Deemzul Level 1 of the Dungeon (0, 0, D:1) a +1,+2 elven anti-magic dagger (13, 0, D:1) a +0,+0 orcish club a goblin corpse (rotten by now) a +0,+0 spear (-14, 4, D:1) a +0 elven ring mail (-4, 6, D:1) a +0,+0 orcish club a hobgoblin corpse (rotten by now) (-10, 8, D:1) a cursed +0 leather armour (10, 10, D:1) a kobold corpse (skeletalised by now) (-22, 13, D:1) a kobold corpse (skeletalised by now) a +0,+0 whip 20 arrows (-15, 14, D:1) a +0,+0 club (-15, 17, D:1) a +0,+0 whip a +0 ring mail (-31, 18, D:1) a +0 animal skin (-14, 19, D:1) 9 poisoned arrows (-17, 25, D:1) a bat corpse (skeletalised by now) (3, 27, D:1) a jackal corpse (skeletalised by now) a +0,+1 orcish club (-23, 29, D:1) a +0,+1 dwarven short sword (-16, 40, D:1) a +0 pair of gauntlets (-28, 41, D:1) a +0 cloak (-31, 48, D:1) a +0 leather armour (-26, 51, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2,-3 club a hobgoblin corpse (19, 0, D:2) a +0,+1 dwarven war axe (10, 4, D:2) 17 arrows (9, 6, D:2) 20 arrows (14, 6, D:2) a rat corpse (15, 6, D:2) a -1,+1 orcish club (-11, 8, D:2) a +0,+0 club (2, 18, D:2) a +0,+0 falchion Level 3 of the Dungeon (0, 0, D:3) a potion of blood (1, 1, D:3) a +0 animal skin (2, 3, D:3) a bread ration (6, 3, D:3) a +1,+0 flail of protection