Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 15113529157816195828 114 Decritt the Magician (level 5, 0/38 HPs) Began as a Djinni Hedge Wizard on July 8, 2023. Slain by a gnoll ... wielding a +2 halberd of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1441 turns). Decritt the Magician (Djinni Hedge Wizard) Turns: 1441, Time: 00:02:34 Health: 0/38 AC: 2 Str: 9 XL: 5 Next: 18% Gold: 112 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + + a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery k - a ring of protection from fire (left hand) Scrolls d - a scroll of noise {unknown} f - a scroll of revelation {unknown} g - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} j - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions e - 4 potions of curing {unknown} i - a potion of degeneration {unknown} Skills: * Level 2.3 Fighting + Level 3.2 Dodging - Level 1.9 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes Level 0.0 Charms * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Transmutations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Foxfire Conj/Fire 60% 2x1d7 3% 1 c - Mephitic Cloud Conj/Pois/Air 15% N/A 11% 3 d - Call Imp Summ 30% N/A 5% 2 e - Slow Hex 60% N/A 3% 1 f - Scorch Fire 30% 2d6 5% 2 z - Blink Tloc 30% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp hits the gnoll from afar with a -3 spear. Your cerulean imp closely misses the gnoll. Your cerulean imp hits the gnoll but does no damage. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your cerulean imp misses the gnoll. The foxfire hits the gnoll. The gnoll is severely wounded. Your foxfire dissipates! Found 7 gold pieces. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll dies! Your cerulean imp closely misses the gnoll. The gnoll hits your cerulean imp with a +0 spear. There is an open door here. Found a twisted sapphire amulet. A bat comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your cerulean imp closely misses the gnoll. Your cerulean imp closely misses the gnoll. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your cerulean imp closely misses the gnoll. The gnoll hits you from afar with a +2 halberd of protection! * * * LOW HITPOINT WARNING * * * The gnoll closely misses your cerulean imp. The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll hits your cerulean imp with a +0 spear. The gnoll hits you from afar with a +2 halberd of protection! You die... .. #......# #.# ## #......## #.. ..########## #......## ... #..........# #......## ...#+## .........."# #......#. .[...# #..........# #...††.#. #.).# #..........# #........ #5..# '......§..$# ####'#### ##gg# #.....§@...# ###..†# ##(## #..........# #...### #g.# #......g...####.### ##.###..........##.†.# #..########5#####†######## ##..g5.)g.g.##...........# #..#.#.#....#...........# ##...#.#.##...).........### #.#...#.##................ You could see 2 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:2) 5 adders (D:2) 2 worms (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches 8 goblins 2 hobgoblins 3 jackals (D:2) 2 kobolds (D:2) A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards 3 rats (D:1) 42 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Vanquished Creatures (others) 24 foxfires (D:2) 24 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Decritt the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Decritt set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 520 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 520 | D:1 | Learned a level 1 spell: Foxfire 982 | D:2 | Reached skill level 1 in Fighting 1063 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1417 | D:2 | Reached XP level 5. HP: 26/38 MP: 0/0 1417 | D:2 | Learned a level 2 spell: Scorch 1441 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, skrybe_limestone_x D:2: layout_basic, nicolae_half_adder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 3 | 3.5 Hexes | 3 | 3.5 Summonings | 3 | 3.5 Necromancy | 3 | 3.5 Translocations | 3 | 3.5 Transmutations | 3 | 3.5 Fire Magic | 3 | 3.5 Ice Magic | 3 | 3.5 Air Magic | 3 | 3.5 Earth Magic | 3 | 3.5 Poison Magic | 3 | 3.5 Fighting | 1 2 | 2.3 Dodging | 3 | 3.2 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 65 | 33 || 98 Foxfire | | 15 || 15 Call Imp | | 1 || 1 Armour: Robe | | 4 || 4 Dodge: Dodged | 5 | 16 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1416 | 24 | 0 | 1197 | 2 | 720.0 | Dungeon | 1440 | 1416 | 24 | 0 | 1197 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 530 daAuts