Dungeon Sprint DCSS version 0.14-a0-736-g2a71271 (webtiles) character file. 0 Deemzul the Covered (level 1, 0/19 HPs) Began as a Formicid Fighter on Nov 7, 2013. Slain by Ijyb ... wielding a +0,+1 orcish club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:31 (67 turns). Deemzul the Covered (Formicid Fighter) Turns: 67, Time: 00:00:31 HP 0/19 AC 7 Str 20 XL: 1 Next: 0% MP 0/0 EV 6 Int 7 God: Gold 0 SH 18 Dex 10 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +0 mace Res.Cold : . . . Warding : . b - +0 scale mail Life Prot.: . . . Conserve : . c - +0 shield Res.Poison: x Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, poison weakness, antennae 1, exoskeleton 1 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: * Level 3.0 Fighting * Level 2.0 Maces & Flails + Level 3.6 Armour - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield any weapon, most with a shield. You are susceptible to poison. You have a pair of small antennae on your head. Your body is surrounded by an exoskeleton. (HP +5, AC +1) Message History * * * LOW HITPOINT WARNING * * * Your shield prevents you from hitting Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb barely misses you. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. Your shield and scale mail prevent you from hitting Ijyb. Ijyb is almost dead. Ijyb hits you with an orcish club. You die... ####### #<<#..+ #<.g..# #.@#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Formicid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 12 | D | Noticed Ijyb 67 | D | Slain by Ijyb Action || total -------------------------++------- Melee: Mace || 30