Dungeon Sprint DCSS version 0.14-a0-736-g2a71271 (webtiles) character file. 17 Deemzul the Insei (level 2, -7/22 HPs) Began as a Vampire Monk on Nov 8, 2013. Mangled by an ogre ... wielding a +0,+0 giant spiked club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:34 (190 turns). Deemzul the Insei (Vampire Monk) Turns: 190, Time: 00:00:35 HP -7/22 AC 5 Str 10 XL: 2 Next: 44% MP 2/2 EV 12 Int 12 God: Gold 0 SH 0 Dex 16 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . i - +2 orc leather armour {MR+} Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slightly contaminated, hasted, very quick, somewhat resistant to hostile enchantments, quite stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Armour i - a +2 orcish leather armour of magic resistance (worn) Scrolls h - a scroll of blinking Potions b - a potion of blood c - a potion of curing d - a potion of heal wounds f - 2 potions of magic g - a potion of berserk rage Skills: - Level 2.6 Fighting - Level 3.2 Dodging + Level 5.4 Stealth * Level 6.3 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a +0 robe. Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The ogre closely misses you. You are very lightly contaminated with residual magic. There is an open door here. You swing at nothing. You hit the ogre but do no damage. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You swing at nothing. You hit the ogre. You bite the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club! You die... ########## #<<#..'..# #<.O)[#..+ #.@#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Vampire Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 31 | D | Killed Ijyb 31 | D | Reached skill level 5 in Stealth 31 | D | Reached skill level 6 in Unarmed Combat 31 | D | Reached XP level 2. HP: 12/22 MP: 2/2 177 | D | Noticed an ogre 190 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 35 Use: Potion || 1