Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (-11, 1, D:1) a -1,+1 orcish mace (-16, 2, D:1) a +0,+0 whip (35, 4, D:1) a giant newt corpse (rotten by now) (15, 6, D:1) 28 sling bullets (34, 6, D:1) a +0 ring mail (36, 8, D:1) 25 arrows (24, 11, D:1) a kobold corpse (rotten by now) (28, 11, D:1) a +0,+0 club a hobgoblin corpse (rotten by now) (25, 14, D:1) 15 stones (-13, 20, D:1) a +0 elven robe (4, 20, D:1) a goblin corpse (skeletalised by now) (1, 21, D:1) a -1,+0 orcish club a hobgoblin corpse (skeletalised by now) (30, 23, D:1) a bat corpse (rotten by now) (-10, 24, D:1) a bat corpse (31, 27, D:1) a +0,+1 dwarven short sword (9, 29, D:1) a rat corpse (skeletalised by now) (4, 32, D:1) a bat corpse (skeletalised by now) (18, 32, D:1) a +1,+3 orcish dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (6, 4, D:2) a pear (3, 9, D:2) 20 stones (0, 13, D:2) 18 darts (-9, 31, D:2) a +0 robe (-6, 33, D:2) 15 sling bullets (-8, 34, D:2) a +0,+0 club (4, 34, D:2) a +0,+0 club a hobgoblin corpse (-8, 36, D:2) a +0,+0 club