Dungeon Sprint DCSS version 0.14-a0-736-g2a71271 (webtiles) character file. 17 Deemzul the Poker (level 2, -8/22 HPs) Began as a Djinni Fighter on Nov 8, 2013. Mangled by an ogre ... wielding a +0,+0 giant club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (89 turns). Deemzul the Poker (Djinni Fighter) Turns: 89, Time: 00:00:14 HP -8/22 AC 6 Str 16 XL: 2 Next: 44% MP 0/0 EV 6 Int 8 God: Gold 0 SH 17 Dex 12 Spells: 0 memorised, 1 level left Res.Fire : + + + See Invis. : . a - +0 trident Res.Cold : x . . Warding : . b - +0 scale mail Life Prot.: + + + Conserve : . c - +0 shield Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : + (no amulet) Saprovore : . . . (no ring) (no ring) @: flying, not resistant to hostile enchantments, extremely unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Magical devices d - a wand of slowing (0) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.7 Fighting * Level 4.5 Polearms - Level 3.2 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History An ogre comes into view. It is wielding a giant club. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: d - a wand of slowing {zapped: 7} Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club Nothing appears to happen. You puncture the ogre! The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<<#.@O..# #<.%..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deemzul, the Djinni Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 0/0 1 | D | Noticed Ijyb 28 | D | Killed Ijyb 28 | D | Reached skill level 4 in Polearms 28 | D | Reached XP level 2. EP: 9/22 84 | D | Noticed an ogre 89 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Trident || 31