Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, 9, D:1) a +0,+0 whip (12, 9, D:1) a +2,+0 hand axe of chopping (44, 18, D:1) a bat skeleton (26, 24, D:1) a +0 leather armour (30, 25, D:1) 13 darts (25, 26, D:1) a +1,+1 short sword (32, 28, D:1) a +0,+0 club (20, 31, D:1) a bread ration (44, 31, D:1) a cursed -1,-2 whip a kobold corpse (skeletalised by now) (26, 33, D:1) a giant newt corpse (rotten by now) (25, 34, D:1) 12 stones (27, 35, D:1) a +0,+0 club a goblin corpse (rotten by now) (34, 41, D:1) a +0 buckler (25, 42, D:1) 14 sling bullets of flame (30, 42, D:1) 30 bolts (24, 43, D:1) a +0,+0 dagger (4, 50, D:1) a rat corpse (skeletalised by now) (22, 51, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) 11 gold pieces (2, 9, D:2) a gnoll corpse (2, 10, D:2) a +0,+0 club (5, 23, D:2) an apple (-13, 27, D:2) a bat corpse (-12, 28, D:2) 15 stones