Dungeon Crawl Stone Soup version 0.14-a0-181-gf6fe0c6 (webtiles) character file. 31 Deemzul the Gusty (level 2, 0/17 HPs) Began as an Octopode Air Elementalist on Oct 6, 2013. Killed themself with a bounced zap (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:19 (105 turns). Deemzul the Gusty (Octopode Air Elementalist) Turns: 105, Time: 00:01:20 HP 0/17 AC 1 Str 7 XL: 2 Next: 25% MP 1/4 EV 12 Int 17 God: Gold 20 SH 0 Dex 12 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles c - a bread ration Scrolls a - 2 scrolls of identify {unknown} e - a scroll of remove curse {unknown} Potions d - a potion of might {unknown} Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: - Level 2.0 Dodging + Level 2.9 Stealth + Level 1.1 Spellcasting + Level 1.3 Conjurations * Level 3.3 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (severely wounded) That beam is likely to hit you. Continue anyway? The zap hits the gnoll. The gnoll is severely wounded. The zap misses the gnoll. The zap misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (severely wounded) That beam is likely to hit you. Continue anyway? The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. You kill the gnoll! You have reached level 2! The zap hits you! You die... ### !# ..########..# #.#........... #?..........# #.##.......# .. #.##.......# ... #.).@......## ##.... #.##%..)....###...... #.##................. #g##..###.........# #.##.## ##.......# #.##.# #...<...# #.##.## ##.......## #.#...###.........### #.#.................. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul, the Octopode Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 4/17 MP: 1/4 105 | D:1 | Killed themself with a bounced zap Action || total -------------------------++------- Cast: Shock || 7