Deemzul Level 1 of the Dungeon (-15, 3, D:1) a dart of frost (-12, 4, D:1) a dart of frost (20, 4, D:1) a -1,+1 orcish club (-9, 5, D:1) a dart (-12, 6, D:1) a +0,+0 dagger (-11, 6, D:1) a dart (-10, 6, D:1) a dart (-4, 8, D:1) a +0,+1 dwarven dagger (-6, 13, D:1) a +0,+0 elven whip of electrocution (-14, 19, D:1) 18 bolts (-2, 29, D:1) a +0,+0 club (-12, 30, D:1) a +1,+0 dwarven dagger (-20, 32, D:1) a -1,+0 orcish club a +0,+0 spear (-27, 34, D:1) a dart of frost (-26, 34, D:1) a +0,+0 club (-7, 34, D:1) a +0,+0 club (-28, 43, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a giant newt corpse (skeletalised by now) (16, 3, D:2) an adder corpse (skeletalised by now) (7, 17, D:2) a +2,+0 elven dagger a kobold corpse (rotten by now) (-9, 21, D:2) a +0,+0 dagger (-9, 23, D:2) 12 darts of flame (-17, 26, D:2) a jackal corpse (rotten by now) (-2, 29, D:2) a cursed +0 orcish scale mail (-33, 36, D:2) 21 poisoned needles (-21, 44, D:2) a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a wand of digging (3) (5, 9, D:3) 10 sling bullets (4, 11, D:3) a dart (4, 12, D:3) a dart (0, 13, D:3) a potion of restore abilities (4, 16, D:3) a +0 elven robe