Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 5, D:1) 3 curare-tipped needles (7, 6, D:1) a +0 leather armour (-13, 12, D:1) a +0 ring mail (19, 15, D:1) a +0,+0 sling (3, 17, D:1) 18 bolts (-7, 32, D:1) a +0,+0 sling (5, 40, D:1) a +0,+0 mace (25, 41, D:1) a +0,+1 orcish club (9, 47, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (-1, 2, D:2) a +0,+0 dagger (-43, 5, D:2) a dart (-39, 6, D:2) a +1,+1 dwarven dagger of venom (-48, 9, D:2) a giant gecko skeleton (-14, 14, D:2) a kobold corpse (skeletalised by now) a -1,+1 orcish club (-14, 15, D:2) a +0,+0 club (-5, 27, D:2) 24 bolts (-35, 29, D:2) a -1,+1 orcish club a goblin corpse (skeletalised by now) (-16, 32, D:2) a hobgoblin corpse (rotten by now) (-28, 42, D:2) a goblin skeleton (-13, 43, D:2) a cursed -1,-2 orcish mace (-7, 45, D:2) an adder corpse (skeletalised by now) (-49, 46, D:2) an adder skeleton (-42, 52, D:2) a giant cockroach corpse (rotten by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-5, 1, D:3) a scroll of identify (-27, 6, D:3) 4 gold pieces