Dungeon Sprint DCSS version 0.14-a0-736-g2a71271 (webtiles) character file. 17 Deemzul the Covered (level 2, -1/22 HPs) Began as a Djinni Fighter on Nov 7, 2013. Slain by an ogre ... wielding a +0,+0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (12 turns). Deemzul the Covered (Djinni Fighter) Turns: 12, Time: 00:00:10 HP -1/22 AC 7 Str 16 XL: 2 Next: 44% MP 0/0 EV 6 Int 8 God: Gold 0 SH 18 Dex 12 Spells: 0 memorised, 1 level left Res.Fire : + + + See Invis. : . a - +0 trident Res.Cold : x . . Warding : . b - +0 scale mail Life Prot.: + + + Conserve : . c - +0 shield Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : + (no amulet) Saprovore : . . . (no ring) (no ring) @: flying, not resistant to hostile enchantments, extremely unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: * Level 3.6 Fighting * Level 2.4 Polearms + Level 4.5 Armour + Level 4.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Ijyb hits you with a club. You puncture Ijyb! You kill Ijyb! Your Fighting skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! Things that are here: a club; the goblin corpse of Ijyb You reach down and open the door. An ogre comes into view. It is wielding a giant club. Attack whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a giant club You reach to attack! You hit the ogre but do no damage. You puncture the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<<#.@O..# #<.').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Djinni Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 0/0 1 | D | Noticed Ijyb 7 | D | Killed Ijyb 7 | D | Reached skill level 4 in Armour 7 | D | Reached XP level 2. EP: 19/22 10 | D | Noticed an ogre 12 | D | Slain by an ogre Action || total -------------------------++------- Melee: Trident || 7