Dungeon Crawl Stone Soup version 0.13.0-3-g966e3ec (webtiles) character file. 304 Deemzul the Ruinous (level 5, -2/31 HPs) Began as an Octopode Conjurer on Oct 13, 2013. Slain by an ice beast (11 damage) ... on Level 5 of the Dungeon. The game lasted 00:10:01 (3377 turns). Deemzul the Ruinous (Octopode Conjurer) Turns: 3377, Time: 00:10:02 HP -2/31 AC 1 Str 7 XL: 5 Next: 47% MP 7/11 EV 12 Int 18 God: Gold 138 SH 0 Dex 13 Spells: 3 memorised, 4 levels left Res.Fire : . . . See Invis. : . o - +0 sabre Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: slightly resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 118 gold pieces. Inventory: Hand weapons o - a +0,+0 sabre (weapon) Magical devices y - a wand of heal wounds (6) {unknown} Comestibles b - 2 bread rations d - 13 sultanas g - an apple h - a pear k - a rotting chunk of hobgoblin flesh t - a chunk of bat flesh Scrolls a - 2 scrolls of identify e - a scroll of enchant weapon I f - a scroll of magic mapping {unknown} j - a scroll of curse jewellery {unknown} m - a scroll of curse armour {unknown} r - 3 scrolls of teleportation u - a scroll of immolation {unknown} v - a scroll of amnesia {unknown} w - a scroll of enchant armour {unknown} Potions i - 2 potions of might l - a potion of speed {unknown} n - a potion of magic {unknown} p - a potion of restore abilities {unknown} q - 2 potions of curing {unknown} s - 2 potions of heal wounds {unknown} x - a potion of brilliance {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 *Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting * Level 5.4 Conjurations + Level 0.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... c - Dazzling Spray Conj/Hex ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/27) Temple: D:4-7 Altars: Trog Shops: D:4 * Annotations: D:3 Sigmund; kroupouk's ghost, average DsFE D:4 Blork the orc D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You climb downwards. Level annotation: Prince Ribbit An ice beast comes into view. There is a stone staircase leading up here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (resting) The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #####.# #(... .# #.O...# # .. #.##### # #.# #O# ### #.##### #.. #...O.# #.# #####.########.# .......I@# ########## You could see an ice beast. Vanquished Creatures An iguana (D:5) A gnoll (D:2) 5 adders A giant mite (D:1) 2 worms (D:4) A giant eyeball (D:5) 2 giant geckos (D:2) 2 orcs 11 bats 2 giant cockroaches 2 goblins 6 hobgoblins 9 jackals 10 kobolds 2 giant newts (D:2) 12 rats 69 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul, the Octopode Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/4 653 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1484 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1495 | D:2 | Reached skill level 5 in Conjurations 1956 | D:3 | Noticed kroupouk's ghost (average DsFE) 2109 | D:3 | Noticed a black bear 2312 | D:2 | Learned a level 2 spell: Searing Ray 2444 | D:3 | Noticed Sigmund 2729 | D:4 | Reached XP level 5. HP: 31/31 MP: 7/10 2826 | D:4 | Found a bloodstained altar of Trog. 2907 | D:4 | Found Ockar's Assorted Antiques. 2908 | D:4 | Noticed Blork the orc 3090 | D:5 | Entered Level 5 of the Dungeon 3094 | D:5 | Paralysed by a giant eyeball for 2 turns 3097 | D:5 | Paralysed by a giant eyeball for 2 turns 3317 | D:5 | Noticed an ogre 3342 | D:4 | Learned a level 3 spell: Dazzling Spray 3365 | D:5 | Noticed Prince Ribbit 3374 | D:5 | Noticed an ice beast 3377 | D:5 | Slain by an ice beast Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 30 | 11 || 41 Sabre | | 2 || 2 Cast: Magic Dart | 64 | 60 || 124 Searing Ray | | 10 || 10 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | || 1