc:7) the amulet of Lalur {RegenMP +Inv rC+ rCorr} [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It protects you from cold. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (52, -2, Coc:7) a wand of flame (13) (53, -6, Coc:7) a wand of roots (3) (53, -5, Coc:7) a +2 rapier of holy wrath (53, -4, Coc:7) a ring of wizardry (53, -3, Coc:7) a +2 robe of positive energy Level 1 of Tartarus Level 2 of Tartarus Level 4 of Tartarus (2, 7, Tar:4) 5 large rocks Level 5 of Tartarus (0, 0, Tar:5) 6 large rocks (2, 1, Tar:5) a +2 scythe of flaming Level 7 of Tartarus (23, 33, Tar:7) the +2 shortbow of Oloi {speed, Dex+5} Dex: It affects your dexterity (+5). (24, 33, Tar:7) the +0 plate armour of the Marlin {rC- rN+ Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (25, 12, Tar:7) 9 large rocks Level 1 of the Realm of Zot (13, 8, Zot:1) a +0 heavy mace (27, -1, Zot:1) a scroll of brand weapon Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of enchant weapon (13, 7, Zot:2) a +0 rapier a +0 cloak (14, -23, Zot:2) a +0 long sword a +0 cloak (14, -13, Zot:2) a +0 dagger a +0 cloak (24, 5, Zot:2) a +0 flail (42, -17, Zot:2) a +0 leather armour Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 demon whip of draining (14, -3, Zot:3) +0 storm dragon scales (16, -3, Zot:3) +0 storm dragon scales (26, -11, Zot:3) a +0 quarterstaff (32, 14, Zot:3) a scroll of identify (32, 17, Zot:3) a +0 trident (33, 17, Zot:3) +0 shadow dragon scales a +0 cloak a +0 great sword (34, 18, Zot:3) a +0 flail a +0 battleaxe a +0 halberd a +0 battleaxe (36, 18, Zot:3) +0 storm dragon scales a +0 long sword a +0 cloak a +0 mace (36, 19, Zot:3) a +0 long sword a +0 war axe (37, 19, Zot:3) a +0 cloak a throwing net a +3 war axe of venom Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 battleaxe (31, -26, Zot:4) +0 storm dragon scales (35, 12, Zot:4) a +0 robe (36, 11, Zot:4) a staff of air (36, 12, Zot:4) the +8 sling "Hiamefiz" {elec, rPois Dex+5} Dex: It affects your dexterity (+5). rPois: It protects you from poison. (37, -40, Zot:4) the +1 cloak "Ahuecap" {*Corrode rPois rF+ Will+} rF: It protects you from fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (37, 12, Zot:4) a +1 trident of protection (40, 1, Zot:4) a +0 long sword (40, 14, Zot:4) +0 gold dragon scales (41, 13, Zot:4) +0 acid dragon scales (44, 14, Zot:4) a book of Spatial Translocations (45, 13, Zot:4) a +4 spear of pain (45, 14, Zot:4) a book of Necromancy (45, 15, Zot:4) 9 stones (47, 11, Zot:4) a +0 chain mail (48, 14, Zot:4) a +2 great sword of freezing (49, 11, Zot:4) 5 stones (49, 13, Zot:4) a +2 dagger of venom (49, 14, Zot:4) a ring of see invisible (50, 10, Zot:4) a +2 battleaxe of electrocution (50, 11, Zot:4) the +1 scale mail of Ludash {Int+2} Int: It affects your intelligence (+2). (50, 12, Zot:4) a +4 morningstar of holy wrath (50, 14, Zot:4) the +11 chain mail "Xacokem" {Dex+2} Dex: It affects your dexterity (+2). (51, 16, Zot:4) 6 stones (52, 15, Zot:4) a +1 spear of freezing (52, 16, Zot:4) a +7 sling of freezing Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 ring mail (1, -2, Zot:5) Maxwell's Memoranda (9, 4, Zot:5) a +0 spear Level 1 of the Depths (0, 0, Depths:1) a +3 broad axe a +0 ring mail a +0 buckler (32, 56, Depths:1) a book of Debilitation (36, 17, Depths:1) +0 ice dragon scales (41, 14, Depths:1) an amulet of guardian spirit (45, 11, Depths:1) a +0 falchion (53, 4, Depths:1) a +0 falchion Level 2 of the Depths (4, -2, Depths:2) a scroll of identify (37, -2, Depths:2) a +0 leather armour (39, -6, Depths:2) a wand of mindburst (6) (39, -5, Depths:2) a +2 battleaxe of freezing (40, -7, Depths:2) a staff of poison (40, -5, Depths:2) the +2 scimitar of Olaf {vamp, Fragile rPois Str+6 SInv} Str: It affects your strength (+6). rPois: It protects you from poison. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (41, -21, Depths:2) a +2 great sword of flaming (41, -6, Depths:2) the +3 plate armour of Inevitability {Dex+2} Dex: It affects your dexterity (+2). (42, 17, Depths:2) a +0 mace (43, 6, Depths:2) a ring of magical power (44, -9, Depths:2) +0 ice dragon scales (44, -8, Depths:2) a +0 dire flail a +0 plate armour (45, 22, Depths:2) 5 stones (48, -6, Depths:2) an amulet of magic regeneration a scroll of amnesia (52, 26, Depths:2) a +0 leather armour (55, 23, Depths:2) a +0 troll leather armour (56, 17, Depths:2) a +0 falchion Level 3 of the Depths (0, 0, Depths:3) a +0 great sword (1, -7, Depths:3) a +2 morningstar of holy wrath (1, -5, Depths:3) a +0 dire flail a +0 great mace (16, -52, Depths:3) a wand of mindburst (6) (21, -51, Depths:3) 6 javelins (24, -36, Depths:3) a +2 spear of freezing (25, -37, Depths:3) a +3 halberd of flaming a +0 plate armour Level 4 of the Depths [Shop] Kessyrua's Assorted Antiques a scroll of enchant armour (240 gold) a +4 heavy orcbow (905 gold) a scroll of enchant weapon (240 gold) a +0 whip (80 gold) a potion of degeneration (32 gold) a +0 war axe (112 gold) a +0 hand axe (96 gold) a scroll of noise (32 gold) the +3 leather armour of Getherch {Str-5 Dex+4} (700 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (+4). [Shop] Selennis's General Store 6 stones (9 gold) a +0 sling (24 gold) a book of Blood (448 gold) 3 stones (4 gold) 5 boomerangs of dispersal (480 gold) a wand of polymorph (6) (134 gold) [Shop] Idwir's Armour Boutique a +3 leather armour of poison resistance (462 gold) a +1 helmet (253 gold) the +2 steam dragon scales "Rijivus" {rPois Int+3 Slay+2 Stlth+} (1731 gold) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 scale mail (88 gold) a +0 scale mail (88 gold) a +0 plate armour (506 gold) a +3 leather armour of fire resistance (528 gold) [Shop] Dedunn's Assorted Antiques a ring of wizardry (750 gold) a potion of might (100 gold) a +1 plate armour of fire resistance (875 gold) a potion of resistance (250 gold) a scroll of identify (50 gold) a +0 quarterstaff (100 gold) a +0 leather armour (50 gold) a scroll of identify (50 gold) (0, 0, Depths:4) a +0 battleaxe of freezing (6, 3, Depths:4) a book of Burglary (27, -17, Depths:4) the +6 lajatang of Precise Incision {spect, rF- Str+7} Str: It affects your strength (+7). rF: It makes you vulnerable to fire. (38, 6, Depths:4) the +0 scale mail of Ignis's Fury {Str+4} Str: It affects your strength (+4). the +5 dagger of Psychosis {pain, Fly rElec Int-4 Dex-2} Int: It affects your intelligence (-4). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Fly: It grants you flight.