Dungeon Crawl Stone Soup version 0.13.0 (webtiles) character file. 109 Deemzul the Insei (level 2, -4/19 HPs) Began as an Octopode Monk on Oct 12, 2013. Slain by a worm (11 damage) ... on Level 2 of the Dungeon. The game lasted 00:01:27 (777 turns). Deemzul the Insei (Octopode Monk) Turns: 777, Time: 00:01:27 HP -4/19 AC 1 Str 10 XL: 2 Next: 95% MP 1/1 EV 13 Int 12 God: Gold 86 SH 0 Dex 14 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . f - ring of protection from magic {unknown} Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: somewhat resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Comestibles b - 2 bread rations Scrolls a - a scroll of identify {unknown} c - 2 scrolls of remove curse {unknown} e - a scroll of curse jewellery {unknown} Jewellery f - a ring of protection from magic (left tentacle) {unknown} Potions d - a potion of restore abilities {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 2.6 Stealth + Level 4.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You constrict the worm. You release your grip on the worm. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (heavily wounded) Okay, then. You aren't carrying any items that can be evoked. You swing at nothing. You barely miss the worm. Your grab misses the worm. The worm is heavily wounded. You hit the worm but do no damage. You grab the worm. You tentacle-slap the worm. The worm is heavily wounded. You constrict the worm. You release your grip on the worm. You hit the worm. You grab the worm. The worm is severely wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... #.# ... #.# ... #.# ... #.# #.# #.###### #.# #......# #.# #......# #.# #..<...####.######## #......@w........... #.<....####.######## #......# #.########.. #....%.# #........... ###......## ##########.. #.........# #.........# #.........# #.........# You could see a worm. Vanquished Creatures A giant gecko (D:1) 4 bats (D:1) 2 goblins 4 hobgoblins (D:1) 2 jackals (D:1) A giant newt (D:1) 2 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul, the Octopode Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 0/0 122 | D:1 | Found a shimmering altar of Xom. 137 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/1 777 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Unarmed || 49 Stab: Sleeping || 10