Deemzul Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (-27, 1, D:1) 16 sling bullets (-6, 4, D:1) 8 exploding sling bullets (-34, 8, D:1) a -1,+1 orcish club (-3, 22, D:1) 17 sling bullets (-17, 26, D:1) 13 bolts of frost (1, 28, D:1) a +0 robe (0, 31, D:1) a +0,+2 mace (-24, 41, D:1) a +0,+0 dagger (0, 43, D:1) 17 exploding sling bullets (-7, 45, D:1) 4 arrows of flame Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (-17, 5, D:2) a +0,+1 dwarven short sword (12, 6, D:2) a +0,+0 dagger (21, 10, D:2) a jackal skeleton (19, 11, D:2) a bat skeleton (21, 11, D:2) a jackal skeleton (-25, 15, D:2) a giant gecko corpse (rotten by now) (-19, 15, D:2) a +0,+1 orcish club (-5, 17, D:2) a jackal corpse (skeletalised by now) (17, 17, D:2) 8 poisoned arrows (27, 19, D:2) 14 arrows (12, 29, D:2) a hobgoblin skeleton (34, 29, D:2) a +0 robe (13, 34, D:2) 2 poisoned darts (21, 34, D:2) a +0,+0 orcish club (17, 35, D:2) a bat skeleton (26, 35, D:2) a cursed +0,-3 dagger (12, 36, D:2) a giant gecko corpse (9, 40, D:2) 18 stones