Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (-10, 6, D:1) a +0,+0 dagger a goblin corpse (skeletalised by now) (17, 6, D:1) a +0,+0 sling (20, 6, D:1) a rotting hobgoblin corpse (20, 7, D:1) a -1,+3 orcish dagger (2, 12, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) (9, 14, D:1) a +0,+0 club (-2, 15, D:1) 13 arrows (13, 24, D:1) a +0 plate armour (10, 31, D:1) a +0,+0 club (-10, 32, D:1) a +0,+0 whip (-7, 35, D:1) a +0,+0 orcish mace (-30, 36, D:1) a giant gecko corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a worm corpse (-33, 5, D:2) a worm corpse (1, 5, D:2) 20 stones (-31, 15, D:2) 16 gold pieces (8, 15, D:2) an adder corpse (-33, 16, D:2) a scroll of enchant armour (-16, 18, D:2) a +0 ring mail (14, 21, D:2) a human corpse (-36, 22, D:2) a +0 ring mail (11, 25, D:2) a +0,+0 sling (12, 25, D:2) a +0,+0 whip