Deemzul Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (rotten by now) (-6, 4, D:1) a +0 ring mail (1, 4, D:1) a +0,+0 dagger (5, 5, D:1) a rotting giant gecko corpse (8, 5, D:1) a jackal corpse (-15, 6, D:1) a -1,+1 orcish dagger (5, 6, D:1) a rotting hobgoblin corpse (9, 6, D:1) a jackal corpse (5, 7, D:1) a rotting kobold corpse (8, 7, D:1) a jackal corpse (-4, 8, D:1) a bat corpse (10, 8, D:1) a bat corpse (13, 10, D:1) a jackal skeleton (3, 16, D:1) a +2,+1 hand axe (-14, 17, D:1) a +0,+0 club (-4, 19, D:1) 25 stones (-23, 22, D:1) 21 arrows (27, 23, D:1) a +2,+0 dwarven dagger a kobold corpse (skeletalised by now) (-10, 24, D:1) a rat corpse (rotten by now) (4, 26, D:1) a -1,+0 orcish dagger a kobold corpse (skeletalised by now) (23, 27, D:1) 5 arrows (-12, 29, D:1) a ball python corpse (rotten by now) (24, 33, D:1) a dart (26, 35, D:1) a dart (1, 36, D:1) a goblin corpse (12, 36, D:1) 15 darts of frost (1, 37, D:1) a +0,+0 whip a kobold corpse (28, 37, D:1) a +0,+0 dagger a kobold corpse (skeletalised by now) (26, 40, D:1) 12 darts Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping